My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Mega Minion Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Wizard Elixir Collector Golem Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Golem Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang
Giant Snowball
Goblin Gang Mega Minion Lumberjack
Zap
Goblin Gang
Barbarian Barrel
Goblin Gang Wizard Lumberjack
The Log
Goblin Gang Lumberjack
Earthquake
Goblin Gang Elixir Collector
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Mega Minion Wizard Lumberjack
Fireball
Goblin Gang Mega Minion Wizard Elixir Collector Lumberjack
Poison
Goblin Gang Mega Minion Wizard Elixir Collector
Lightning
Mega Minion Wizard Elixir Collector Lumberjack
Rocket
Wizard Elixir Collector

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Elixir Collector Golem Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Gang Mega Minion Lumberjack Wizard Elixir Collector Mega Knight Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Goblin Gang Mega Minion Lumberjack

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mega Minion Golem Lumberjack Mega Knight
Goblin Gang
Golem
Mega Minion
Zap Golem Mega Knight
Wizard
Golem Lumberjack Mega Knight
Elixir Collector
Golem
Mega Minion Zap Goblin Gang Wizard Lumberjack
Lumberjack
Zap Wizard Golem Mega Knight
Mega Knight
Zap Mega Minion Wizard Lumberjack

Defense Synergies 2 8

Zap
Mega Minion Mega Knight Goblin Gang Lumberjack
Goblin Gang
Zap Lumberjack
Mega Minion
Zap Wizard Lumberjack Mega Knight
Wizard
Mega Minion Lumberjack Mega Knight
Elixir Collector
Golem
Lumberjack
Zap Goblin Gang Mega Minion Wizard
Mega Knight
Zap Mega Minion Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Mega Minion Wizard
Lumberjack Zap Goblin Gang Mega Minion Mega Knight
Goblin Gang Lumberjack Mega Knight Mega Minion
Lumberjack Goblin Gang Mega Minion Mega Knight
Lumberjack Mega Knight
Goblin Gang Zap Mega Minion Lumberjack Mega Knight
Mega Minion Zap Goblin Gang Wizard
Zap Mega Knight
Goblin Gang Lumberjack
Goblin Gang Lumberjack Mega Knight
Goblin Gang Zap Mega Minion Wizard Lumberjack Mega Knight
Mega Minion Zap Goblin Gang Wizard
Lumberjack Mega Knight Zap Goblin Gang Wizard
Wizard Mega Knight Zap Goblin Gang Mega Minion Lumberjack
Goblin Gang Lumberjack Mega Knight
Zap Goblin Gang Lumberjack Mega Knight
Wizard Mega Knight Goblin Gang Lumberjack
Mega Knight Zap Goblin Gang Mega Minion Wizard Lumberjack
Zap Wizard Mega Minion Lumberjack Mega Knight
Lumberjack
Goblin Gang Wizard Mega Knight Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Lumberjack Mega Knight Zap
Zap Goblin Gang Mega Minion Wizard Lumberjack Mega Knight
Goblin Gang Lumberjack Mega Knight Zap
Goblin Gang Lumberjack Mega Knight Zap
Goblin Gang Lumberjack Mega Knight
Wizard Zap Goblin Gang
Goblin Gang Mega Minion Lumberjack
Mega Knight Lumberjack
Zap Mega Knight Mega Minion
Goblin Gang Mega Minion
Mega Knight Mega Minion Lumberjack
Mega Knight Zap
Mega Knight Goblin Gang Wizard Lumberjack
Wizard Mega Knight
Goblin Gang Zap Mega Minion Lumberjack
Mega Knight Zap Mega Minion Wizard
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Zap
Wizard Zap Mega Knight
Wizard Zap Mega Minion
Wizard
Zap Wizard
Zap Wizard
Goblin Gang Lumberjack
Zap Wizard
Zap Wizard
Zap
Zap Wizard
Wizard Mega Knight
Zap Mega Minion Wizard Mega Knight
Zap Wizard Mega Knight
Mega Knight
Wizard
Zap
Zap Wizard Mega Knight
Mega Minion
Zap Wizard
Zap Wizard Mega Knight
Zap
Zap Wizard
Zap Mega Minion Wizard
Mega Minion
Zap Wizard Mega Knight
Zap
Mega Knight
Wizard
Zap Goblin Gang
Zap Mega Minion Wizard
Goblin Gang Mega Minion Wizard Lumberjack Mega Knight
Zap Wizard
Zap
Mega Minion Mega Knight
Zap Goblin Gang
Zap
Zap Mega Knight
Wizard Mega Knight

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