My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
RIP

3 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie P.E.K.K.A Ice Wizard Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Zap
Barbarian Barrel
Valkyrie Ice Wizard Electro Wizard
The Log
Earthquake
Arrows
Royal Delivery
Valkyrie P.E.K.K.A Ice Wizard Electro Wizard
Fireball
Ice Wizard Electro Wizard
Poison
Ice Wizard Electro Wizard
Lightning
Valkyrie Ice Wizard Electro Wizard
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Tornado Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Valkyrie Tornado Ice Wizard Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Tornado P.E.K.K.A Ice Wizard Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Tornado Ice Wizard Valkyrie Electro Wizard P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Arrows Tornado Ice Wizard

Attack Synergies 7 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Tornado P.E.K.K.A Electro Wizard Valkyrie Ice Wizard Mega Knight
Arrows
Zap P.E.K.K.A Mega Knight
Valkyrie
Zap Tornado P.E.K.K.A Electro Wizard
Tornado
Zap P.E.K.K.A Valkyrie Ice Wizard Mega Knight
P.E.K.K.A
Zap Arrows Tornado Electro Wizard Valkyrie Ice Wizard
Ice Wizard
Zap Tornado P.E.K.K.A
Electro Wizard
Zap P.E.K.K.A Valkyrie Mega Knight
Mega Knight
Zap Arrows Tornado Electro Wizard

Defense Synergies 5 19

Zap
Electro Wizard Mega Knight Arrows Valkyrie Tornado P.E.K.K.A Ice Wizard
Arrows
Mega Knight Zap Valkyrie Tornado P.E.K.K.A Ice Wizard
Valkyrie
Zap Arrows Tornado P.E.K.K.A Ice Wizard Electro Wizard
Tornado
P.E.K.K.A Ice Wizard Zap Arrows Valkyrie Electro Wizard Mega Knight
P.E.K.K.A
Tornado Zap Arrows Valkyrie Ice Wizard Electro Wizard
Ice Wizard
Tornado Zap Arrows Valkyrie P.E.K.K.A Mega Knight
Electro Wizard
Zap Valkyrie Tornado P.E.K.K.A Mega Knight
Mega Knight
Zap Arrows Tornado Ice Wizard Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Valkyrie Electro Wizard
P.E.K.K.A Zap Valkyrie Ice Wizard Electro Wizard Mega Knight
Tornado P.E.K.K.A Mega Knight Valkyrie Ice Wizard Electro Wizard
P.E.K.K.A Valkyrie Ice Wizard Electro Wizard Mega Knight
Arrows Valkyrie Tornado P.E.K.K.A Mega Knight
Arrows Tornado Zap Valkyrie Ice Wizard Electro Wizard Mega Knight
Tornado Electro Wizard Zap Arrows Ice Wizard
Zap Arrows Valkyrie P.E.K.K.A Electro Wizard Mega Knight
P.E.K.K.A Tornado Ice Wizard
Tornado Valkyrie Ice Wizard Electro Wizard Mega Knight
Valkyrie Ice Wizard Electro Wizard Zap Arrows Tornado Mega Knight
Arrows Zap Tornado Ice Wizard Electro Wizard
P.E.K.K.A Mega Knight Zap Valkyrie Ice Wizard Electro Wizard
Valkyrie Mega Knight Zap Arrows Tornado P.E.K.K.A Electro Wizard
P.E.K.K.A Electro Wizard Mega Knight
Tornado Zap P.E.K.K.A Electro Wizard Mega Knight
Mega Knight Arrows Valkyrie Tornado P.E.K.K.A Electro Wizard
Arrows Mega Knight Zap Valkyrie Tornado Ice Wizard Electro Wizard
Zap Arrows Valkyrie Tornado Ice Wizard Electro Wizard Mega Knight
P.E.K.K.A Tornado Electro Wizard
Valkyrie Mega Knight Arrows P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Zap P.E.K.K.A Electro Wizard
Electro Wizard Zap Arrows Valkyrie Mega Knight
P.E.K.K.A Mega Knight Zap Valkyrie Electro Wizard
Valkyrie P.E.K.K.A Mega Knight Zap Tornado Electro Wizard
P.E.K.K.A Valkyrie Mega Knight
Arrows Zap Tornado Ice Wizard Electro Wizard
P.E.K.K.A Valkyrie Ice Wizard Electro Wizard
P.E.K.K.A Mega Knight Valkyrie
Zap P.E.K.K.A Electro Wizard Mega Knight Valkyrie Tornado
P.E.K.K.A
P.E.K.K.A Mega Knight Valkyrie
P.E.K.K.A Mega Knight Zap Arrows Valkyrie Tornado Electro Wizard
P.E.K.K.A Mega Knight Valkyrie
Valkyrie Mega Knight
Electro Wizard Zap Valkyrie Tornado P.E.K.K.A
Arrows Valkyrie Mega Knight Zap P.E.K.K.A Ice Wizard Electro Wizard
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie
Arrows Zap Tornado Ice Wizard Electro Wizard
Arrows
Arrows Valkyrie
Zap Arrows Valkyrie Mega Knight
Arrows Zap Tornado Ice Wizard
Arrows Tornado
Arrows Zap Tornado Ice Wizard
Arrows Zap Tornado
Tornado Electro Wizard
Zap Arrows Valkyrie Tornado Electro Wizard
Zap Arrows Tornado
Arrows
Zap Arrows
Zap Arrows
Arrows Mega Knight
Arrows Tornado
Zap Arrows Electro Wizard Mega Knight
Zap Arrows Valkyrie Tornado Mega Knight
Mega Knight
Arrows Tornado
Tornado
Zap Arrows
Zap Arrows Tornado Valkyrie Ice Wizard Mega Knight
Arrows Zap Tornado Ice Wizard Electro Wizard
Zap Arrows Tornado Mega Knight
Zap Arrows Tornado
Zap Arrows Tornado Ice Wizard Electro Wizard
Zap Electro Wizard
Zap Arrows Mega Knight
Zap Arrows Electro Wizard
P.E.K.K.A Mega Knight
Arrows
Zap Electro Wizard
Zap Arrows Tornado Ice Wizard Electro Wizard
Arrows
Valkyrie Electro Wizard Mega Knight
Arrows Zap
Zap Arrows Tornado
P.E.K.K.A Mega Knight
Zap Tornado Electro Wizard
Zap Tornado Electro Wizard
Zap Tornado Electro Wizard Mega Knight

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