My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram Wizard Prince Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Battle Ram Goblin Barrel Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Battle Ram Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Goblin Barrel Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Battle Ram Goblin Barrel Prince
Giant Snowball
Battle Ram Goblin Barrel
Zap
Battle Ram Goblin Barrel Prince
Barbarian Barrel
Elite Barbarians Battle Ram Wizard Goblin Barrel Electro Wizard
The Log
Elite Barbarians Battle Ram Goblin Barrel Prince
Earthquake
Goblin Barrel
Arrows
Goblin Barrel
Royal Delivery
Elite Barbarians Battle Ram Wizard Goblin Barrel Prince Electro Wizard
Fireball
Elite Barbarians Battle Ram Wizard Goblin Barrel Electro Wizard
Poison
Wizard Electro Wizard
Lightning
Elite Barbarians Battle Ram Wizard Prince Electro Wizard
Rocket
Elite Barbarians Wizard Prince

Against air swarms

Spells and units that can counter air swarms.

Wizard Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Freeze The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Freeze Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Barrel Battle Ram Freeze Electro Wizard Wizard Prince Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Goblin Barrel Battle Ram Freeze

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elite Barbarians
Battle Ram Wizard The Log
Battle Ram
The Log Elite Barbarians Goblin Barrel Freeze Electro Wizard
Wizard
Elite Barbarians Prince
Goblin Barrel
Prince Battle Ram
Freeze
Battle Ram
Prince
Goblin Barrel Wizard The Log Electro Wizard
The Log
Battle Ram Elite Barbarians Prince
Electro Wizard
Battle Ram Prince

Defense Synergies 1 9

Elite Barbarians
Wizard The Log
Battle Ram
Wizard
Elite Barbarians Freeze Prince The Log Electro Wizard
Goblin Barrel
Freeze
Wizard Electro Wizard
Prince
The Log Wizard Electro Wizard
The Log
Prince Elite Barbarians Wizard Electro Wizard
Electro Wizard
Wizard Freeze Prince The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard The Log Electro Wizard
Elite Barbarians Prince The Log Electro Wizard
Prince Elite Barbarians Freeze Electro Wizard
Elite Barbarians Prince Electro Wizard
Elite Barbarians Prince The Log
Freeze The Log Electro Wizard
Electro Wizard Wizard Freeze
The Log Electro Wizard
Elite Barbarians Prince
Elite Barbarians Prince Electro Wizard
Electro Wizard Wizard Freeze The Log
Wizard Electro Wizard
Prince Elite Barbarians Wizard Freeze The Log Electro Wizard
Wizard Freeze Prince The Log Electro Wizard
Elite Barbarians Prince Electro Wizard
Elite Barbarians Freeze Prince The Log Electro Wizard
Wizard Elite Barbarians Prince Electro Wizard
Elite Barbarians Wizard Prince The Log Electro Wizard
Wizard Freeze The Log Electro Wizard
Elite Barbarians Prince Electro Wizard
Wizard Elite Barbarians Prince The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians Prince Electro Wizard
Electro Wizard Elite Barbarians Wizard Prince The Log
Elite Barbarians Prince The Log Electro Wizard
Prince Elite Barbarians The Log Electro Wizard
Elite Barbarians Prince
Wizard Freeze Electro Wizard
Prince Elite Barbarians Electro Wizard
Elite Barbarians Prince
Freeze Electro Wizard Elite Barbarians Prince The Log
Elite Barbarians Prince
Elite Barbarians Prince The Log Electro Wizard
Elite Barbarians Prince Wizard
Wizard
Elite Barbarians Electro Wizard Freeze Prince The Log
Elite Barbarians Wizard Freeze The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Freeze The Log
The Log Electro Wizard
The Log
Freeze Prince The Log
Wizard The Log
Wizard Freeze
Wizard The Log
The Log Wizard Freeze
The Log Wizard
Elite Barbarians Prince Electro Wizard
Wizard Prince The Log Electro Wizard
Wizard
Elite Barbarians The Log
Freeze
Elite Barbarians Prince The Log
Wizard The Log
Wizard The Log
Freeze
Wizard Prince The Log Electro Wizard
Wizard The Log
Prince The Log
Wizard
Prince The Log
The Log
Freeze The Log Wizard
The Log Wizard Electro Wizard
Wizard Prince The Log
The Log
Elite Barbarians Wizard Electro Wizard
Electro Wizard Wizard Freeze
Elite Barbarians
Wizard The Log
Freeze Electro Wizard
Prince
Wizard The Log
Electro Wizard Freeze Prince
Wizard Electro Wizard
Freeze
The Log
Wizard Prince Electro Wizard
The Log Wizard
Elite Barbarians Prince
Elite Barbarians Freeze The Log Electro Wizard
Electro Wizard
Freeze Prince The Log Electro Wizard

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: