My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Three Musketeers Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Musketeer Valkyrie Three Musketeers Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Valkyrie Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Three Musketeers
Giant Snowball
Musketeer Three Musketeers
Zap
Royal Giant Three Musketeers
Barbarian Barrel
Musketeer Valkyrie Three Musketeers Electro Wizard
The Log
Royal Giant Musketeer Three Musketeers
Earthquake
Arrows
Royal Delivery
Musketeer Valkyrie Three Musketeers Electro Wizard
Fireball
Musketeer Three Musketeers Electro Wizard
Poison
Musketeer Three Musketeers Electro Wizard
Lightning
Musketeer Valkyrie Three Musketeers Electro Wizard
Rocket
Musketeer Valkyrie Three Musketeers

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Three Musketeers Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Musketeer Valkyrie Electro Wizard Royal Giant Mega Knight Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap The Log Musketeer Valkyrie

Attack Synergies 2 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Electro Wizard Royal Giant Musketeer Valkyrie Three Musketeers The Log Mega Knight
Royal Giant
Zap Musketeer The Log Electro Wizard
Musketeer
Valkyrie Zap Royal Giant The Log Mega Knight
Valkyrie
Musketeer Zap Three Musketeers Electro Wizard
Three Musketeers
Zap Valkyrie The Log
The Log
Zap Royal Giant Musketeer Three Musketeers Mega Knight
Electro Wizard
Zap Royal Giant Valkyrie Mega Knight
Mega Knight
Zap Musketeer The Log Electro Wizard

Defense Synergies 4 12

Zap
Electro Wizard Mega Knight Musketeer Valkyrie Three Musketeers The Log
Royal Giant
Musketeer
Valkyrie The Log Zap Electro Wizard Mega Knight
Valkyrie
Musketeer Zap The Log Electro Wizard
Three Musketeers
Zap The Log
The Log
Musketeer Zap Valkyrie Three Musketeers Electro Wizard Mega Knight
Electro Wizard
Zap Musketeer Valkyrie The Log Mega Knight
Mega Knight
Zap Musketeer The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Musketeer Valkyrie The Log Electro Wizard
Zap Musketeer Valkyrie Three Musketeers The Log Electro Wizard Mega Knight
Three Musketeers Mega Knight Musketeer Valkyrie Electro Wizard
Three Musketeers Musketeer Valkyrie Electro Wizard Mega Knight
Valkyrie The Log Mega Knight
The Log Zap Musketeer Valkyrie Electro Wizard Mega Knight
Musketeer Three Musketeers Electro Wizard Zap
Zap Musketeer Valkyrie The Log Electro Wizard Mega Knight
Three Musketeers Musketeer
Musketeer Valkyrie Electro Wizard Mega Knight
Valkyrie Electro Wizard Zap Musketeer The Log Mega Knight
Musketeer Three Musketeers Zap Electro Wizard
Mega Knight Zap Musketeer Valkyrie Three Musketeers The Log Electro Wizard
Valkyrie Three Musketeers Mega Knight Zap The Log Electro Wizard
Three Musketeers Electro Wizard Mega Knight
Zap Three Musketeers The Log Electro Wizard Mega Knight
Three Musketeers Mega Knight Musketeer Valkyrie Electro Wizard
Mega Knight Zap Musketeer Valkyrie Three Musketeers The Log Electro Wizard
Zap Valkyrie The Log Musketeer Electro Wizard Mega Knight
Musketeer Three Musketeers Electro Wizard
Valkyrie Mega Knight Musketeer The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Zap Electro Wizard
Electro Wizard Zap Musketeer Valkyrie The Log Mega Knight
Mega Knight Zap Musketeer Valkyrie The Log Electro Wizard
Valkyrie Mega Knight Zap Musketeer The Log Electro Wizard
Musketeer Valkyrie Three Musketeers Mega Knight
Zap Musketeer Three Musketeers Electro Wizard
Musketeer Valkyrie Electro Wizard
Mega Knight Valkyrie
Zap Electro Wizard Mega Knight Valkyrie The Log
Musketeer Three Musketeers
Mega Knight Musketeer Valkyrie
Mega Knight Zap Valkyrie The Log Electro Wizard
Mega Knight Valkyrie Three Musketeers
Musketeer Valkyrie Three Musketeers Mega Knight
Electro Wizard Zap Musketeer Valkyrie Three Musketeers The Log
Valkyrie Mega Knight Zap Musketeer The Log Electro Wizard
Zap Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Valkyrie The Log
Zap Musketeer The Log Electro Wizard
The Log
Musketeer Valkyrie The Log
Zap Valkyrie The Log Mega Knight
Zap Musketeer
Musketeer The Log
The Log Zap
The Log Zap
Musketeer Three Musketeers Electro Wizard
Zap Musketeer Valkyrie The Log Electro Wizard
Zap Musketeer
Musketeer Three Musketeers The Log
Musketeer
Zap Musketeer The Log
Zap Musketeer Three Musketeers The Log
Musketeer Three Musketeers The Log Mega Knight
Three Musketeers
Zap Musketeer Three Musketeers The Log Electro Wizard Mega Knight
Zap Valkyrie The Log Mega Knight
Musketeer The Log Mega Knight
Musketeer The Log
Zap Musketeer The Log
Zap The Log Valkyrie Mega Knight
The Log Zap Musketeer Electro Wizard
Zap Musketeer The Log Mega Knight
Zap Musketeer The Log
Zap Musketeer Electro Wizard
Zap Electro Wizard Musketeer
Zap Musketeer The Log Mega Knight
Zap Electro Wizard
Mega Knight
The Log
Zap Electro Wizard Musketeer
Zap Musketeer Three Musketeers Electro Wizard
The Log
Musketeer Valkyrie Three Musketeers Electro Wizard Mega Knight
The Log Zap Musketeer
Zap
Musketeer Three Musketeers Mega Knight
Zap Musketeer The Log Electro Wizard
Zap Musketeer Electro Wizard
Zap Musketeer The Log Electro Wizard Mega Knight
Mega Knight

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