My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tombstone Witch Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Tombstone Hog Rider Witch
Zap
Firecracker Tombstone Witch
Barbarian Barrel
Firecracker Tombstone Witch Electro Wizard
The Log
Firecracker Tombstone Hog Rider Witch
Earthquake
Firecracker Tombstone Hog Rider Witch
Arrows
Firecracker Tombstone Witch
Royal Delivery
Firecracker Hog Rider Witch Electro Wizard
Fireball
Firecracker Tombstone Hog Rider Witch Electro Wizard
Poison
Firecracker Tombstone Witch Electro Wizard
Lightning
Tombstone Witch Electro Wizard
Rocket
Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Freeze Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Freeze Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Freeze Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Tombstone Fireball Hog Rider Freeze Electro Wizard Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Firecracker Tombstone Fireball Hog Rider

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Hog Rider Mega Knight
Tombstone
Fireball
Hog Rider Freeze Electro Wizard Mega Knight
Hog Rider
Firecracker Fireball Freeze Witch Electro Wizard Mega Knight
Freeze
Hog Rider Fireball
Witch
Hog Rider Mega Knight
Electro Wizard
Fireball Hog Rider Mega Knight
Mega Knight
Firecracker Fireball Hog Rider Witch Electro Wizard

Defense Synergies 0 13

Firecracker
Tombstone Electro Wizard Mega Knight
Tombstone
Firecracker Fireball Electro Wizard
Fireball
Tombstone Freeze Electro Wizard Mega Knight
Hog Rider
Freeze
Fireball Electro Wizard Mega Knight
Witch
Electro Wizard Mega Knight
Electro Wizard
Firecracker Tombstone Fireball Freeze Witch Mega Knight
Mega Knight
Firecracker Fireball Freeze Witch Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tombstone Fireball Electro Wizard
Firecracker Tombstone Witch Electro Wizard Mega Knight
Witch Mega Knight Tombstone Freeze Electro Wizard
Witch Firecracker Tombstone Electro Wizard Mega Knight
Firecracker Tombstone Fireball Mega Knight
Fireball Freeze Firecracker Electro Wizard Mega Knight
Electro Wizard Firecracker Tombstone Fireball Freeze Witch
Fireball Electro Wizard Mega Knight
Witch Tombstone
Firecracker Electro Wizard Mega Knight
Witch Electro Wizard Firecracker Tombstone Fireball Freeze Mega Knight
Firecracker Fireball Witch Electro Wizard
Tombstone Mega Knight Fireball Freeze Witch Electro Wizard
Fireball Mega Knight Firecracker Tombstone Freeze Witch Electro Wizard
Tombstone Electro Wizard Mega Knight
Fireball Freeze Electro Wizard Mega Knight
Mega Knight Firecracker Tombstone Fireball Witch Electro Wizard
Tombstone Fireball Mega Knight Firecracker Witch Electro Wizard
Freeze Witch Firecracker Tombstone Fireball Electro Wizard Mega Knight
Electro Wizard
Mega Knight Firecracker Fireball Witch Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Tombstone Fireball Witch Electro Wizard
Fireball Electro Wizard Firecracker Mega Knight
Tombstone Mega Knight Witch Electro Wizard
Mega Knight Fireball Electro Wizard
Tombstone Witch Mega Knight
Firecracker Fireball Freeze Witch Electro Wizard
Tombstone Fireball Witch Electro Wizard
Mega Knight
Freeze Electro Wizard Mega Knight Firecracker Tombstone Fireball Witch
Witch Tombstone
Mega Knight Tombstone Witch
Mega Knight Fireball Electro Wizard
Mega Knight Tombstone Fireball Witch
Firecracker Fireball Witch Mega Knight
Tombstone Witch Electro Wizard Firecracker Fireball Freeze
Mega Knight Firecracker Fireball Freeze Witch Electro Wizard
Tombstone Fireball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Freeze
Firecracker Fireball Electro Wizard
Fireball
Firecracker Fireball Freeze
Fireball Firecracker Mega Knight
Firecracker Fireball Freeze Witch
Firecracker Witch
Fireball Firecracker Freeze
Fireball Firecracker
Fireball Electro Wizard
Firecracker Fireball Electro Wizard
Fireball Firecracker
Firecracker Fireball
Firecracker Fireball Freeze
Firecracker Fireball
Firecracker Fireball Witch
Firecracker Fireball Mega Knight
Fireball Freeze
Firecracker Fireball Electro Wizard Mega Knight
Firecracker Fireball Witch Mega Knight
Fireball Mega Knight
Fireball
Fireball
Firecracker Freeze Fireball Witch Mega Knight
Witch
Firecracker Fireball Witch Electro Wizard
Fireball Witch Mega Knight
Fireball Firecracker
Firecracker Fireball Witch Electro Wizard
Electro Wizard Firecracker Fireball Freeze Witch
Fireball
Fireball Mega Knight
Firecracker Fireball Freeze Electro Wizard
Mega Knight
Firecracker Fireball
Electro Wizard Tombstone Fireball Freeze Witch
Fireball Firecracker Witch Electro Wizard
Freeze
Fireball
Fireball Firecracker Electro Wizard Mega Knight
Firecracker Fireball
Fireball
Firecracker Mega Knight
Firecracker Fireball Freeze Witch Electro Wizard
Firecracker Fireball Witch Electro Wizard
Firecracker Fireball Freeze Witch Electro Wizard Mega Knight
Fireball Firecracker Mega Knight

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