My Best Clash Royale Deck

Deck Check Rating

Útok
Dobré
Obrana
Božský
Synergie
Podpriemer
Versatility
Božský
F2P skóre
RIP

2 warnings Prečo?

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

Varovanie Nemáš ako reagovať na súperovu pumpu!

Keď súper zahrá Elixir collector, tak treba na to zareagovať. Ak ho necháš pumpovať, tak ťa potom prevalcuje.

Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!
Varovanie Žiadny medium alebo high-damage spell.

Je dobré mať aspoň jeden medium alebo high-damage spell v decku. Môžeš ho použiť na zničenie veže alebo na jednotky nahromadené pokope. Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Wizard Electro Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Wizard P.E.K.K.A Electro Wizard Ram Rider

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Ram Rider

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

Arrows The Log

Punishments

Karty ktoré môžu byť zahrané ako okamžitá odpoveď na drahý pohyb súpera vzadu.

Ram Rider

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Chýbajúce

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

P.E.K.K.A Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Ram Rider
Giant Snowball
Cannon Guards Ram Rider
Zap
Cannon Guards Ram Rider
Barbarian Barrel
Cannon Wizard Guards Electro Wizard
The Log
Cannon Guards Ram Rider
Earthquake
Cannon Guards
Arrows
Guards
Royal Delivery
Wizard Guards P.E.K.K.A Electro Wizard Ram Rider
Fireball
Cannon Wizard Electro Wizard Ram Rider
Poison
Cannon Wizard Guards Electro Wizard
Lightning
Cannon Wizard Electro Wizard Ram Rider
Rocket
Wizard Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard The Log

Ladder info

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

Arrows Guards P.E.K.K.A

Slabé na nižšom leveli

Karty, ktoré sú mimoriadne slabé, ak ich máte na nižšej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú o jednu alebo dve úrovne nižšie oproti inej karte.

Wizard Electro Wizard

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

RIP

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Cannon Guards Electro Wizard Wizard Ram Rider P.E.K.K.A

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Arrows Cannon Guards

Attack Synergies 2 9

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Arrows
P.E.K.K.A Ram Rider
Cannon
Wizard
P.E.K.K.A Ram Rider
Guards
The Log Ram Rider
P.E.K.K.A
Arrows Electro Wizard Wizard The Log Ram Rider
The Log
Guards P.E.K.K.A Ram Rider
Electro Wizard
P.E.K.K.A Ram Rider
Ram Rider
Arrows Wizard Guards P.E.K.K.A The Log Electro Wizard

Defense Synergies 2 15

Arrows
Cannon P.E.K.K.A
Cannon
The Log Arrows Wizard Guards Electro Wizard
Wizard
Cannon Guards P.E.K.K.A The Log Electro Wizard
Guards
Cannon Wizard The Log Electro Wizard
P.E.K.K.A
The Log Arrows Wizard Electro Wizard
The Log
Cannon P.E.K.K.A Wizard Guards Electro Wizard Ram Rider
Electro Wizard
Cannon Wizard Guards P.E.K.K.A The Log Ram Rider
Ram Rider
The Log Electro Wizard

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Wizard The Log Electro Wizard Ram Rider
P.E.K.K.A Cannon The Log Electro Wizard Ram Rider
Cannon P.E.K.K.A Ram Rider Electro Wizard
Cannon P.E.K.K.A Guards Electro Wizard Ram Rider
Arrows P.E.K.K.A The Log
Arrows The Log Cannon Guards Electro Wizard
Electro Wizard Ram Rider Arrows Cannon Wizard
Arrows Cannon P.E.K.K.A The Log Electro Wizard Ram Rider
Cannon P.E.K.K.A
Guards Cannon Electro Wizard
Guards Electro Wizard Arrows Cannon Wizard The Log Ram Rider
Arrows Wizard Electro Wizard Ram Rider
Cannon P.E.K.K.A Wizard Guards The Log Electro Wizard Ram Rider
Wizard Arrows Cannon Guards P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Cannon Electro Wizard Ram Rider
Cannon P.E.K.K.A The Log Electro Wizard Ram Rider
Wizard Arrows Cannon P.E.K.K.A Electro Wizard
Arrows Cannon Wizard Guards The Log Electro Wizard Ram Rider
Arrows Wizard The Log Cannon Guards Electro Wizard Ram Rider
P.E.K.K.A Cannon Electro Wizard Ram Rider
Wizard Arrows Cannon Guards P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards P.E.K.K.A Electro Wizard
Electro Wizard Arrows Wizard The Log
Guards P.E.K.K.A The Log Electro Wizard Ram Rider
Guards P.E.K.K.A The Log Electro Wizard Ram Rider
P.E.K.K.A Cannon Guards Ram Rider
Arrows Wizard Electro Wizard Ram Rider
Guards P.E.K.K.A Electro Wizard Ram Rider
P.E.K.K.A
P.E.K.K.A Electro Wizard The Log
P.E.K.K.A Cannon Guards
P.E.K.K.A Guards
P.E.K.K.A Arrows Guards The Log Electro Wizard
P.E.K.K.A Cannon Wizard Guards Ram Rider
Wizard Cannon
Guards Electro Wizard P.E.K.K.A The Log
Arrows Cannon Wizard P.E.K.K.A The Log Electro Wizard
Arrows Cannon Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Guards The Log
Arrows The Log Electro Wizard Ram Rider
Arrows The Log
Arrows Guards The Log
Wizard Arrows The Log
Arrows Wizard Ram Rider
Arrows Wizard The Log
Arrows The Log Wizard Ram Rider
Arrows The Log Wizard Ram Rider
Guards Electro Wizard
Arrows Wizard The Log Electro Wizard Ram Rider
Arrows Wizard
The Log
Arrows
Arrows The Log
Arrows Wizard The Log
Arrows Wizard The Log
Arrows
Arrows Wizard The Log Electro Wizard
Arrows Wizard The Log
The Log
Arrows Wizard
The Log
Arrows The Log
Arrows The Log Wizard
Arrows The Log Wizard Electro Wizard Ram Rider
Arrows Wizard The Log Ram Rider
Arrows The Log
Arrows Wizard Electro Wizard
Electro Wizard Wizard Guards
Arrows Wizard The Log
Arrows Electro Wizard
P.E.K.K.A
Arrows Wizard The Log
Electro Wizard Guards
Arrows Wizard Electro Wizard Ram Rider
Arrows The Log
Wizard Electro Wizard
Arrows The Log Wizard
Arrows
P.E.K.K.A
Guards The Log Electro Wizard
Electro Wizard
The Log Electro Wizard
P.E.K.K.A
Wizard

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