My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Minions Dart Goblin Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Royal Giant Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Royal Giant Dart Goblin Princess

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Minions Royal Giant
Giant Snowball
Archers Minions Barbarians Dart Goblin Princess
Zap
Archers Minions Royal Giant Dart Goblin Princess
Barbarian Barrel
Archers Barbarians Dart Goblin Princess
The Log
Archers Barbarians Royal Giant Dart Goblin Princess
Earthquake
Archers Barbarians
Arrows
Archers Minions Dart Goblin Princess
Royal Delivery
Archers Minions Barbarians Dart Goblin Princess
Fireball
Archers Minions Barbarians Dart Goblin Princess
Poison
Archers Minions Barbarians Dart Goblin Princess
Lightning
Rocket
Barbarians

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Barbarians Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Archers Arrows Minions Dart Goblin Princess Barbarians Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Archers Arrows Minions

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Archers Minions Royal Giant Dart Goblin Princess
Archers
Zap Arrows Royal Giant
Arrows
Zap Royal Giant Archers
Minions
Royal Giant Zap
Barbarians
Royal Giant
Arrows Minions Dart Goblin Zap Archers Princess
Dart Goblin
Royal Giant Zap Princess
Princess
Zap Royal Giant Dart Goblin

Defense Synergies 0 11

Zap
Archers Arrows Minions Barbarians Dart Goblin Princess
Archers
Zap Minions Dart Goblin
Arrows
Zap Barbarians
Minions
Zap Archers Dart Goblin
Barbarians
Zap Arrows
Royal Giant
Dart Goblin
Zap Archers Minions Princess
Princess
Zap Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Dart Goblin
Barbarians Zap Minions Dart Goblin
Barbarians Archers Minions Dart Goblin
Barbarians Minions Dart Goblin
Arrows Barbarians Princess
Arrows Zap Archers Minions Dart Goblin
Minions Dart Goblin Zap Archers Arrows Princess
Zap Arrows Barbarians Dart Goblin
Barbarians Minions Princess
Archers Barbarians Dart Goblin
Archers Minions Barbarians Dart Goblin Zap Arrows Princess
Arrows Minions Zap Archers Dart Goblin Princess
Barbarians Zap Minions
Zap Arrows Minions Barbarians Dart Goblin Princess
Barbarians
Barbarians Zap
Barbarians Arrows Minions
Arrows Zap Archers Minions Barbarians Dart Goblin
Zap Arrows Archers Minions Barbarians Dart Goblin Princess
Barbarians Dart Goblin
Archers Arrows Minions Barbarians Dart Goblin

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Zap Archers
Zap Archers Arrows
Barbarians Zap Minions
Zap Barbarians
Barbarians
Arrows Zap Archers Minions Dart Goblin Princess
Archers Minions Barbarians Dart Goblin
Barbarians
Zap Minions Barbarians
Barbarians Dart Goblin
Minions Barbarians Dart Goblin
Zap Arrows Barbarians
Barbarians
Archers Barbarians Dart Goblin Princess
Barbarians Zap Archers Minions Dart Goblin
Arrows Minions Zap Archers Barbarians Dart Goblin Princess
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows Dart Goblin
Arrows Zap Dart Goblin Princess
Arrows Dart Goblin
Arrows Barbarians Dart Goblin
Zap Arrows
Arrows Zap Minions Dart Goblin Princess
Archers Arrows Dart Goblin Princess
Arrows Zap Dart Goblin Princess
Arrows Zap Dart Goblin
Minions
Zap Arrows Dart Goblin Princess
Zap Archers Arrows Dart Goblin Princess
Dart Goblin Princess
Arrows Minions Dart Goblin Princess
Princess Zap Arrows Dart Goblin
Zap Arrows Dart Goblin Princess
Arrows Dart Goblin Princess
Arrows
Minions
Zap Archers Arrows Dart Goblin Princess
Zap Arrows Dart Goblin Princess
Minions
Arrows Princess
Zap Arrows Barbarians
Zap Arrows Princess
Arrows Zap Dart Goblin Princess
Zap Arrows Princess
Zap Arrows Dart Goblin
Zap Archers Arrows Dart Goblin Princess
Zap Minions Dart Goblin
Zap Arrows Dart Goblin
Zap Arrows Princess
Arrows Princess
Zap Archers Minions Barbarians Dart Goblin Princess
Zap Archers Arrows Dart Goblin Princess
Arrows
Dart Goblin Princess
Arrows Zap Dart Goblin Princess
Zap Arrows
Dart Goblin
Zap Minions Dart Goblin Princess
Zap Dart Goblin Princess
Zap Dart Goblin Princess

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