My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Wizard Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Giant Skeleton Electro Wizard Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel Giant Skeleton Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Giant Skeleton Night Witch
Giant Snowball
Goblin Barrel Night Witch
Zap
Goblin Barrel Night Witch
Barbarian Barrel
Valkyrie Goblin Barrel Giant Skeleton Electro Wizard Night Witch
The Log
Goblin Barrel Giant Skeleton
Earthquake
Goblin Barrel
Arrows
Goblin Barrel Night Witch
Royal Delivery
Valkyrie Goblin Barrel Giant Skeleton Electro Wizard Night Witch
Fireball
Goblin Barrel Electro Wizard Night Witch
Poison
Electro Wizard Night Witch
Lightning
Valkyrie Electro Wizard Night Witch
Rocket
Valkyrie Night Witch

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Giant Skeleton Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Zap Goblin Barrel Void Valkyrie Electro Wizard Night Witch Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror Zap Goblin Barrel Void

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mirror Void Electro Wizard Valkyrie Giant Skeleton Night Witch
Valkyrie
Goblin Barrel Zap Giant Skeleton Electro Wizard
Mirror
Zap Goblin Barrel Giant Skeleton Night Witch
Goblin Barrel
Valkyrie Mirror Giant Skeleton
Void
Zap
Giant Skeleton
Zap Valkyrie Mirror Goblin Barrel Electro Wizard Night Witch
Electro Wizard
Zap Valkyrie Giant Skeleton
Night Witch
Zap Mirror Giant Skeleton

Defense Synergies 2 11

Zap
Mirror Electro Wizard Valkyrie Void Giant Skeleton Night Witch
Valkyrie
Zap Mirror Electro Wizard Night Witch
Mirror
Zap Valkyrie Electro Wizard Night Witch
Goblin Barrel
Void
Zap
Giant Skeleton
Zap Electro Wizard
Electro Wizard
Zap Valkyrie Mirror Giant Skeleton Night Witch
Night Witch
Zap Valkyrie Mirror Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Valkyrie Void Electro Wizard
Zap Valkyrie Electro Wizard Night Witch
Valkyrie Void Giant Skeleton Electro Wizard Night Witch
Night Witch Valkyrie Electro Wizard
Valkyrie Giant Skeleton
Zap Valkyrie Electro Wizard Night Witch
Electro Wizard Zap Void Night Witch
Zap Valkyrie Void Giant Skeleton Electro Wizard
Night Witch
Valkyrie Giant Skeleton Electro Wizard Night Witch
Valkyrie Electro Wizard Zap Giant Skeleton Night Witch
Zap Electro Wizard Night Witch
Night Witch Zap Valkyrie Giant Skeleton Electro Wizard
Valkyrie Zap Electro Wizard Night Witch
Electro Wizard
Zap Electro Wizard
Valkyrie Electro Wizard Night Witch
Zap Valkyrie Electro Wizard Night Witch
Zap Valkyrie Giant Skeleton Electro Wizard
Electro Wizard
Valkyrie Giant Skeleton Electro Wizard Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Void Giant Skeleton Electro Wizard
Void Electro Wizard Zap Valkyrie
Giant Skeleton Zap Valkyrie Electro Wizard
Valkyrie Giant Skeleton Zap Electro Wizard Night Witch
Giant Skeleton Valkyrie Night Witch
Zap Electro Wizard
Valkyrie Void Giant Skeleton Electro Wizard Night Witch
Giant Skeleton Valkyrie
Zap Void Giant Skeleton Electro Wizard Valkyrie
Valkyrie Giant Skeleton
Zap Valkyrie Void Giant Skeleton Electro Wizard
Giant Skeleton Valkyrie Night Witch
Valkyrie
Electro Wizard Zap Valkyrie Giant Skeleton Night Witch
Valkyrie Zap Giant Skeleton Electro Wizard
Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Valkyrie Giant Skeleton
Void Zap Electro Wizard
Void Giant Skeleton
Valkyrie Void Giant Skeleton
Zap Valkyrie
Zap
Zap
Void Zap
Void Electro Wizard Night Witch
Void Zap Valkyrie Electro Wizard
Void Zap
Void
Void
Zap
Zap
Night Witch
Void Zap Electro Wizard
Zap Valkyrie
Void Giant Skeleton Night Witch
Void
Void
Zap Void
Zap Valkyrie
Void Zap Electro Wizard
Void Zap
Void Zap
Zap Electro Wizard Night Witch
Zap Electro Wizard Void
Void Night Witch
Void Zap Night Witch
Zap Void Electro Wizard
Giant Skeleton
Zap Electro Wizard Void Night Witch
Zap Electro Wizard
Void Valkyrie Electro Wizard
Zap
Void Zap Giant Skeleton
Zap Giant Skeleton Electro Wizard
Zap Void Electro Wizard
Void Zap Giant Skeleton Electro Wizard

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