My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Musketeer Baby Dragon Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Baby Dragon Bandit Magic Archer Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Bandit Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Baby Dragon Bandit Magic Archer Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit Magic Archer Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Bandit
Giant Snowball
Cannon Goblin Gang Musketeer Baby Dragon Lumberjack
Zap
Cannon Goblin Gang Bandit
Barbarian Barrel
Cannon Goblin Gang Musketeer Bandit Magic Archer Lumberjack
The Log
Cannon Goblin Gang Musketeer Bandit Lumberjack
Earthquake
Cannon Goblin Gang
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Musketeer Baby Dragon Bandit Magic Archer Lumberjack
Fireball
Cannon Goblin Gang Musketeer Baby Dragon Bandit Magic Archer Lumberjack
Poison
Cannon Goblin Gang Musketeer Magic Archer
Lightning
Cannon Musketeer Baby Dragon Bandit Magic Archer Lumberjack
Rocket
Musketeer Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Zap Baby Dragon Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Zap Baby Dragon Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Baby Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Cannon Goblin Gang Bandit Musketeer Baby Dragon Magic Archer Lumberjack

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Cannon Goblin Gang Bandit

Attack Synergies 0 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Musketeer Baby Dragon Bandit Magic Archer Lumberjack
Cannon
Goblin Gang
Baby Dragon Bandit
Musketeer
Zap Baby Dragon Bandit Lumberjack
Baby Dragon
Zap Goblin Gang Musketeer Bandit Lumberjack
Bandit
Zap Goblin Gang Musketeer Baby Dragon Magic Archer Lumberjack
Magic Archer
Zap Bandit Lumberjack
Lumberjack
Zap Musketeer Baby Dragon Bandit Magic Archer

Defense Synergies 4 21

Zap
Cannon Goblin Gang Musketeer Baby Dragon Bandit Magic Archer Lumberjack
Cannon
Zap Musketeer Goblin Gang Baby Dragon Bandit Magic Archer Lumberjack
Goblin Gang
Musketeer Zap Cannon Bandit Magic Archer Lumberjack
Musketeer
Cannon Goblin Gang Lumberjack Zap Baby Dragon Bandit
Baby Dragon
Zap Cannon Musketeer Bandit Lumberjack
Bandit
Zap Cannon Goblin Gang Musketeer Baby Dragon Magic Archer Lumberjack
Magic Archer
Zap Cannon Goblin Gang Bandit Lumberjack
Lumberjack
Musketeer Zap Cannon Goblin Gang Baby Dragon Bandit Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Cannon Musketeer Baby Dragon Magic Archer
Lumberjack Zap Cannon Goblin Gang Musketeer Bandit
Cannon Goblin Gang Lumberjack Musketeer Bandit
Cannon Lumberjack Goblin Gang Musketeer Bandit
Lumberjack
Goblin Gang Zap Cannon Musketeer Baby Dragon Bandit Magic Archer Lumberjack
Musketeer Zap Cannon Goblin Gang Baby Dragon Magic Archer
Zap Cannon Musketeer Baby Dragon Bandit Magic Archer
Cannon Goblin Gang Musketeer Lumberjack
Goblin Gang Cannon Musketeer Bandit Lumberjack
Goblin Gang Zap Cannon Musketeer Baby Dragon Bandit Magic Archer Lumberjack
Musketeer Zap Goblin Gang Baby Dragon Magic Archer
Cannon Lumberjack Zap Goblin Gang Musketeer Bandit
Zap Cannon Goblin Gang Baby Dragon Magic Archer Lumberjack
Cannon Goblin Gang Bandit Lumberjack
Zap Cannon Goblin Gang Bandit Lumberjack
Cannon Goblin Gang Musketeer Lumberjack
Cannon Zap Goblin Gang Musketeer Baby Dragon Bandit Magic Archer Lumberjack
Zap Baby Dragon Cannon Musketeer Bandit Magic Archer Lumberjack
Cannon Musketeer Lumberjack
Goblin Gang Cannon Musketeer Baby Dragon Bandit Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Lumberjack Zap Bandit
Bandit Zap Goblin Gang Musketeer Baby Dragon Magic Archer Lumberjack
Goblin Gang Bandit Lumberjack Zap Musketeer
Goblin Gang Lumberjack Zap Musketeer Bandit
Cannon Goblin Gang Musketeer Bandit Lumberjack
Zap Goblin Gang Musketeer Baby Dragon Magic Archer
Goblin Gang Musketeer Bandit Lumberjack
Lumberjack
Zap Baby Dragon Bandit Magic Archer
Cannon Goblin Gang Musketeer
Musketeer Lumberjack
Zap
Cannon Goblin Gang Bandit Lumberjack
Cannon Musketeer Baby Dragon Magic Archer
Goblin Gang Zap Musketeer Baby Dragon Magic Archer Lumberjack
Zap Cannon Musketeer Baby Dragon Magic Archer
Zap Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Musketeer Baby Dragon Bandit
Zap Musketeer Baby Dragon Bandit Magic Archer
Baby Dragon Bandit Magic Archer
Musketeer
Zap Baby Dragon Magic Archer
Zap Musketeer Baby Dragon Magic Archer
Musketeer Baby Dragon Magic Archer
Zap Baby Dragon Magic Archer
Zap Bandit
Goblin Gang Musketeer Lumberjack
Zap Musketeer Bandit Magic Archer
Zap Musketeer Baby Dragon Magic Archer
Musketeer Baby Dragon Bandit Magic Archer
Musketeer Baby Dragon Bandit Magic Archer
Zap Musketeer Baby Dragon Magic Archer
Zap Musketeer Baby Dragon Bandit Magic Archer
Magic Archer Musketeer Baby Dragon Bandit
Zap Musketeer Baby Dragon Bandit Magic Archer
Zap Baby Dragon Magic Archer
Musketeer Baby Dragon Magic Archer
Musketeer
Zap Musketeer Baby Dragon
Zap Baby Dragon Magic Archer
Zap Musketeer Baby Dragon Bandit Magic Archer
Zap Musketeer Baby Dragon Bandit Magic Archer
Zap Musketeer Baby Dragon Bandit Magic Archer
Zap Musketeer Baby Dragon Magic Archer
Zap Musketeer
Zap Musketeer Bandit Magic Archer
Zap Magic Archer
Magic Archer
Zap Goblin Gang Musketeer Bandit Magic Archer
Zap Musketeer Baby Dragon Magic Archer
Goblin Gang Musketeer Baby Dragon Magic Archer Lumberjack
Zap Musketeer Baby Dragon Magic Archer
Zap
Musketeer
Zap Goblin Gang Musketeer Baby Dragon Magic Archer
Zap Musketeer Magic Archer
Zap Musketeer Baby Dragon Bandit Magic Archer

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