My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Bad

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Musketeer Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Giant Skeleton Goblin Giant Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Goblin Barrel Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Wall Breakers Goblin Barrel Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Wall Breakers Giant Skeleton Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Wall Breakers Goblin Barrel Giant Skeleton Sparky
Giant Snowball
Goblin Gang Musketeer Wall Breakers Goblin Barrel
Zap
Goblin Gang Wall Breakers Goblin Barrel Goblin Giant Sparky
Barbarian Barrel
Goblin Gang Musketeer Wall Breakers Goblin Barrel Giant Skeleton Sparky
The Log
Goblin Gang Musketeer Wall Breakers Goblin Barrel Giant Skeleton Sparky
Earthquake
Goblin Gang Goblin Barrel
Arrows
Goblin Gang Wall Breakers Goblin Barrel
Royal Delivery
Goblin Gang Musketeer Wall Breakers Goblin Barrel Giant Skeleton Sparky
Fireball
Goblin Gang Musketeer Wall Breakers Goblin Barrel Sparky
Poison
Goblin Gang Musketeer Sparky
Lightning
Musketeer Sparky
Rocket
Musketeer Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Giant Skeleton Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Musketeer Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Wall Breakers Goblin Gang Goblin Barrel Musketeer Giant Skeleton Goblin Giant Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Wall Breakers Goblin Gang Goblin Barrel

Attack Synergies 4 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Goblin Giant Sparky Musketeer Wall Breakers Giant Skeleton
Goblin Gang
Goblin Barrel Giant Skeleton Goblin Giant Sparky
Musketeer
Zap Giant Skeleton Goblin Giant
Wall Breakers
Zap Goblin Giant
Goblin Barrel
Goblin Gang Giant Skeleton Goblin Giant Sparky
Giant Skeleton
Zap Goblin Gang Musketeer Goblin Barrel Sparky
Goblin Giant
Zap Sparky Goblin Gang Musketeer Wall Breakers Goblin Barrel
Sparky
Zap Goblin Giant Goblin Gang Goblin Barrel Giant Skeleton

Defense Synergies 2 8

Zap
Goblin Giant Goblin Gang Musketeer Giant Skeleton Sparky
Goblin Gang
Musketeer Zap Giant Skeleton Sparky
Musketeer
Goblin Gang Zap Giant Skeleton
Wall Breakers
Goblin Barrel
Giant Skeleton
Zap Goblin Gang Musketeer
Goblin Giant
Zap Sparky
Sparky
Zap Goblin Gang Goblin Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Musketeer Goblin Giant Sparky
Sparky Zap Goblin Gang Musketeer
Goblin Gang Sparky Musketeer Giant Skeleton
Sparky Goblin Gang Musketeer
Giant Skeleton Sparky
Goblin Gang Zap Musketeer
Musketeer Zap Goblin Gang
Zap Musketeer Giant Skeleton Goblin Giant Sparky
Sparky Goblin Gang Musketeer
Goblin Gang Musketeer Giant Skeleton Sparky
Goblin Gang Zap Musketeer Giant Skeleton Goblin Giant
Musketeer Zap Goblin Gang
Sparky Zap Goblin Gang Musketeer Giant Skeleton
Sparky Zap Goblin Gang
Sparky Goblin Gang
Zap Goblin Gang Sparky
Sparky Goblin Gang Musketeer
Zap Goblin Gang Musketeer
Zap Musketeer Giant Skeleton
Sparky Musketeer
Goblin Gang Musketeer Giant Skeleton Goblin Giant Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Giant Skeleton Sparky
Zap Goblin Gang Musketeer
Goblin Gang Giant Skeleton Zap Musketeer Goblin Giant Sparky
Goblin Gang Giant Skeleton Zap Musketeer Goblin Giant Sparky
Giant Skeleton Goblin Gang Musketeer Goblin Giant Sparky
Zap Goblin Gang Musketeer Goblin Giant
Goblin Gang Sparky Musketeer Giant Skeleton Goblin Giant
Giant Skeleton Goblin Giant Sparky
Zap Giant Skeleton Sparky
Goblin Gang Musketeer Goblin Giant Sparky
Musketeer Giant Skeleton Sparky
Zap Giant Skeleton Goblin Giant
Giant Skeleton Goblin Gang Goblin Giant Sparky
Musketeer Sparky
Goblin Gang Sparky Zap Musketeer Giant Skeleton Goblin Giant
Zap Musketeer Giant Skeleton Sparky
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Giant Skeleton Sparky
Zap Musketeer
Giant Skeleton Goblin Giant Sparky
Musketeer Giant Skeleton Sparky
Zap Sparky
Zap Musketeer Goblin Giant
Musketeer Sparky
Zap
Zap
Goblin Gang Musketeer Sparky
Zap Musketeer Sparky
Zap Musketeer
Musketeer Sparky
Musketeer
Zap Musketeer Sparky
Zap Musketeer Sparky
Musketeer Sparky
Sparky
Sparky
Zap Musketeer Sparky
Zap
Musketeer Giant Skeleton Sparky
Musketeer Sparky
Zap Musketeer
Zap Sparky
Zap Musketeer Sparky
Zap Musketeer Sparky
Zap Musketeer Sparky
Zap Musketeer Sparky
Zap Musketeer
Sparky
Zap Musketeer Sparky
Zap Sparky
Giant Skeleton Sparky
Sparky
Zap Goblin Gang Musketeer
Zap Musketeer
Goblin Gang Musketeer Sparky
Zap Musketeer
Zap Giant Skeleton Sparky
Musketeer Sparky
Zap Goblin Gang Musketeer Giant Skeleton Sparky
Zap Musketeer
Zap Musketeer Giant Skeleton Goblin Giant Sparky
Sparky
Sparky

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: