My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Electro Giant Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Electro Giant Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Miner
Giant Snowball
Guards Miner
Zap
Guards
Barbarian Barrel
Valkyrie Bomb Tower Wizard Guards
The Log
Guards
Earthquake
Bomb Tower Guards
Arrows
Guards
Royal Delivery
Valkyrie Wizard Guards Miner
Fireball
Bomb Tower Wizard
Poison
Bomb Tower Wizard Guards
Lightning
Valkyrie Bomb Tower Wizard Goblinstein
Rocket
Valkyrie Bomb Tower Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Bomb Tower Wizard Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Guards Electro Giant Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Guards Miner Valkyrie Bomb Tower Wizard Goblinstein Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Guards Miner Valkyrie

Attack Synergies 2 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Miner Valkyrie Guards
Valkyrie
Zap Wizard
Bomb Tower
Wizard
Valkyrie Miner
Guards
Miner Zap
Electro Giant
Miner
Zap Guards Wizard
Goblinstein

Defense Synergies 1 6

Zap
Bomb Tower Valkyrie Guards Miner
Valkyrie
Zap Bomb Tower Wizard
Bomb Tower
Zap Valkyrie
Wizard
Valkyrie Guards
Guards
Zap Wizard
Electro Giant
Miner
Zap
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Valkyrie Wizard
Bomb Tower Zap Valkyrie
Bomb Tower Valkyrie
Bomb Tower Valkyrie Guards
Valkyrie Bomb Tower
Zap Valkyrie Bomb Tower Guards
Zap Bomb Tower Wizard
Zap Valkyrie Bomb Tower Electro Giant
Bomb Tower
Guards Valkyrie Miner
Valkyrie Guards Zap Bomb Tower Wizard Electro Giant
Zap Wizard
Bomb Tower Zap Valkyrie Wizard Guards
Valkyrie Bomb Tower Wizard Zap Guards
Bomb Tower
Bomb Tower Zap Electro Giant
Bomb Tower Wizard Valkyrie
Valkyrie Bomb Tower Zap Wizard Guards
Zap Valkyrie Bomb Tower Wizard Guards
Bomb Tower
Valkyrie Wizard Bomb Tower Guards Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards Zap Electro Giant
Zap Valkyrie Bomb Tower Wizard Miner
Guards Zap Valkyrie Bomb Tower
Valkyrie Guards Zap
Valkyrie Guards
Wizard Electro Giant Zap Bomb Tower
Guards Valkyrie Bomb Tower
Valkyrie Bomb Tower
Zap Valkyrie Bomb Tower
Guards
Valkyrie Bomb Tower Guards
Zap Valkyrie Guards Electro Giant
Valkyrie Bomb Tower Wizard Guards
Wizard Valkyrie Bomb Tower Electro Giant
Guards Electro Giant Zap Valkyrie Bomb Tower
Valkyrie Zap Bomb Tower Wizard Electro Giant
Zap Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Guards
Zap Miner
Miner
Valkyrie Guards
Wizard Zap Valkyrie
Wizard Electro Giant Zap
Wizard
Zap Wizard
Miner Zap Wizard
Guards
Miner Zap Valkyrie Wizard
Zap Wizard
Miner
Zap
Zap Wizard
Wizard
Zap Wizard
Zap Valkyrie Wizard Electro Giant Miner
Wizard
Zap
Zap Electro Giant Valkyrie Wizard
Miner Zap Wizard
Zap Wizard Miner
Miner Zap
Zap Wizard Electro Giant
Zap Wizard Guards Electro Giant
Zap Wizard Miner
Zap
Wizard
Zap Guards
Zap Wizard
Miner Valkyrie Wizard
Zap Wizard
Zap Electro Giant
Zap Electro Giant Guards
Zap
Zap Electro Giant Miner
Wizard

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: