My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Firecracker Tombstone Wizard Bandit Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Skeleton Barrel Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Skeleton Barrel Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Firecracker Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Skeleton Barrel Bandit
Giant Snowball
Goblin Gang Skeleton Barrel Tombstone
Zap
Goblin Gang Skeleton Barrel Firecracker Tombstone Bandit
Barbarian Barrel
Goblin Gang Skeleton Barrel Firecracker Tombstone Wizard Bandit
The Log
Goblin Gang Skeleton Barrel Firecracker Tombstone Bandit
Earthquake
Goblin Gang Firecracker Tombstone
Arrows
Goblin Gang Skeleton Barrel Firecracker Tombstone
Royal Delivery
Goblin Gang Skeleton Barrel Firecracker Wizard Bandit
Fireball
Goblin Gang Skeleton Barrel Firecracker Tombstone Wizard Bandit
Poison
Goblin Gang Skeleton Barrel Firecracker Tombstone Wizard
Lightning
Tombstone Wizard Bandit
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Wizard Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Tombstone Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Gang Skeleton Barrel Firecracker Tombstone Bandit Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Goblin Gang Skeleton Barrel Firecracker

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Skeleton Barrel Bandit Mega Knight
Goblin Gang
Skeleton Barrel Firecracker Bandit
Skeleton Barrel
Firecracker Zap Goblin Gang Bandit Mega Knight
Firecracker
Zap Skeleton Barrel Goblin Gang Bandit Mega Knight
Tombstone
Wizard
Bandit Mega Knight
Bandit
Zap Goblin Gang Skeleton Barrel Firecracker Wizard Mega Knight
Mega Knight
Zap Skeleton Barrel Firecracker Wizard Bandit

Defense Synergies 1 16

Zap
Mega Knight Goblin Gang Skeleton Barrel Firecracker Tombstone Bandit
Goblin Gang
Zap Firecracker Tombstone Bandit
Skeleton Barrel
Zap Mega Knight
Firecracker
Zap Goblin Gang Tombstone Bandit Mega Knight
Tombstone
Zap Goblin Gang Firecracker Wizard
Wizard
Tombstone Bandit Mega Knight
Bandit
Zap Goblin Gang Firecracker Wizard Mega Knight
Mega Knight
Zap Skeleton Barrel Firecracker Wizard Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Skeleton Barrel Firecracker Tombstone Wizard
Zap Goblin Gang Firecracker Tombstone Bandit Mega Knight
Goblin Gang Mega Knight Tombstone Bandit
Goblin Gang Firecracker Tombstone Bandit Mega Knight
Firecracker Tombstone Mega Knight
Goblin Gang Zap Firecracker Bandit Mega Knight
Zap Goblin Gang Firecracker Tombstone Wizard
Zap Skeleton Barrel Bandit Mega Knight
Goblin Gang Tombstone
Goblin Gang Firecracker Bandit Mega Knight
Goblin Gang Zap Firecracker Tombstone Wizard Bandit Mega Knight
Zap Goblin Gang Firecracker Wizard
Tombstone Mega Knight Zap Goblin Gang Wizard Bandit
Wizard Mega Knight Zap Goblin Gang Firecracker Tombstone
Goblin Gang Tombstone Bandit Mega Knight
Zap Goblin Gang Bandit Mega Knight
Wizard Mega Knight Goblin Gang Firecracker Tombstone
Tombstone Mega Knight Zap Goblin Gang Firecracker Wizard Bandit
Zap Wizard Firecracker Tombstone Bandit Mega Knight
Goblin Gang Wizard Mega Knight Firecracker Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Zap Tombstone Bandit
Bandit Zap Goblin Gang Skeleton Barrel Firecracker Wizard Mega Knight
Goblin Gang Tombstone Bandit Mega Knight Zap
Goblin Gang Mega Knight Zap Bandit
Goblin Gang Tombstone Bandit Mega Knight
Firecracker Wizard Zap Goblin Gang Skeleton Barrel
Goblin Gang Tombstone Bandit
Mega Knight
Zap Mega Knight Firecracker Tombstone Bandit
Goblin Gang Tombstone
Mega Knight Tombstone
Mega Knight Zap
Mega Knight Goblin Gang Tombstone Wizard Bandit
Wizard Firecracker Mega Knight
Goblin Gang Tombstone Zap Firecracker
Mega Knight Zap Firecracker Wizard
Zap Tombstone

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Firecracker Bandit
Firecracker Zap Skeleton Barrel Bandit
Skeleton Barrel Bandit
Skeleton Barrel Firecracker
Wizard Zap Firecracker Mega Knight
Firecracker Wizard Zap Skeleton Barrel
Firecracker Wizard
Zap Skeleton Barrel Firecracker Wizard
Zap Skeleton Barrel Firecracker Wizard Bandit
Goblin Gang
Firecracker Zap Skeleton Barrel Wizard Bandit
Zap Firecracker Wizard
Skeleton Barrel Firecracker Bandit
Skeleton Barrel Firecracker Bandit
Zap Skeleton Barrel Firecracker
Zap Skeleton Barrel Firecracker Wizard Bandit
Skeleton Barrel Firecracker Wizard Bandit Mega Knight
Zap Skeleton Barrel Firecracker Wizard Bandit Mega Knight
Zap Skeleton Barrel Firecracker Wizard Mega Knight
Mega Knight
Wizard
Zap Skeleton Barrel
Zap Firecracker Wizard Mega Knight
Firecracker Zap Skeleton Barrel Wizard Bandit
Zap Skeleton Barrel Wizard Bandit Mega Knight
Zap Skeleton Barrel Firecracker Bandit
Zap Firecracker Wizard
Zap Skeleton Barrel Firecracker Wizard
Zap Wizard Bandit Mega Knight
Zap Firecracker
Mega Knight
Firecracker Wizard
Zap Skeleton Barrel Goblin Gang Tombstone Bandit
Zap Firecracker Wizard
Goblin Gang Firecracker Wizard Mega Knight
Zap Skeleton Barrel Firecracker Wizard
Zap
Firecracker Mega Knight
Zap Goblin Gang Firecracker
Firecracker Zap
Zap Skeleton Barrel Firecracker Bandit Mega Knight
Firecracker Wizard Mega Knight

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