My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Inferno Dragon Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Inferno Dragon Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Hog Rider Inferno Dragon
Giant Snowball
Hog Rider Inferno Dragon
Zap
Firecracker Inferno Dragon
Barbarian Barrel
Firecracker Elite Barbarians
The Log
Firecracker Elite Barbarians Hog Rider
Earthquake
Firecracker Hog Rider
Arrows
Firecracker
Royal Delivery
Firecracker Elite Barbarians Hog Rider Inferno Dragon Mother Witch
Fireball
Firecracker Elite Barbarians Hog Rider Inferno Dragon Mother Witch
Poison
Firecracker Mother Witch
Lightning
Elite Barbarians Inferno Dragon Mother Witch
Rocket
Elite Barbarians Hog Rider Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Dragon Mother Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Zap Firecracker Fireball Hog Rider Inferno Dragon Mother Witch Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Zap Firecracker Fireball

Attack Synergies 8 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Elite Barbarians Fireball Hog Rider Mirror Mother Witch
Firecracker
Zap Hog Rider Elite Barbarians Mirror Inferno Dragon
Elite Barbarians
Zap Firecracker Fireball Hog Rider
Fireball
Zap Hog Rider Mirror Elite Barbarians
Hog Rider
Zap Firecracker Fireball Elite Barbarians Mirror Mother Witch
Mirror
Zap Fireball Firecracker Hog Rider
Inferno Dragon
Firecracker
Mother Witch
Zap Hog Rider

Defense Synergies 4 6

Zap
Fireball Mirror Firecracker Elite Barbarians Inferno Dragon Mother Witch
Firecracker
Zap Mirror
Elite Barbarians
Mother Witch Zap
Fireball
Zap Mirror
Hog Rider
Mirror
Zap Fireball Firecracker Inferno Dragon
Inferno Dragon
Zap Mirror
Mother Witch
Elite Barbarians Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Fireball
Elite Barbarians Inferno Dragon Zap Firecracker
Elite Barbarians Inferno Dragon
Elite Barbarians Inferno Dragon Firecracker
Firecracker Elite Barbarians Fireball
Fireball Zap Firecracker Mother Witch
Inferno Dragon Zap Firecracker Fireball
Zap Fireball
Inferno Dragon Elite Barbarians
Elite Barbarians Firecracker
Mother Witch Zap Firecracker Fireball
Inferno Dragon Zap Firecracker Fireball
Zap Elite Barbarians Fireball
Fireball Zap Firecracker
Elite Barbarians Inferno Dragon
Zap Elite Barbarians Fireball Inferno Dragon
Firecracker Elite Barbarians Fireball
Fireball Zap Firecracker Elite Barbarians
Zap Firecracker Fireball Inferno Dragon Mother Witch
Elite Barbarians Inferno Dragon
Firecracker Elite Barbarians Fireball Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Elite Barbarians Fireball
Fireball Zap Firecracker Elite Barbarians Inferno Dragon
Zap Elite Barbarians
Zap Elite Barbarians Fireball
Elite Barbarians Inferno Dragon
Firecracker Fireball Mother Witch Zap
Elite Barbarians Fireball
Elite Barbarians Inferno Dragon
Zap Firecracker Elite Barbarians Fireball Inferno Dragon
Inferno Dragon
Inferno Dragon Elite Barbarians
Zap Elite Barbarians Fireball
Elite Barbarians Fireball
Firecracker Fireball
Elite Barbarians Zap Firecracker Fireball Inferno Dragon
Zap Firecracker Elite Barbarians Fireball Inferno Dragon Mother Witch
Zap Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker
Firecracker Fireball Zap
Fireball
Firecracker Fireball
Fireball Zap Firecracker
Firecracker Fireball Mother Witch Zap
Firecracker
Fireball Zap Firecracker
Fireball Zap Firecracker
Elite Barbarians Fireball
Firecracker Zap Fireball
Fireball Zap Firecracker
Firecracker Elite Barbarians Fireball
Firecracker Fireball
Zap Firecracker Elite Barbarians Fireball
Zap Firecracker Fireball
Firecracker Fireball
Fireball
Zap Firecracker Fireball
Zap Firecracker Fireball Mother Witch
Fireball
Fireball
Zap Fireball
Zap Firecracker Mother Witch Fireball
Inferno Dragon
Firecracker Fireball Zap
Fireball Zap
Fireball Zap Firecracker
Elite Barbarians Zap Firecracker Fireball Mother Witch
Zap Firecracker Fireball
Elite Barbarians Fireball
Zap Fireball
Zap Firecracker Fireball
Firecracker Fireball
Zap Fireball
Fireball Zap Firecracker
Fireball
Fireball Firecracker
Zap Firecracker Fireball
Zap Fireball
Firecracker Elite Barbarians
Zap Firecracker Elite Barbarians Fireball
Firecracker Zap Fireball
Zap Firecracker Fireball
Inferno Dragon
Fireball Firecracker

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