My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Great!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Musketeer Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Musketeer Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Musketeer Hog Rider
Zap
Firecracker Inferno Tower
Barbarian Barrel
Knight Firecracker Musketeer Valkyrie Inferno Tower
The Log
Firecracker Musketeer Hog Rider
Earthquake
Firecracker Hog Rider Inferno Tower
Arrows
Firecracker
Royal Delivery
Knight Firecracker Musketeer Valkyrie Hog Rider
Fireball
Firecracker Musketeer Hog Rider Inferno Tower
Poison
Firecracker Musketeer Inferno Tower
Lightning
Knight Musketeer Valkyrie Inferno Tower
Rocket
Musketeer Valkyrie Hog Rider Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Firecracker Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Valkyrie Inferno Tower

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Knight Firecracker Musketeer Valkyrie Hog Rider Inferno Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Arrows Knight Firecracker

Attack Synergies 11 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Firecracker Hog Rider Knight Musketeer Valkyrie
Arrows
Zap Hog Rider Knight
Knight
Firecracker Musketeer Hog Rider Zap Arrows
Firecracker
Zap Knight Hog Rider Valkyrie
Musketeer
Knight Valkyrie Hog Rider Zap
Valkyrie
Musketeer Hog Rider Zap Firecracker
Hog Rider
Zap Arrows Knight Firecracker Musketeer Valkyrie
Inferno Tower

Defense Synergies 5 13

Zap
Arrows Knight Firecracker Musketeer Valkyrie Inferno Tower
Arrows
Zap Knight Valkyrie Inferno Tower
Knight
Firecracker Musketeer Inferno Tower Zap Arrows
Firecracker
Knight Valkyrie Zap Musketeer Inferno Tower
Musketeer
Knight Valkyrie Zap Firecracker Inferno Tower
Valkyrie
Firecracker Musketeer Zap Arrows Inferno Tower
Hog Rider
Inferno Tower
Knight Zap Arrows Firecracker Musketeer Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Firecracker Musketeer Valkyrie Inferno Tower
Inferno Tower Zap Knight Firecracker Musketeer Valkyrie
Inferno Tower Knight Musketeer Valkyrie
Inferno Tower Knight Firecracker Musketeer Valkyrie
Arrows Firecracker Valkyrie
Arrows Zap Firecracker Musketeer Valkyrie
Musketeer Inferno Tower Zap Arrows Firecracker
Zap Arrows Musketeer Valkyrie Inferno Tower
Inferno Tower Musketeer
Knight Firecracker Musketeer Valkyrie Inferno Tower
Valkyrie Zap Arrows Knight Firecracker Musketeer
Arrows Musketeer Inferno Tower Zap Firecracker
Inferno Tower Zap Knight Musketeer Valkyrie
Valkyrie Zap Arrows Firecracker
Inferno Tower Knight
Inferno Tower Zap
Arrows Knight Firecracker Musketeer Valkyrie Inferno Tower
Arrows Zap Knight Firecracker Musketeer Valkyrie
Zap Arrows Valkyrie Knight Firecracker Musketeer
Musketeer Inferno Tower
Valkyrie Arrows Knight Firecracker Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Zap Inferno Tower
Zap Arrows Knight Firecracker Musketeer Valkyrie
Zap Knight Musketeer Valkyrie Inferno Tower
Valkyrie Zap Knight Musketeer Inferno Tower
Inferno Tower Knight Musketeer Valkyrie
Arrows Firecracker Zap Musketeer
Knight Musketeer Valkyrie Inferno Tower
Inferno Tower Knight Valkyrie
Zap Knight Firecracker Valkyrie Inferno Tower
Inferno Tower Musketeer
Knight Musketeer Valkyrie Inferno Tower
Zap Arrows Valkyrie
Knight Valkyrie Inferno Tower
Firecracker Musketeer Valkyrie
Inferno Tower Zap Knight Firecracker Musketeer Valkyrie
Arrows Valkyrie Zap Firecracker Musketeer Inferno Tower
Zap Arrows Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Firecracker Musketeer Valkyrie
Arrows Firecracker Zap Musketeer
Arrows
Arrows Knight Firecracker Musketeer Valkyrie
Zap Arrows Firecracker Valkyrie
Arrows Firecracker Zap Musketeer
Arrows Firecracker Musketeer
Arrows Zap Firecracker
Arrows Zap Firecracker
Musketeer
Firecracker Zap Arrows Knight Musketeer Valkyrie
Zap Arrows Firecracker Musketeer
Knight Firecracker Musketeer
Arrows Firecracker Musketeer
Zap Arrows Firecracker Musketeer
Zap Arrows Firecracker Musketeer
Arrows Firecracker Musketeer
Arrows
Zap Arrows Firecracker Musketeer
Zap Arrows Firecracker Valkyrie
Musketeer
Arrows
Musketeer
Zap Arrows Musketeer
Zap Arrows Firecracker Valkyrie
Arrows Firecracker Zap Musketeer
Zap Arrows Musketeer
Zap Arrows Firecracker Musketeer
Zap Arrows Firecracker Musketeer
Zap Firecracker Musketeer
Zap Arrows Musketeer
Zap Arrows Firecracker
Arrows Firecracker
Zap Musketeer
Zap Arrows Firecracker Musketeer
Arrows
Knight Firecracker Musketeer Valkyrie
Arrows Zap Firecracker Musketeer
Zap Arrows
Firecracker Musketeer
Zap Firecracker Musketeer
Firecracker Zap Musketeer
Zap Firecracker Musketeer
Firecracker

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