My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits X-Bow Royal Ghost Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

X-Bow Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Recruits X-Bow Royal Ghost Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Recruits X-Bow Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Royal Recruits Graveyard
Giant Snowball
Goblin Gang Royal Recruits Graveyard Little Prince
Zap
Goblin Gang X-Bow Graveyard Little Prince
Barbarian Barrel
Goblin Gang Royal Recruits X-Bow Royal Ghost Graveyard Little Prince
The Log
Goblin Gang Royal Recruits X-Bow Graveyard Little Prince
Earthquake
Goblin Gang X-Bow Graveyard
Arrows
Goblin Gang Royal Recruits Graveyard Little Prince
Royal Delivery
Goblin Gang Royal Recruits Royal Ghost Graveyard Little Prince
Fireball
Goblin Gang X-Bow Little Prince
Poison
Goblin Gang Royal Recruits X-Bow Graveyard Little Prince
Lightning
X-Bow Little Prince
Rocket
X-Bow Little Prince

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Rage Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Rage Goblin Gang Royal Ghost Little Prince Graveyard X-Bow Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Rage Goblin Gang Royal Ghost

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
X-Bow Graveyard Royal Recruits Royal Ghost Little Prince
Goblin Gang
Royal Recruits X-Bow Royal Ghost
Royal Recruits
Zap Goblin Gang Royal Ghost Graveyard
Rage
X-Bow
Zap Goblin Gang
Royal Ghost
Zap Goblin Gang Royal Recruits Little Prince
Graveyard
Zap Royal Recruits Little Prince
Little Prince
Zap Royal Ghost Graveyard

Defense Synergies 0 7

Zap
Goblin Gang X-Bow Royal Ghost Little Prince
Goblin Gang
Zap Royal Recruits X-Bow
Royal Recruits
Goblin Gang
Rage
X-Bow
Zap Goblin Gang
Royal Ghost
Zap Little Prince
Graveyard
Little Prince
Zap Royal Ghost

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Royal Recruits X-Bow
Zap Goblin Gang Royal Recruits X-Bow
Goblin Gang Royal Recruits
Royal Recruits Goblin Gang
Royal Recruits X-Bow
Goblin Gang Zap X-Bow Royal Ghost
Zap Goblin Gang X-Bow Little Prince
Zap Royal Recruits X-Bow
Goblin Gang Royal Recruits X-Bow
Goblin Gang Royal Recruits Royal Ghost Little Prince
Goblin Gang Zap Royal Recruits X-Bow Royal Ghost
Zap Goblin Gang
Royal Recruits Zap Goblin Gang X-Bow
Zap Goblin Gang Royal Recruits X-Bow Royal Ghost
Royal Recruits Goblin Gang X-Bow
Zap Goblin Gang Royal Recruits X-Bow
Goblin Gang Royal Recruits X-Bow
Zap Goblin Gang Royal Recruits X-Bow Royal Ghost Little Prince
Zap Royal Recruits Royal Ghost Little Prince
Royal Recruits
Goblin Gang Royal Recruits Royal Ghost Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Royal Recruits Zap X-Bow Royal Ghost
Zap Goblin Gang X-Bow Royal Ghost
Goblin Gang Royal Recruits Zap
Goblin Gang Royal Recruits Zap X-Bow
Royal Recruits Goblin Gang
Zap Goblin Gang
Goblin Gang Royal Recruits
Royal Recruits
Zap Royal Recruits X-Bow
Royal Recruits Goblin Gang
Royal Recruits
Royal Recruits Zap
Royal Recruits Goblin Gang
Royal Recruits
Goblin Gang Royal Recruits Zap X-Bow Little Prince
Zap Royal Recruits Royal Ghost
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Royal Recruits X-Bow Royal Ghost
Zap X-Bow Royal Ghost
X-Bow
Royal Recruits
Zap
Zap
X-Bow Zap
Zap X-Bow
Goblin Gang X-Bow
Zap Royal Recruits X-Bow
Zap
X-Bow
Zap X-Bow
X-Bow Zap
Royal Recruits X-Bow
Zap X-Bow
Zap X-Bow Little Prince
X-Bow
X-Bow
Zap Royal Recruits X-Bow
Zap Little Prince
X-Bow Zap Royal Ghost
Zap X-Bow
Zap X-Bow
Zap X-Bow Little Prince
Zap
Zap X-Bow
Zap
Zap Goblin Gang Royal Recruits X-Bow
Zap
Goblin Gang
Zap
Zap
Royal Recruits
Zap Goblin Gang Royal Recruits
Zap
Zap Royal Recruits X-Bow Royal Ghost Little Prince

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