My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tombstone Musketeer Giant Dark Prince Giant Skeleton Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Goblin Barrel Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Dark Prince Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Dark Prince Giant Skeleton Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Goblin Barrel Dark Prince Giant Skeleton
Giant Snowball
Tombstone Musketeer Goblin Barrel
Zap
Tombstone Goblin Barrel Dark Prince
Barbarian Barrel
Tombstone Musketeer Goblin Barrel Dark Prince Giant Skeleton Electro Wizard
The Log
Tombstone Musketeer Goblin Barrel Dark Prince Giant Skeleton
Earthquake
Tombstone Goblin Barrel
Arrows
Tombstone Goblin Barrel
Royal Delivery
Musketeer Goblin Barrel Dark Prince Giant Skeleton Electro Wizard
Fireball
Tombstone Musketeer Goblin Barrel Electro Wizard
Poison
Tombstone Musketeer Electro Wizard
Lightning
Tombstone Musketeer Dark Prince Electro Wizard
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Dark Prince Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Dark Prince Freeze Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Tombstone Goblin Barrel Musketeer Dark Prince Freeze Electro Wizard Giant Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Tombstone Goblin Barrel Musketeer Dark Prince

Attack Synergies 4 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tombstone
Musketeer
Giant Dark Prince Giant Skeleton
Giant
Musketeer Goblin Barrel Dark Prince Electro Wizard
Goblin Barrel
Giant Dark Prince Giant Skeleton
Dark Prince
Giant Goblin Barrel Musketeer Electro Wizard
Freeze
Giant Skeleton
Musketeer Goblin Barrel Electro Wizard
Electro Wizard
Giant Dark Prince Giant Skeleton

Defense Synergies 1 7

Tombstone
Musketeer Electro Wizard
Musketeer
Tombstone Dark Prince Giant Skeleton Electro Wizard
Giant
Goblin Barrel
Dark Prince
Musketeer Electro Wizard
Freeze
Electro Wizard
Giant Skeleton
Musketeer Electro Wizard
Electro Wizard
Tombstone Musketeer Dark Prince Freeze Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tombstone Musketeer Electro Wizard
Tombstone Musketeer Dark Prince Electro Wizard
Tombstone Musketeer Dark Prince Freeze Giant Skeleton Electro Wizard
Tombstone Musketeer Dark Prince Electro Wizard
Tombstone Dark Prince Giant Skeleton
Freeze Musketeer Dark Prince Electro Wizard
Musketeer Electro Wizard Tombstone Freeze
Musketeer Giant Skeleton Electro Wizard
Tombstone Musketeer
Musketeer Dark Prince Giant Skeleton Electro Wizard
Electro Wizard Tombstone Musketeer Dark Prince Freeze Giant Skeleton
Musketeer Electro Wizard
Tombstone Musketeer Dark Prince Freeze Giant Skeleton Electro Wizard
Tombstone Dark Prince Freeze Electro Wizard
Tombstone Electro Wizard
Freeze Electro Wizard
Tombstone Musketeer Dark Prince Electro Wizard
Tombstone Musketeer Dark Prince Electro Wizard
Freeze Tombstone Musketeer Dark Prince Giant Skeleton Electro Wizard
Musketeer Electro Wizard
Dark Prince Musketeer Giant Skeleton Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tombstone Dark Prince Giant Skeleton Electro Wizard
Electro Wizard Musketeer
Tombstone Giant Skeleton Musketeer Dark Prince Electro Wizard
Dark Prince Giant Skeleton Musketeer Electro Wizard
Giant Skeleton Tombstone Musketeer Dark Prince
Musketeer Freeze Electro Wizard
Dark Prince Tombstone Musketeer Giant Skeleton Electro Wizard
Giant Skeleton Dark Prince
Freeze Giant Skeleton Electro Wizard Tombstone Dark Prince
Tombstone Musketeer
Tombstone Musketeer Dark Prince Giant Skeleton
Dark Prince Giant Skeleton Electro Wizard
Dark Prince Giant Skeleton Tombstone
Musketeer
Tombstone Electro Wizard Musketeer Dark Prince Freeze Giant Skeleton
Musketeer Dark Prince Freeze Giant Skeleton Electro Wizard
Tombstone Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Freeze Giant Skeleton
Musketeer Electro Wizard
Giant Skeleton
Musketeer Dark Prince Freeze Giant Skeleton
Dark Prince
Musketeer Freeze
Musketeer
Freeze
Musketeer Electro Wizard
Musketeer Dark Prince Electro Wizard
Musketeer
Musketeer
Musketeer Freeze
Musketeer
Musketeer
Musketeer
Freeze
Musketeer Dark Prince Electro Wizard
Musketeer Giant Skeleton
Musketeer
Musketeer
Freeze Dark Prince
Musketeer Electro Wizard
Musketeer
Musketeer
Musketeer Electro Wizard
Electro Wizard Musketeer Freeze
Musketeer
Freeze Electro Wizard
Giant Skeleton
Electro Wizard Tombstone Musketeer Dark Prince Freeze
Musketeer Electro Wizard
Freeze
Musketeer Dark Prince Electro Wizard
Musketeer
Giant Skeleton
Musketeer Dark Prince
Musketeer Freeze Giant Skeleton Electro Wizard
Musketeer Electro Wizard
Musketeer Dark Prince Freeze Giant Skeleton Electro Wizard

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