My Best Clash Royale Deck

Deck Check Rating

Útok
Božský
Obrana
Skvelé!
Synergie
Božský
Versatility
Dobré
F2P skóre
Skvelé!

2 problems Prečo?

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

PROBLÉM Žiadna anti-air high-damage jednotka!

Nemáš žiadnu jednotku, čo útočí silne na vzduch. Mohol by si mať problémy s následujúcimi kartami:

Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!
PROBLÉM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. Mohol by si mať problémy s následujúcimi kartami:

Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Chýbajúce

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Bomber Knight Royal Giant Electro Dragon

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Royal Giant Graveyard

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

Arrows Earthquake

Punishments

Karty ktoré môžu byť zahrané ako okamžitá odpoveď na drahý pohyb súpera vzadu.

Royal Giant Mini P.E.K.K.A Graveyard

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Earthquake Graveyard

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

Knight Royal Giant Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Electro Dragon Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Royal Giant Graveyard
Giant Snowball
Bomber Electro Dragon Graveyard
Zap
Bomber Royal Giant Graveyard
Barbarian Barrel
Bomber Knight Graveyard
The Log
Bomber Royal Giant Mini P.E.K.K.A Graveyard
Earthquake
Bomber Graveyard
Arrows
Bomber Graveyard
Royal Delivery
Bomber Knight Mini P.E.K.K.A Electro Dragon Graveyard
Fireball
Bomber Electro Dragon
Poison
Bomber Electro Dragon Graveyard
Lightning
Knight Mini P.E.K.K.A Electro Dragon
Rocket
Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Earthquake Electro Dragon

Ladder info

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

Arrows Knight Mini P.E.K.K.A

Silné ak prelevelované

Karty, ktoré sú obzvlášť silné, ak ich máte na vyššej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú jeden alebo dve úrovne nad inou kartou.

Royal Giant Graveyard

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

Skvelé!

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Arrows Knight Earthquake Mini P.E.K.K.A Electro Dragon Graveyard Royal Giant

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Arrows Knight Earthquake

Attack Synergies 5 13

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Bomber
Royal Giant Knight Mini P.E.K.K.A Graveyard
Arrows
Royal Giant Graveyard Knight Earthquake Mini P.E.K.K.A
Knight
Graveyard Bomber Arrows Earthquake Electro Dragon
Royal Giant
Bomber Arrows Earthquake Electro Dragon
Earthquake
Royal Giant Arrows Knight Mini P.E.K.K.A Graveyard
Mini P.E.K.K.A
Bomber Arrows Earthquake Graveyard
Electro Dragon
Knight Royal Giant Graveyard
Graveyard
Arrows Knight Bomber Earthquake Mini P.E.K.K.A Electro Dragon

Defense Synergies 2 7

Bomber
Knight Mini P.E.K.K.A
Arrows
Knight Mini P.E.K.K.A
Knight
Bomber Electro Dragon Arrows Earthquake Mini P.E.K.K.A
Royal Giant
Earthquake
Knight Mini P.E.K.K.A
Mini P.E.K.K.A
Bomber Arrows Knight Earthquake Electro Dragon
Electro Dragon
Knight Mini P.E.K.K.A
Graveyard

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Bomber Knight Electro Dragon
Mini P.E.K.K.A Knight Electro Dragon
Mini P.E.K.K.A Bomber Knight Electro Dragon
Mini P.E.K.K.A Knight Electro Dragon
Bomber Arrows Earthquake Mini P.E.K.K.A
Arrows Bomber Earthquake Electro Dragon
Arrows Electro Dragon
Earthquake Arrows Electro Dragon
Mini P.E.K.K.A
Knight Bomber Mini P.E.K.K.A
Bomber Arrows Knight Earthquake Electro Dragon
Arrows Electro Dragon
Mini P.E.K.K.A Bomber Knight Earthquake Electro Dragon
Bomber Arrows Earthquake Mini P.E.K.K.A Electro Dragon
Mini P.E.K.K.A Knight
Mini P.E.K.K.A
Bomber Arrows Knight Mini P.E.K.K.A Electro Dragon
Arrows Bomber Knight Electro Dragon
Arrows Earthquake Bomber Knight Electro Dragon
Mini P.E.K.K.A
Bomber Arrows Knight Earthquake Mini P.E.K.K.A Electro Dragon
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A
Bomber Arrows Knight Mini P.E.K.K.A Electro Dragon
Knight Mini P.E.K.K.A Electro Dragon
Mini P.E.K.K.A Knight
Knight Mini P.E.K.K.A
Arrows Electro Dragon
Mini P.E.K.K.A Knight
Mini P.E.K.K.A Knight
Electro Dragon Knight Mini P.E.K.K.A
Knight Mini P.E.K.K.A Electro Dragon
Arrows
Mini P.E.K.K.A Knight
Bomber Electro Dragon
Electro Dragon Bomber Knight Mini P.E.K.K.A
Arrows Bomber Earthquake Mini P.E.K.K.A Electro Dragon
Bomber Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Arrows Knight Electro Dragon
Arrows Electro Dragon
Earthquake Arrows Electro Dragon
Earthquake Arrows Knight
Bomber Arrows Earthquake
Arrows Electro Dragon
Bomber Arrows Earthquake
Arrows Earthquake Electro Dragon
Arrows Electro Dragon
Mini P.E.K.K.A Electro Dragon
Arrows Knight Earthquake Electro Dragon
Arrows Electro Dragon
Earthquake Knight
Earthquake Arrows Electro Dragon
Earthquake Arrows
Earthquake Bomber Arrows Electro Dragon
Earthquake Arrows Electro Dragon
Arrows Earthquake
Bomber Mini P.E.K.K.A
Bomber Arrows Earthquake Mini P.E.K.K.A Electro Dragon
Bomber Arrows Earthquake Electro Dragon
Earthquake
Arrows
Earthquake Arrows Electro Dragon
Arrows Earthquake Bomber Electro Dragon
Arrows Earthquake Electro Dragon
Arrows Electro Dragon
Arrows
Arrows Electro Dragon
Electro Dragon
Mini P.E.K.K.A
Bomber Arrows Earthquake Electro Dragon
Arrows Electro Dragon
Arrows Earthquake
Earthquake Electro Dragon
Arrows Electro Dragon
Arrows
Knight Mini P.E.K.K.A Electro Dragon
Arrows Bomber Earthquake Electro Dragon
Arrows
Electro Dragon
Electro Dragon
Electro Dragon
Electro Dragon
Electro Dragon

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