My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Phoenix Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Cannon Cart Phoenix Mother Witch Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Cannon Cart

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Knight Cannon Cart Phoenix

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Cannon Cart Phoenix
Giant Snowball
Zap
Cannon Cart
Barbarian Barrel
Electro Spirit Knight Cannon Cart
The Log
Electro Spirit Cannon Cart
Earthquake
Arrows
Electro Spirit
Royal Delivery
Electro Spirit Knight Cannon Cart Mother Witch
Fireball
Cannon Cart Mother Witch
Poison
Phoenix Mother Witch
Lightning
Knight Cannon Cart Phoenix Mother Witch Goblinstein
Rocket
Cannon Cart Phoenix

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Zap Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Zap Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Knight Tornado Mother Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Zap Knight Tornado Phoenix Mother Witch Cannon Cart Goblinstein

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Electro Spirit Zap Knight Tornado

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Zap Cannon Cart Phoenix Mother Witch
Zap
Tornado Cannon Cart Electro Spirit Knight Phoenix Mother Witch
Knight
Zap Cannon Cart Mother Witch
Tornado
Zap Cannon Cart
Cannon Cart
Zap Electro Spirit Knight Tornado Mother Witch
Phoenix
Electro Spirit Zap
Mother Witch
Electro Spirit Zap Knight Cannon Cart
Goblinstein

Defense Synergies 0 13

Electro Spirit
Zap Phoenix
Zap
Electro Spirit Knight Tornado Cannon Cart Phoenix Mother Witch
Knight
Zap Tornado Cannon Cart Phoenix Mother Witch
Tornado
Zap Knight Cannon Cart Mother Witch
Cannon Cart
Zap Knight Tornado
Phoenix
Electro Spirit Zap Knight
Mother Witch
Zap Knight Tornado
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Zap Knight
Zap Knight Cannon Cart Phoenix
Tornado Knight Cannon Cart
Knight Cannon Cart Phoenix
Tornado
Tornado Electro Spirit Zap Cannon Cart Mother Witch
Tornado Electro Spirit Zap Phoenix
Electro Spirit Zap Cannon Cart Phoenix
Tornado Phoenix
Knight Tornado Cannon Cart Phoenix
Mother Witch Electro Spirit Zap Knight Tornado Cannon Cart
Zap Tornado Phoenix
Zap Knight Cannon Cart
Electro Spirit Zap Tornado Cannon Cart
Knight Cannon Cart Phoenix
Tornado Zap
Knight Tornado Cannon Cart
Electro Spirit Zap Knight Tornado Cannon Cart
Zap Tornado Electro Spirit Knight Cannon Cart Mother Witch
Tornado Cannon Cart Phoenix
Electro Spirit Knight Cannon Cart Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Zap Cannon Cart
Zap Knight Cannon Cart Phoenix
Zap Knight Cannon Cart
Zap Knight Tornado Cannon Cart Phoenix
Knight Cannon Cart Phoenix
Mother Witch Electro Spirit Zap Tornado
Knight Cannon Cart Phoenix
Knight Cannon Cart Phoenix
Zap Electro Spirit Knight Tornado Cannon Cart Phoenix
Phoenix
Knight Cannon Cart Phoenix
Zap Tornado Phoenix
Cannon Cart Knight
Cannon Cart
Phoenix Electro Spirit Zap Knight Tornado Cannon Cart
Electro Spirit Zap Cannon Cart Phoenix Mother Witch
Electro Spirit Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight
Zap Tornado
Cannon Cart
Cannon Cart Knight
Zap
Mother Witch Electro Spirit Zap Tornado
Tornado
Zap Tornado
Zap Tornado
Tornado
Zap Knight Tornado Cannon Cart
Zap Tornado
Knight Cannon Cart
Cannon Cart
Zap Cannon Cart
Zap Cannon Cart
Cannon Cart
Tornado
Zap
Zap Tornado Mother Witch
Tornado
Tornado
Zap Cannon Cart
Zap Tornado Mother Witch Electro Spirit
Zap Tornado
Zap Tornado
Zap Tornado
Zap Tornado Mother Witch
Zap Electro Spirit
Zap
Zap Electro Spirit
Zap Electro Spirit Cannon Cart
Zap Tornado
Knight Cannon Cart
Zap
Zap Tornado
Cannon Cart
Zap Electro Spirit Tornado
Zap Tornado
Zap Tornado Cannon Cart
Cannon Cart

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