My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Mediocre
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tombstone Valkyrie Witch Executioner Royal Ghost Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel Royal Ghost Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel
Giant Snowball
Tombstone Goblin Barrel Witch
Zap
Tombstone Goblin Barrel Witch
Barbarian Barrel
Tombstone Valkyrie Goblin Barrel Witch Executioner Royal Ghost Electro Wizard
The Log
Tombstone Goblin Barrel Witch
Earthquake
Tombstone Goblin Barrel Witch
Arrows
Tombstone Goblin Barrel Witch
Royal Delivery
Valkyrie Goblin Barrel Witch Executioner Royal Ghost Electro Wizard
Fireball
Tombstone Goblin Barrel Witch Executioner Electro Wizard
Poison
Tombstone Witch Executioner Electro Wizard
Lightning
Tombstone Valkyrie Witch Executioner Electro Wizard
Rocket
Valkyrie Witch Executioner

Against air swarms

Spells and units that can counter air swarms.

Witch Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Executioner Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Valkyrie Executioner Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Tombstone Goblin Barrel Void Royal Ghost Valkyrie Electro Wizard Witch Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Tombstone Goblin Barrel Void Royal Ghost

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tombstone
Valkyrie
Goblin Barrel Witch Executioner Royal Ghost Electro Wizard
Goblin Barrel
Valkyrie Royal Ghost
Void
Witch
Valkyrie Royal Ghost
Executioner
Valkyrie
Royal Ghost
Valkyrie Goblin Barrel Witch Electro Wizard
Electro Wizard
Valkyrie Royal Ghost

Defense Synergies 0 7

Tombstone
Electro Wizard
Valkyrie
Witch Executioner Electro Wizard
Goblin Barrel
Void
Witch
Valkyrie Royal Ghost Electro Wizard
Executioner
Valkyrie
Royal Ghost
Witch Electro Wizard
Electro Wizard
Tombstone Valkyrie Witch Royal Ghost

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tombstone Valkyrie Void Executioner Electro Wizard
Tombstone Valkyrie Witch Executioner Electro Wizard
Witch Tombstone Valkyrie Void Executioner Electro Wizard
Witch Tombstone Valkyrie Electro Wizard
Tombstone Valkyrie
Valkyrie Executioner Royal Ghost Electro Wizard
Electro Wizard Tombstone Void Witch Executioner
Valkyrie Void Electro Wizard
Witch Tombstone
Valkyrie Royal Ghost Electro Wizard
Valkyrie Witch Executioner Electro Wizard Tombstone Royal Ghost
Executioner Witch Electro Wizard
Tombstone Valkyrie Witch Electro Wizard
Valkyrie Executioner Tombstone Witch Royal Ghost Electro Wizard
Tombstone Electro Wizard
Electro Wizard
Tombstone Valkyrie Witch Executioner Electro Wizard
Tombstone Valkyrie Witch Executioner Royal Ghost Electro Wizard
Valkyrie Witch Executioner Tombstone Royal Ghost Electro Wizard
Electro Wizard
Valkyrie Royal Ghost Witch Executioner Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Tombstone Void Witch Royal Ghost Electro Wizard
Void Electro Wizard Valkyrie Executioner Royal Ghost
Tombstone Valkyrie Witch Electro Wizard
Valkyrie Electro Wizard
Tombstone Valkyrie Witch Executioner
Executioner Witch Electro Wizard
Tombstone Valkyrie Void Witch Electro Wizard
Valkyrie
Void Electro Wizard Tombstone Valkyrie Witch
Witch Tombstone
Tombstone Valkyrie Witch
Valkyrie Void Electro Wizard
Tombstone Valkyrie Witch Executioner
Valkyrie Witch Executioner
Tombstone Witch Electro Wizard Valkyrie Executioner
Valkyrie Executioner Witch Royal Ghost Electro Wizard
Tombstone Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Valkyrie Royal Ghost
Void Executioner Royal Ghost Electro Wizard
Void
Valkyrie Void
Executioner Valkyrie
Executioner Witch
Witch Executioner
Executioner
Void
Void Electro Wizard
Void Valkyrie Electro Wizard
Void Executioner
Void Executioner
Void
Witch Executioner
Executioner
Void Executioner Electro Wizard
Valkyrie Witch
Void
Void
Void
Void
Valkyrie Witch Executioner
Witch
Void Witch Executioner Royal Ghost Electro Wizard
Void Witch
Void
Witch Executioner Electro Wizard
Electro Wizard Void Witch
Void
Void
Void Electro Wizard
Electro Wizard Tombstone Void Witch
Witch Executioner Electro Wizard
Void Valkyrie Executioner Electro Wizard
Executioner
Void
Executioner
Witch Electro Wizard
Void Witch Executioner Electro Wizard
Void Witch Executioner Royal Ghost Electro Wizard

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