My Best Clash Royale Deck

Deck Check Rating

Útok
Skvelé!
Obrana
Božský
Synergie
Dobré
Versatility
Dobré
F2P skóre
RIP

2 warnings Prečo?

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

Varovanie Nemáš ako reagovať na súperovu pumpu!

Keď súper zahrá Elixir collector, tak treba na to zareagovať. Ak ho necháš pumpovať, tak ťa potom prevalcuje.

Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!
Varovanie Žiadny medium alebo high-damage spell.

Je dobré mať aspoň jeden medium alebo high-damage spell v decku. Môžeš ho použiť na zničenie veže alebo na jednotky nahromadené pokope. Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Bats Firecracker Electro Wizard Magic Archer Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Chýbajúce

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Bats Firecracker Dark Prince Electro Wizard Magic Archer Ram Rider Mega Knight

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Ram Rider

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

Arrows

Punishments

Karty ktoré môžu byť zahrané ako okamžitá odpoveď na drahý pohyb súpera vzadu.

Dark Prince Ram Rider Mega Knight

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Chýbajúce

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

Dark Prince Magic Archer Ram Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Dark Prince Electro Wizard Magic Archer Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Dark Prince Ram Rider
Giant Snowball
Bats Ram Rider
Zap
Bats Firecracker Dark Prince Ram Rider
Barbarian Barrel
Firecracker Dark Prince Electro Wizard Magic Archer
The Log
Firecracker Dark Prince Ram Rider
Earthquake
Firecracker
Arrows
Bats Firecracker
Royal Delivery
Bats Firecracker Dark Prince Electro Wizard Magic Archer Ram Rider
Fireball
Firecracker Electro Wizard Magic Archer Ram Rider
Poison
Bats Firecracker Electro Wizard Magic Archer
Lightning
Dark Prince Electro Wizard Magic Archer Ram Rider
Rocket
Magic Archer Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Dark Prince Magic Archer Mega Knight

Ladder info

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

Bats Arrows Dark Prince Mega Knight

Slabé na nižšom leveli

Karty, ktoré sú mimoriadne slabé, ak ich máte na nižšej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú o jednu alebo dve úrovne nižšie oproti inej karte.

Electro Wizard

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

RIP

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Firecracker Dark Prince Electro Wizard Magic Archer Ram Rider Mega Knight

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Arrows Firecracker Dark Prince

Attack Synergies 2 17

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Bats
Mega Knight Firecracker Dark Prince Ram Rider
Arrows
Dark Prince Ram Rider Mega Knight
Firecracker
Bats Dark Prince Ram Rider Mega Knight
Dark Prince
Bats Arrows Firecracker Electro Wizard Magic Archer Ram Rider
Electro Wizard
Dark Prince Magic Archer Ram Rider Mega Knight
Magic Archer
Ram Rider Dark Prince Electro Wizard Mega Knight
Ram Rider
Magic Archer Bats Arrows Firecracker Dark Prince Electro Wizard Mega Knight
Mega Knight
Bats Arrows Firecracker Electro Wizard Magic Archer Ram Rider

Defense Synergies 1 15

Bats
Firecracker Dark Prince Electro Wizard Mega Knight
Arrows
Mega Knight Dark Prince
Firecracker
Bats Dark Prince Electro Wizard Mega Knight
Dark Prince
Bats Arrows Firecracker Electro Wizard Magic Archer
Electro Wizard
Bats Firecracker Dark Prince Magic Archer Ram Rider Mega Knight
Magic Archer
Dark Prince Electro Wizard Ram Rider Mega Knight
Ram Rider
Electro Wizard Magic Archer
Mega Knight
Arrows Bats Firecracker Electro Wizard Magic Archer

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Electro Wizard Magic Archer Ram Rider
Bats Firecracker Dark Prince Electro Wizard Ram Rider Mega Knight
Ram Rider Mega Knight Bats Dark Prince Electro Wizard
Bats Firecracker Dark Prince Electro Wizard Ram Rider Mega Knight
Arrows Firecracker Dark Prince Mega Knight
Arrows Bats Firecracker Dark Prince Electro Wizard Magic Archer Mega Knight
Bats Electro Wizard Ram Rider Arrows Firecracker Magic Archer
Arrows Electro Wizard Magic Archer Ram Rider Mega Knight
Firecracker Dark Prince Electro Wizard Mega Knight
Bats Electro Wizard Arrows Firecracker Dark Prince Magic Archer Ram Rider Mega Knight
Arrows Bats Firecracker Electro Wizard Magic Archer Ram Rider
Mega Knight Bats Dark Prince Electro Wizard Ram Rider
Mega Knight Bats Arrows Firecracker Dark Prince Electro Wizard Magic Archer
Electro Wizard Ram Rider Mega Knight
Electro Wizard Ram Rider Mega Knight
Mega Knight Bats Arrows Firecracker Dark Prince Electro Wizard
Arrows Mega Knight Bats Firecracker Dark Prince Electro Wizard Magic Archer Ram Rider
Arrows Bats Firecracker Dark Prince Electro Wizard Magic Archer Ram Rider Mega Knight
Electro Wizard Ram Rider
Dark Prince Mega Knight Bats Arrows Firecracker Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Dark Prince Electro Wizard
Electro Wizard Arrows Firecracker Magic Archer Mega Knight
Mega Knight Bats Dark Prince Electro Wizard Ram Rider
Dark Prince Mega Knight Bats Electro Wizard Ram Rider
Dark Prince Ram Rider Mega Knight
Arrows Firecracker Bats Electro Wizard Magic Archer Ram Rider
Dark Prince Bats Electro Wizard Ram Rider
Mega Knight Dark Prince
Electro Wizard Mega Knight Bats Firecracker Dark Prince Magic Archer
Mega Knight Bats Dark Prince
Mega Knight Arrows Dark Prince Electro Wizard
Dark Prince Mega Knight Ram Rider
Firecracker Magic Archer Mega Knight
Electro Wizard Bats Firecracker Dark Prince Magic Archer
Bats Arrows Mega Knight Firecracker Dark Prince Electro Wizard Magic Archer
Arrows Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Arrows Firecracker
Arrows Firecracker Electro Wizard Magic Archer Ram Rider
Arrows Magic Archer
Arrows Firecracker Dark Prince
Arrows Firecracker Dark Prince Magic Archer Mega Knight
Arrows Firecracker Bats Magic Archer Ram Rider
Arrows Firecracker Magic Archer
Arrows Firecracker Magic Archer Ram Rider
Arrows Firecracker Ram Rider
Bats Electro Wizard
Firecracker Arrows Dark Prince Electro Wizard Magic Archer Ram Rider
Arrows Firecracker Magic Archer
Firecracker Magic Archer
Arrows Firecracker Magic Archer
Arrows Firecracker Magic Archer
Arrows Firecracker Magic Archer
Magic Archer Arrows Firecracker Mega Knight
Arrows
Bats
Arrows Firecracker Dark Prince Electro Wizard Magic Archer Mega Knight
Arrows Firecracker Magic Archer Mega Knight
Magic Archer Mega Knight
Arrows
Arrows
Arrows Firecracker Dark Prince Magic Archer Mega Knight
Arrows Firecracker Electro Wizard Magic Archer Ram Rider
Arrows Magic Archer Ram Rider Mega Knight
Arrows Firecracker Magic Archer
Bats Arrows Firecracker Electro Wizard Magic Archer
Electro Wizard Bats Firecracker
Arrows Magic Archer Mega Knight
Arrows Firecracker Electro Wizard Magic Archer
Mega Knight
Arrows Firecracker Magic Archer
Electro Wizard Bats Dark Prince Magic Archer
Arrows Firecracker Electro Wizard Magic Archer Ram Rider
Arrows
Firecracker Dark Prince Electro Wizard Magic Archer Mega Knight
Arrows Firecracker Magic Archer
Arrows
Firecracker Dark Prince Mega Knight
Bats Firecracker Electro Wizard Magic Archer
Firecracker Bats Electro Wizard Magic Archer
Firecracker Dark Prince Electro Wizard Magic Archer Mega Knight
Firecracker Mega Knight

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