My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Golem Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mini P.E.K.K.A Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Sparky
Giant Snowball
Goblin Gang
Zap
Goblin Gang Sparky
Barbarian Barrel
Goblin Gang Wizard Sparky
The Log
Goblin Gang Mini P.E.K.K.A Sparky
Earthquake
Goblin Gang
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Mini P.E.K.K.A Wizard Sparky
Fireball
Goblin Gang Wizard Sparky
Poison
Goblin Gang Wizard Sparky
Lightning
Mini P.E.K.K.A Wizard Sparky
Rocket
Wizard Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Wizard Tornado Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Tornado Golem Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Goblin Gang Tornado Mini P.E.K.K.A Wizard Sparky Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Arrows Goblin Gang Tornado

Attack Synergies 8 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Tornado Sparky Mini P.E.K.K.A Golem
Arrows
Zap Golem Sparky Mini P.E.K.K.A
Goblin Gang
Mini P.E.K.K.A Golem Sparky
Mini P.E.K.K.A
Sparky Zap Arrows Goblin Gang Wizard Tornado Golem
Wizard
Tornado Mini P.E.K.K.A Golem Sparky
Tornado
Zap Wizard Sparky Mini P.E.K.K.A Golem
Golem
Arrows Zap Goblin Gang Mini P.E.K.K.A Wizard Tornado Sparky
Sparky
Zap Arrows Mini P.E.K.K.A Tornado Goblin Gang Wizard Golem

Defense Synergies 3 12

Zap
Mini P.E.K.K.A Arrows Goblin Gang Tornado Sparky
Arrows
Zap Mini P.E.K.K.A Tornado Sparky
Goblin Gang
Zap Mini P.E.K.K.A Sparky
Mini P.E.K.K.A
Zap Arrows Goblin Gang Wizard Tornado
Wizard
Tornado Mini P.E.K.K.A
Tornado
Wizard Sparky Zap Arrows Mini P.E.K.K.A Sparky
Golem
Sparky
Tornado Zap Arrows Goblin Gang Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Wizard Sparky
Mini P.E.K.K.A Sparky Zap Goblin Gang
Goblin Gang Mini P.E.K.K.A Tornado Sparky
Mini P.E.K.K.A Sparky Goblin Gang
Arrows Mini P.E.K.K.A Tornado Sparky
Arrows Goblin Gang Tornado Zap
Tornado Zap Arrows Goblin Gang Wizard
Zap Arrows Sparky
Mini P.E.K.K.A Sparky Goblin Gang Tornado
Goblin Gang Tornado Mini P.E.K.K.A Sparky
Goblin Gang Zap Arrows Wizard Tornado
Arrows Zap Goblin Gang Wizard Tornado
Mini P.E.K.K.A Sparky Zap Goblin Gang Wizard
Wizard Sparky Zap Arrows Goblin Gang Mini P.E.K.K.A Tornado
Mini P.E.K.K.A Sparky Goblin Gang
Tornado Zap Goblin Gang Mini P.E.K.K.A Sparky
Wizard Sparky Arrows Goblin Gang Mini P.E.K.K.A Tornado
Arrows Zap Goblin Gang Wizard Tornado
Zap Arrows Wizard Tornado
Mini P.E.K.K.A Sparky Tornado
Goblin Gang Wizard Arrows Mini P.E.K.K.A Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Zap Sparky
Zap Arrows Goblin Gang Mini P.E.K.K.A Wizard
Goblin Gang Zap Mini P.E.K.K.A Sparky
Goblin Gang Mini P.E.K.K.A Zap Tornado Sparky
Goblin Gang Mini P.E.K.K.A Sparky
Arrows Wizard Zap Goblin Gang Tornado
Goblin Gang Mini P.E.K.K.A Sparky
Mini P.E.K.K.A Sparky
Zap Mini P.E.K.K.A Tornado Sparky
Goblin Gang Sparky
Mini P.E.K.K.A Sparky
Zap Arrows Tornado
Mini P.E.K.K.A Goblin Gang Wizard Sparky
Wizard Sparky
Goblin Gang Sparky Zap Mini P.E.K.K.A Tornado
Arrows Zap Mini P.E.K.K.A Wizard Sparky
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Sparky
Arrows Zap Tornado
Arrows Sparky
Arrows Sparky
Wizard Zap Arrows Sparky
Arrows Wizard Zap Tornado
Arrows Wizard Tornado Sparky
Arrows Zap Wizard Tornado
Arrows Zap Wizard Tornado
Goblin Gang Mini P.E.K.K.A Tornado Sparky
Zap Arrows Wizard Tornado Sparky
Zap Arrows Wizard Tornado
Sparky
Arrows
Zap Arrows Sparky
Zap Arrows Wizard Sparky
Arrows Wizard Sparky
Arrows Tornado Sparky
Mini P.E.K.K.A Sparky
Zap Arrows Mini P.E.K.K.A Wizard Sparky
Zap Arrows Wizard Tornado
Sparky
Arrows Wizard Tornado
Tornado Sparky
Zap Arrows
Zap Arrows Tornado Wizard Sparky
Arrows Zap Wizard Tornado Sparky
Zap Arrows Wizard Tornado Sparky
Zap Arrows Tornado Sparky
Zap Arrows Wizard Tornado Sparky
Zap Wizard
Mini P.E.K.K.A Sparky
Zap Arrows Wizard Sparky
Zap Arrows Sparky
Sparky
Arrows Wizard Sparky
Zap Goblin Gang
Zap Arrows Wizard Tornado
Arrows
Goblin Gang Mini P.E.K.K.A Wizard Sparky
Arrows Zap Wizard
Zap Arrows Tornado Sparky
Sparky
Zap Goblin Gang Tornado Sparky
Zap Tornado
Zap Tornado Sparky

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