My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Good
Synergy
Godly!
Versatility
Good
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Skeleton Barrel Firecracker Royal Giant Wizard Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Royal Giant Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Skeleton Barrel Royal Giant Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Firecracker Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Royal Giant
Giant Snowball
Skeleton Barrel
Zap
Skeleton Barrel Firecracker Royal Giant
Barbarian Barrel
Knight Skeleton Barrel Firecracker Wizard Royal Ghost
The Log
Skeleton Barrel Firecracker Royal Giant
Earthquake
Firecracker
Arrows
Skeleton Barrel Firecracker
Royal Delivery
Knight Skeleton Barrel Firecracker Wizard Royal Ghost
Fireball
Skeleton Barrel Firecracker Wizard
Poison
Skeleton Barrel Firecracker Wizard
Lightning
Knight Wizard
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Wizard Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Skeleton Barrel Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Zap Knight Skeleton Barrel Firecracker Royal Ghost Wizard Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror Zap Knight Skeleton Barrel

Attack Synergies 7 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Mirror Knight Skeleton Barrel Royal Giant Royal Ghost
Knight
Skeleton Barrel Firecracker Zap Wizard
Skeleton Barrel
Knight Firecracker Royal Giant Zap Mirror Royal Ghost
Firecracker
Zap Knight Skeleton Barrel Royal Giant Mirror
Royal Giant
Skeleton Barrel Firecracker Zap Wizard Mirror Royal Ghost
Wizard
Knight Royal Giant Royal Ghost
Mirror
Zap Skeleton Barrel Firecracker Royal Giant Royal Ghost
Royal Ghost
Zap Skeleton Barrel Royal Giant Wizard Mirror

Defense Synergies 2 7

Zap
Mirror Knight Skeleton Barrel Firecracker Royal Ghost
Knight
Firecracker Zap Wizard
Skeleton Barrel
Zap
Firecracker
Knight Zap Mirror
Royal Giant
Wizard
Knight Royal Ghost
Mirror
Zap Firecracker
Royal Ghost
Zap Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Skeleton Barrel Firecracker Wizard
Zap Knight Firecracker
Knight
Knight Firecracker
Firecracker
Zap Firecracker Royal Ghost
Zap Firecracker Wizard
Zap Skeleton Barrel
Knight Firecracker Royal Ghost
Zap Knight Firecracker Wizard Royal Ghost
Zap Firecracker Wizard
Zap Knight Wizard
Wizard Zap Firecracker Royal Ghost
Knight
Zap
Wizard Knight Firecracker
Zap Knight Firecracker Wizard Royal Ghost
Zap Wizard Knight Firecracker Royal Ghost
Wizard Royal Ghost Knight Firecracker

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Zap Royal Ghost
Zap Knight Skeleton Barrel Firecracker Wizard Royal Ghost
Zap Knight
Zap Knight
Knight
Firecracker Wizard Zap Skeleton Barrel
Knight
Knight
Zap Knight Firecracker
Knight
Zap
Knight Wizard
Wizard Firecracker
Zap Knight Firecracker
Zap Firecracker Wizard Royal Ghost
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Knight Firecracker Royal Ghost
Firecracker Zap Skeleton Barrel Royal Ghost
Skeleton Barrel
Knight Skeleton Barrel Firecracker
Wizard Zap Firecracker
Firecracker Wizard Zap Skeleton Barrel
Firecracker Wizard
Zap Skeleton Barrel Firecracker Wizard
Zap Skeleton Barrel Firecracker Wizard
Firecracker Zap Knight Skeleton Barrel Wizard
Zap Firecracker Wizard
Knight Skeleton Barrel Firecracker
Skeleton Barrel Firecracker
Zap Skeleton Barrel Firecracker
Zap Skeleton Barrel Firecracker Wizard
Skeleton Barrel Firecracker Wizard
Zap Skeleton Barrel Firecracker Wizard
Zap Skeleton Barrel Firecracker Wizard
Wizard
Zap Skeleton Barrel
Zap Firecracker Wizard
Firecracker Zap Skeleton Barrel Wizard Royal Ghost
Zap Skeleton Barrel Wizard
Zap Skeleton Barrel Firecracker
Zap Firecracker Wizard
Zap Skeleton Barrel Firecracker Wizard
Zap Wizard
Zap Firecracker
Firecracker Wizard
Zap Skeleton Barrel
Zap Firecracker Wizard
Knight Firecracker Wizard
Zap Skeleton Barrel Firecracker Wizard
Zap
Firecracker
Zap Firecracker
Firecracker Zap
Zap Skeleton Barrel Firecracker Royal Ghost
Firecracker Wizard

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