My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Inferno Dragon
Giant Snowball
Goblin Barrel Inferno Dragon
Zap
Firecracker Goblin Barrel Inferno Dragon
Barbarian Barrel
Firecracker Valkyrie Goblin Barrel
The Log
Firecracker Mini P.E.K.K.A Goblin Barrel
Earthquake
Firecracker Goblin Barrel
Arrows
Firecracker Goblin Barrel
Royal Delivery
Firecracker Mini P.E.K.K.A Valkyrie Goblin Barrel Inferno Dragon
Fireball
Firecracker Goblin Barrel Inferno Dragon
Poison
Firecracker
Lightning
Mini P.E.K.K.A Valkyrie Inferno Dragon
Rocket
Valkyrie Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Valkyrie The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Inferno Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Firecracker Goblin Barrel Mini P.E.K.K.A Valkyrie Inferno Dragon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Firecracker Goblin Barrel

Attack Synergies 3 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Mini P.E.K.K.A Valkyrie The Log Mega Knight
Firecracker
Zap Mini P.E.K.K.A Valkyrie Goblin Barrel Inferno Dragon Mega Knight
Mini P.E.K.K.A
Zap Firecracker Valkyrie The Log Mega Knight
Valkyrie
Goblin Barrel Zap Firecracker Mini P.E.K.K.A
Goblin Barrel
Valkyrie Firecracker Mega Knight
The Log
Zap Mini P.E.K.K.A Mega Knight
Inferno Dragon
Mega Knight Firecracker
Mega Knight
Inferno Dragon Zap Firecracker Mini P.E.K.K.A Goblin Barrel The Log

Defense Synergies 5 11

Zap
Mini P.E.K.K.A Mega Knight Firecracker Valkyrie The Log Inferno Dragon
Firecracker
Valkyrie The Log Zap Mini P.E.K.K.A Mega Knight
Mini P.E.K.K.A
Zap The Log Firecracker Valkyrie
Valkyrie
Firecracker Zap Mini P.E.K.K.A The Log
Goblin Barrel
The Log
Firecracker Mini P.E.K.K.A Zap Valkyrie Inferno Dragon Mega Knight
Inferno Dragon
Zap The Log Mega Knight
Mega Knight
Zap Firecracker The Log Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Valkyrie The Log
Mini P.E.K.K.A Inferno Dragon Zap Firecracker Valkyrie The Log Mega Knight
Mini P.E.K.K.A Mega Knight Valkyrie Inferno Dragon
Mini P.E.K.K.A Inferno Dragon Firecracker Valkyrie Mega Knight
Firecracker Mini P.E.K.K.A Valkyrie The Log Mega Knight
The Log Zap Firecracker Valkyrie Mega Knight
Inferno Dragon Zap Firecracker
Zap Valkyrie The Log Mega Knight
Mini P.E.K.K.A Inferno Dragon
Firecracker Mini P.E.K.K.A Valkyrie Mega Knight
Valkyrie Zap Firecracker The Log Mega Knight
Inferno Dragon Zap Firecracker
Mini P.E.K.K.A Mega Knight Zap Valkyrie The Log
Valkyrie Mega Knight Zap Firecracker Mini P.E.K.K.A The Log
Mini P.E.K.K.A Inferno Dragon Mega Knight
Zap Mini P.E.K.K.A The Log Inferno Dragon Mega Knight
Mega Knight Firecracker Mini P.E.K.K.A Valkyrie
Valkyrie Mega Knight Zap Firecracker The Log
Zap Valkyrie The Log Firecracker Inferno Dragon Mega Knight
Mini P.E.K.K.A Inferno Dragon
Valkyrie Mega Knight Firecracker Mini P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Mega Knight Zap
Zap Firecracker Mini P.E.K.K.A Valkyrie The Log Inferno Dragon Mega Knight
Mega Knight Zap Mini P.E.K.K.A Valkyrie The Log
Mini P.E.K.K.A Valkyrie Mega Knight Zap The Log
Mini P.E.K.K.A Valkyrie Inferno Dragon Mega Knight
Firecracker Zap
Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A Mega Knight Valkyrie Inferno Dragon
Zap Mega Knight Firecracker Mini P.E.K.K.A Valkyrie The Log Inferno Dragon
Inferno Dragon
Inferno Dragon Mega Knight Mini P.E.K.K.A Valkyrie
Mega Knight Zap Valkyrie The Log
Mini P.E.K.K.A Mega Knight Valkyrie
Firecracker Valkyrie Mega Knight
Zap Firecracker Mini P.E.K.K.A Valkyrie The Log Inferno Dragon
Valkyrie Mega Knight Zap Firecracker Mini P.E.K.K.A The Log Inferno Dragon
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie The Log
Firecracker Zap The Log
The Log
Firecracker Valkyrie The Log
Zap Firecracker Valkyrie The Log Mega Knight
Firecracker Zap
Firecracker The Log
The Log Zap Firecracker
The Log Zap Firecracker
Mini P.E.K.K.A
Firecracker Zap Valkyrie The Log
Zap Firecracker
Firecracker The Log
Firecracker
Zap Firecracker The Log
Zap Firecracker The Log
Firecracker The Log Mega Knight
Mini P.E.K.K.A
Zap Firecracker Mini P.E.K.K.A The Log Mega Knight
Zap Firecracker Valkyrie The Log Mega Knight
The Log Mega Knight
The Log
Zap The Log
Zap Firecracker The Log Valkyrie Mega Knight
Inferno Dragon
Firecracker The Log Zap
Zap The Log Mega Knight
Zap Firecracker The Log
Zap Firecracker
Zap Firecracker
Mini P.E.K.K.A
Zap The Log Mega Knight
Zap Firecracker
Mega Knight
Firecracker The Log
Zap
Zap Firecracker
The Log
Firecracker Mini P.E.K.K.A Valkyrie Mega Knight
The Log Zap Firecracker
Zap
Firecracker Mega Knight
Zap Firecracker The Log
Firecracker Zap
Zap Firecracker The Log Mega Knight
Inferno Dragon
Firecracker Mega Knight

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