My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Great!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Hog Rider P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider
Giant Snowball
Minions Cannon Hog Rider
Zap
Minions Cannon Firecracker
Barbarian Barrel
Cannon Firecracker
The Log
Cannon Firecracker Mini P.E.K.K.A Hog Rider
Earthquake
Cannon Firecracker Hog Rider
Arrows
Minions Firecracker
Royal Delivery
Minions Firecracker Mini P.E.K.K.A Hog Rider P.E.K.K.A
Fireball
Minions Cannon Firecracker Hog Rider
Poison
Minions Cannon Firecracker
Lightning
Cannon Mini P.E.K.K.A
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Minions Cannon Firecracker Mini P.E.K.K.A Hog Rider P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Minions Cannon

Attack Synergies 6 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Hog Rider P.E.K.K.A Minions Mini P.E.K.K.A The Log
Minions
Hog Rider Zap Firecracker Mini P.E.K.K.A P.E.K.K.A
Cannon
Firecracker
Zap Hog Rider Minions Mini P.E.K.K.A P.E.K.K.A
Mini P.E.K.K.A
Zap Minions Firecracker Hog Rider The Log
Hog Rider
Zap Minions Firecracker The Log Mini P.E.K.K.A
P.E.K.K.A
Zap Minions Firecracker The Log
The Log
Hog Rider Zap Mini P.E.K.K.A P.E.K.K.A

Defense Synergies 6 12

Zap
Cannon Mini P.E.K.K.A Minions Firecracker P.E.K.K.A The Log
Minions
Zap Cannon Firecracker P.E.K.K.A The Log
Cannon
Zap The Log Minions Firecracker Mini P.E.K.K.A
Firecracker
The Log Zap Minions Cannon Mini P.E.K.K.A P.E.K.K.A
Mini P.E.K.K.A
Zap The Log Cannon Firecracker
Hog Rider
P.E.K.K.A
The Log Zap Minions Firecracker
The Log
Cannon Firecracker Mini P.E.K.K.A P.E.K.K.A Zap Minions

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Cannon Firecracker The Log
Mini P.E.K.K.A P.E.K.K.A Zap Minions Cannon Firecracker The Log
Cannon Mini P.E.K.K.A P.E.K.K.A Minions
Cannon Mini P.E.K.K.A P.E.K.K.A Minions Firecracker
Firecracker Mini P.E.K.K.A P.E.K.K.A The Log
The Log Zap Minions Cannon Firecracker
Minions Zap Cannon Firecracker
Zap Cannon P.E.K.K.A The Log
Cannon Mini P.E.K.K.A P.E.K.K.A Minions
Cannon Firecracker Mini P.E.K.K.A
Minions Zap Cannon Firecracker The Log
Minions Zap Firecracker
Cannon Mini P.E.K.K.A P.E.K.K.A Zap Minions The Log
Zap Minions Cannon Firecracker Mini P.E.K.K.A P.E.K.K.A The Log
Mini P.E.K.K.A P.E.K.K.A Cannon
Zap Cannon Mini P.E.K.K.A P.E.K.K.A The Log
Minions Cannon Firecracker Mini P.E.K.K.A P.E.K.K.A
Cannon Zap Minions Firecracker The Log
Zap The Log Minions Cannon Firecracker
Mini P.E.K.K.A P.E.K.K.A Cannon
Minions Cannon Firecracker Mini P.E.K.K.A P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap P.E.K.K.A
Zap Firecracker Mini P.E.K.K.A The Log
P.E.K.K.A Zap Minions Mini P.E.K.K.A The Log
Mini P.E.K.K.A P.E.K.K.A Zap The Log
P.E.K.K.A Cannon Mini P.E.K.K.A
Firecracker Zap Minions
Mini P.E.K.K.A P.E.K.K.A Minions
Mini P.E.K.K.A P.E.K.K.A
Zap P.E.K.K.A Minions Firecracker Mini P.E.K.K.A The Log
P.E.K.K.A Cannon
P.E.K.K.A Minions Mini P.E.K.K.A
P.E.K.K.A Zap The Log
Mini P.E.K.K.A P.E.K.K.A Cannon
Cannon Firecracker
Zap Minions Firecracker Mini P.E.K.K.A P.E.K.K.A The Log
Minions Zap Cannon Firecracker Mini P.E.K.K.A P.E.K.K.A The Log
Zap Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker The Log
Firecracker Zap The Log
The Log
Firecracker The Log
Zap Firecracker The Log
Firecracker Zap Minions
Firecracker The Log
The Log Zap Firecracker
The Log Zap Firecracker
Minions Mini P.E.K.K.A
Firecracker Zap The Log
Zap Firecracker
Firecracker The Log
Minions Firecracker
Zap Firecracker The Log
Zap Firecracker The Log
Firecracker The Log
Minions Mini P.E.K.K.A
Zap Firecracker Mini P.E.K.K.A The Log
Zap Firecracker The Log
Minions The Log
The Log
Zap The Log
Zap Firecracker The Log
Firecracker The Log Zap
Zap The Log
Zap Firecracker The Log
Zap Firecracker
Zap Minions Firecracker
Mini P.E.K.K.A
Zap The Log
Zap Firecracker
P.E.K.K.A
Firecracker The Log
Zap Minions
Zap Firecracker
The Log
Firecracker Mini P.E.K.K.A
The Log Zap Firecracker
Zap
Firecracker P.E.K.K.A
Zap Minions Firecracker The Log
Firecracker Zap
Zap Firecracker The Log
P.E.K.K.A
Firecracker

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