My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Witch Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Skeleton Army
Giant Snowball
Hog Rider Skeleton Army Witch
Zap
Skeleton Army Witch
Barbarian Barrel
Valkyrie Skeleton Army Witch Ice Wizard
The Log
Mini P.E.K.K.A Hog Rider Skeleton Army Witch
Earthquake
Hog Rider Skeleton Army Witch
Arrows
Skeleton Army Witch
Royal Delivery
Mini P.E.K.K.A Valkyrie Hog Rider Skeleton Army Witch Ice Wizard
Fireball
Hog Rider Skeleton Army Witch Ice Wizard
Poison
Skeleton Army Witch Ice Wizard
Lightning
Mini P.E.K.K.A Valkyrie Witch Ice Wizard
Rocket
Valkyrie Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Witch Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Valkyrie Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Skeleton Army Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Skeleton Army Ice Wizard Fireball Mini P.E.K.K.A Valkyrie Hog Rider Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Skeleton Army Ice Wizard Fireball

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Hog Rider Mini P.E.K.K.A Valkyrie Witch Ice Wizard
Fireball
Zap Hog Rider
Mini P.E.K.K.A
Zap Valkyrie Hog Rider Ice Wizard
Valkyrie
Hog Rider Zap Mini P.E.K.K.A Witch
Hog Rider
Zap Fireball Valkyrie Mini P.E.K.K.A Witch
Skeleton Army
Witch
Zap Valkyrie Hog Rider
Ice Wizard
Zap Mini P.E.K.K.A

Defense Synergies 2 15

Zap
Fireball Mini P.E.K.K.A Valkyrie Skeleton Army Witch Ice Wizard
Fireball
Zap Mini P.E.K.K.A Valkyrie Ice Wizard
Mini P.E.K.K.A
Zap Fireball Valkyrie Skeleton Army Witch Ice Wizard
Valkyrie
Zap Fireball Mini P.E.K.K.A Witch Ice Wizard
Hog Rider
Skeleton Army
Zap Mini P.E.K.K.A Ice Wizard
Witch
Zap Mini P.E.K.K.A Valkyrie Ice Wizard
Ice Wizard
Zap Fireball Mini P.E.K.K.A Valkyrie Skeleton Army Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Valkyrie
Mini P.E.K.K.A Skeleton Army Zap Valkyrie Witch Ice Wizard
Mini P.E.K.K.A Skeleton Army Witch Valkyrie Ice Wizard
Mini P.E.K.K.A Skeleton Army Witch Valkyrie Ice Wizard
Fireball Mini P.E.K.K.A Valkyrie Skeleton Army
Fireball Skeleton Army Zap Valkyrie Ice Wizard
Zap Fireball Witch Ice Wizard
Zap Fireball Valkyrie
Mini P.E.K.K.A Witch Skeleton Army Ice Wizard
Skeleton Army Mini P.E.K.K.A Valkyrie Ice Wizard
Valkyrie Skeleton Army Witch Ice Wizard Zap Fireball
Zap Fireball Witch Ice Wizard
Mini P.E.K.K.A Skeleton Army Zap Fireball Valkyrie Witch Ice Wizard
Fireball Valkyrie Skeleton Army Zap Mini P.E.K.K.A Witch
Mini P.E.K.K.A Skeleton Army
Skeleton Army Zap Fireball Mini P.E.K.K.A
Fireball Mini P.E.K.K.A Valkyrie Skeleton Army Witch
Fireball Zap Valkyrie Skeleton Army Witch Ice Wizard
Zap Valkyrie Witch Fireball Ice Wizard
Mini P.E.K.K.A
Valkyrie Skeleton Army Fireball Mini P.E.K.K.A Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Skeleton Army Zap Fireball Witch
Fireball Zap Mini P.E.K.K.A Valkyrie
Skeleton Army Zap Mini P.E.K.K.A Valkyrie Witch
Mini P.E.K.K.A Valkyrie Skeleton Army Zap Fireball
Mini P.E.K.K.A Valkyrie Skeleton Army Witch
Fireball Zap Witch Ice Wizard
Mini P.E.K.K.A Skeleton Army Fireball Valkyrie Witch Ice Wizard
Mini P.E.K.K.A Valkyrie Skeleton Army
Zap Fireball Mini P.E.K.K.A Valkyrie Skeleton Army Witch
Witch Skeleton Army
Mini P.E.K.K.A Valkyrie Witch
Skeleton Army Zap Fireball Valkyrie
Mini P.E.K.K.A Skeleton Army Fireball Valkyrie Witch
Fireball Valkyrie Skeleton Army Witch
Skeleton Army Witch Zap Fireball Mini P.E.K.K.A Valkyrie
Valkyrie Zap Fireball Mini P.E.K.K.A Witch Ice Wizard
Zap Fireball Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie
Fireball Zap Ice Wizard
Fireball
Fireball Valkyrie
Fireball Zap Valkyrie
Fireball Zap Witch Ice Wizard
Witch
Fireball Zap Ice Wizard
Fireball Zap
Fireball Mini P.E.K.K.A
Zap Fireball Valkyrie
Fireball Zap
Fireball
Fireball
Zap Fireball
Zap Fireball Witch
Fireball
Fireball
Mini P.E.K.K.A
Zap Fireball Mini P.E.K.K.A
Zap Fireball Valkyrie Witch
Fireball
Fireball
Zap Fireball
Zap Fireball Valkyrie Witch Ice Wizard
Witch
Fireball Zap Witch Ice Wizard
Fireball Zap Witch
Fireball Zap
Zap Fireball Witch Ice Wizard
Zap Fireball Witch
Fireball Mini P.E.K.K.A
Zap Fireball
Zap Fireball
Fireball
Zap Fireball Skeleton Army Witch
Fireball Zap Witch Ice Wizard
Fireball
Fireball Mini P.E.K.K.A Valkyrie
Zap Fireball
Zap Fireball
Zap Fireball Witch
Zap Fireball Witch
Zap Fireball Witch
Fireball

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