My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie P.E.K.K.A Electro Wizard Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider P.E.K.K.A Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Electro Wizard Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Skeleton Army
Giant Snowball
Cannon Hog Rider Skeleton Army
Zap
Cannon Skeleton Army
Barbarian Barrel
Cannon Valkyrie Skeleton Army Electro Wizard Magic Archer
The Log
Cannon Hog Rider Skeleton Army
Earthquake
Cannon Hog Rider Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Valkyrie Hog Rider Skeleton Army P.E.K.K.A Electro Wizard Magic Archer
Fireball
Cannon Hog Rider Skeleton Army Electro Wizard Magic Archer
Poison
Cannon Skeleton Army Electro Wizard Magic Archer
Lightning
Cannon Valkyrie Electro Wizard Magic Archer
Rocket
Valkyrie Hog Rider Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Zap Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Skeleton Army P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Cannon Skeleton Army Valkyrie Hog Rider Electro Wizard Magic Archer P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Cannon Skeleton Army Valkyrie

Attack Synergies 6 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider P.E.K.K.A Electro Wizard Valkyrie Magic Archer
Cannon
Valkyrie
Hog Rider Zap P.E.K.K.A Electro Wizard Magic Archer
Hog Rider
Zap Valkyrie Electro Wizard Magic Archer
Skeleton Army
P.E.K.K.A
Zap Electro Wizard Magic Archer Valkyrie
Electro Wizard
Zap P.E.K.K.A Valkyrie Hog Rider Magic Archer
Magic Archer
P.E.K.K.A Zap Valkyrie Hog Rider Electro Wizard

Defense Synergies 2 15

Zap
Cannon Electro Wizard Valkyrie Skeleton Army P.E.K.K.A Magic Archer
Cannon
Zap Valkyrie Skeleton Army Electro Wizard Magic Archer
Valkyrie
Zap Cannon P.E.K.K.A Electro Wizard Magic Archer
Hog Rider
Skeleton Army
Zap Cannon Electro Wizard Magic Archer
P.E.K.K.A
Zap Valkyrie Electro Wizard
Electro Wizard
Zap Cannon Valkyrie Skeleton Army P.E.K.K.A Magic Archer
Magic Archer
Zap Cannon Valkyrie Skeleton Army Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Cannon Valkyrie Electro Wizard Magic Archer
Skeleton Army P.E.K.K.A Zap Cannon Valkyrie Electro Wizard
Cannon Skeleton Army P.E.K.K.A Valkyrie Electro Wizard
Cannon Skeleton Army P.E.K.K.A Valkyrie Electro Wizard
Valkyrie Skeleton Army P.E.K.K.A
Skeleton Army Zap Cannon Valkyrie Electro Wizard Magic Archer
Electro Wizard Zap Cannon Magic Archer
Zap Cannon Valkyrie P.E.K.K.A Electro Wizard Magic Archer
Cannon P.E.K.K.A Skeleton Army
Skeleton Army Cannon Valkyrie Electro Wizard
Valkyrie Skeleton Army Electro Wizard Zap Cannon Magic Archer
Zap Electro Wizard Magic Archer
Cannon Skeleton Army P.E.K.K.A Zap Valkyrie Electro Wizard
Valkyrie Skeleton Army Zap Cannon P.E.K.K.A Electro Wizard Magic Archer
Skeleton Army P.E.K.K.A Cannon Electro Wizard
Skeleton Army Zap Cannon P.E.K.K.A Electro Wizard
Cannon Valkyrie Skeleton Army P.E.K.K.A Electro Wizard
Cannon Zap Valkyrie Skeleton Army Electro Wizard Magic Archer
Zap Valkyrie Cannon Electro Wizard Magic Archer
P.E.K.K.A Cannon Electro Wizard
Valkyrie Skeleton Army Cannon P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Zap P.E.K.K.A Electro Wizard
Electro Wizard Zap Valkyrie Magic Archer
Skeleton Army P.E.K.K.A Zap Valkyrie Electro Wizard
Valkyrie Skeleton Army P.E.K.K.A Zap Electro Wizard
P.E.K.K.A Cannon Valkyrie Skeleton Army
Zap Electro Wizard Magic Archer
Skeleton Army P.E.K.K.A Valkyrie Electro Wizard
P.E.K.K.A Valkyrie Skeleton Army
Zap P.E.K.K.A Electro Wizard Valkyrie Skeleton Army Magic Archer
P.E.K.K.A Cannon Skeleton Army
P.E.K.K.A Valkyrie
Skeleton Army P.E.K.K.A Zap Valkyrie Electro Wizard
Skeleton Army P.E.K.K.A Cannon Valkyrie
Cannon Valkyrie Skeleton Army Magic Archer
Skeleton Army Electro Wizard Zap Valkyrie P.E.K.K.A Magic Archer
Valkyrie Zap Cannon P.E.K.K.A Electro Wizard Magic Archer
Zap Cannon Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Valkyrie
Zap Electro Wizard Magic Archer
Magic Archer
Valkyrie
Zap Valkyrie Magic Archer
Zap Magic Archer
Magic Archer
Zap Magic Archer
Zap
Electro Wizard
Zap Valkyrie Electro Wizard Magic Archer
Zap Magic Archer
Magic Archer
Magic Archer
Zap Magic Archer
Zap Magic Archer
Magic Archer
Zap Electro Wizard Magic Archer
Zap Valkyrie Magic Archer
Magic Archer
Zap
Zap Valkyrie Magic Archer
Zap Electro Wizard Magic Archer
Zap Magic Archer
Zap Magic Archer
Zap Electro Wizard Magic Archer
Zap Electro Wizard
Zap Magic Archer
Zap Electro Wizard Magic Archer
P.E.K.K.A
Magic Archer
Zap Electro Wizard Skeleton Army Magic Archer
Zap Electro Wizard Magic Archer
Valkyrie Electro Wizard Magic Archer
Zap Magic Archer
Zap
P.E.K.K.A
Zap Electro Wizard Magic Archer
Zap Electro Wizard Magic Archer
Zap Electro Wizard Magic Archer
P.E.K.K.A

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