My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Zappies Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Zappies Witch Giant Skeleton Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Royal Hogs Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Royal Hogs Giant Skeleton Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Royal Hogs Giant Skeleton Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Royal Hogs Giant Skeleton Bandit
Giant Snowball
Zappies Royal Hogs Witch
Zap
Firecracker Zappies Royal Hogs Witch Bandit
Barbarian Barrel
Firecracker Elite Barbarians Zappies Royal Hogs Witch Giant Skeleton Bandit
The Log
Firecracker Elite Barbarians Zappies Royal Hogs Witch Giant Skeleton Bandit
Earthquake
Firecracker Zappies Royal Hogs Witch
Arrows
Firecracker Zappies Royal Hogs Witch
Royal Delivery
Firecracker Elite Barbarians Zappies Royal Hogs Witch Giant Skeleton Bandit
Fireball
Firecracker Elite Barbarians Zappies Royal Hogs Witch Bandit
Poison
Firecracker Zappies Royal Hogs Witch
Lightning
Elite Barbarians Witch Bandit
Rocket
Elite Barbarians Royal Hogs Witch

Against air swarms

Spells and units that can counter air swarms.

Firecracker Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Firecracker Bandit Zappies Royal Hogs Witch Elite Barbarians Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Rage Firecracker Bandit Zappies

Attack Synergies 2 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Elite Barbarians Zappies Royal Hogs Giant Skeleton Bandit
Elite Barbarians
Rage Firecracker Zappies Bandit
Zappies
Firecracker Elite Barbarians Royal Hogs Rage Giant Skeleton Bandit
Royal Hogs
Firecracker Zappies Bandit
Rage
Elite Barbarians Witch Zappies Giant Skeleton
Witch
Rage Giant Skeleton Bandit
Giant Skeleton
Firecracker Zappies Rage Witch Bandit
Bandit
Firecracker Elite Barbarians Zappies Royal Hogs Witch Giant Skeleton

Defense Synergies 0 7

Firecracker
Zappies Giant Skeleton Bandit
Elite Barbarians
Zappies
Firecracker Giant Skeleton Bandit
Royal Hogs
Rage
Witch
Giant Skeleton Bandit
Giant Skeleton
Firecracker Zappies Witch
Bandit
Firecracker Zappies Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Zappies
Elite Barbarians Firecracker Zappies Witch Bandit
Witch Elite Barbarians Zappies Giant Skeleton Bandit
Elite Barbarians Witch Firecracker Zappies Bandit
Firecracker Elite Barbarians Giant Skeleton
Firecracker Zappies Bandit
Firecracker Zappies Witch
Giant Skeleton Bandit
Zappies Witch Elite Barbarians
Elite Barbarians Firecracker Zappies Giant Skeleton Bandit
Witch Firecracker Zappies Giant Skeleton Bandit
Firecracker Zappies Witch
Elite Barbarians Zappies Witch Giant Skeleton Bandit
Firecracker Zappies Witch
Elite Barbarians Zappies Bandit
Elite Barbarians Zappies Bandit
Firecracker Elite Barbarians Zappies Witch
Firecracker Elite Barbarians Zappies Witch Bandit
Witch Firecracker Zappies Giant Skeleton Bandit
Elite Barbarians Zappies
Firecracker Elite Barbarians Zappies Witch Giant Skeleton Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians Zappies Witch Giant Skeleton Bandit
Bandit Firecracker Elite Barbarians
Zappies Giant Skeleton Bandit Elite Barbarians Witch
Giant Skeleton Elite Barbarians Zappies Bandit
Giant Skeleton Elite Barbarians Zappies Witch Bandit
Firecracker Zappies Witch
Elite Barbarians Zappies Witch Giant Skeleton Bandit
Giant Skeleton Elite Barbarians Zappies
Giant Skeleton Firecracker Elite Barbarians Zappies Witch Bandit
Witch Zappies
Elite Barbarians Zappies Witch Giant Skeleton
Elite Barbarians Giant Skeleton
Elite Barbarians Giant Skeleton Zappies Witch Bandit
Firecracker Zappies Witch
Elite Barbarians Zappies Witch Firecracker Giant Skeleton
Firecracker Elite Barbarians Zappies Witch Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Giant Skeleton Bandit
Firecracker Bandit
Giant Skeleton Bandit
Firecracker Giant Skeleton
Firecracker
Firecracker Witch
Firecracker Witch
Firecracker
Firecracker Bandit
Elite Barbarians
Firecracker Bandit
Firecracker
Firecracker Elite Barbarians Bandit
Firecracker Bandit
Firecracker Elite Barbarians
Firecracker Witch Bandit
Firecracker Bandit
Firecracker Bandit
Firecracker Witch
Giant Skeleton
Firecracker Witch
Witch
Firecracker Witch Bandit
Witch Bandit
Firecracker Bandit
Elite Barbarians Firecracker Witch
Firecracker Zappies Witch
Elite Barbarians
Bandit
Firecracker Zappies
Giant Skeleton
Firecracker
Zappies Witch Bandit
Firecracker Zappies Witch
Firecracker
Firecracker
Giant Skeleton
Firecracker Elite Barbarians
Firecracker Elite Barbarians Zappies Witch Giant Skeleton
Firecracker Zappies Witch
Firecracker Witch Giant Skeleton Bandit
Firecracker

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