My Best Clash Royale Deck

Deck Check Rating

Útok
Dobré
Obrana
Božský
Synergie
Podpriemer
Versatility
Skvelé!
F2P skóre
Dobré

1 problems 2 warnings Prečo?

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

PROBLÉM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. Mohol by si mať problémy s následujúcimi kartami:

Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!
Varovanie Nemáš ako reagovať na súperovu pumpu!

Keď súper zahrá Elixir collector, tak treba na to zareagovať. Ak ho necháš pumpovať, tak ťa potom prevalcuje.

Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!
Varovanie Žiadny medium alebo high-damage spell.

Je dobré mať aspoň jeden medium alebo high-damage spell v decku. Môžeš ho použiť na zničenie veže alebo na jednotky nahromadené pokope. Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Mega Minion

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Knight Mega Minion Prince Golden Knight

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Mortar

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

Arrows

Punishments

Karty ktoré môžu byť zahrané ako okamžitá odpoveď na drahý pohyb súpera vzadu.

Mortar Prince Golden Knight

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Chýbajúce

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

Electro Spirit Knight Mortar Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Prince
Giant Snowball
Mega Minion Guards
Zap
Mortar Guards Prince
Barbarian Barrel
Electro Spirit Knight Mortar Guards
The Log
Electro Spirit Guards Prince
Earthquake
Mortar Guards
Arrows
Electro Spirit Guards
Royal Delivery
Electro Spirit Knight Mega Minion Guards Prince
Fireball
Mortar Mega Minion
Poison
Mortar Mega Minion Guards
Lightning
Knight Mortar Mega Minion Prince
Rocket
Mortar Prince

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Arrows Mortar

Ladder info

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

Electro Spirit Arrows Knight Mega Minion Guards Prince

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

Dobré

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Arrows Knight Mega Minion Guards Mortar Golden Knight Prince

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

10 Electro Spirit Arrows Knight Mega Minion

Attack Synergies 3 7

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Electro Spirit
Mega Minion
Arrows
Knight Mortar Mega Minion Prince
Knight
Mortar Mega Minion Arrows Prince
Mortar
Knight Arrows Mega Minion Golden Knight
Mega Minion
Electro Spirit Knight Arrows Mortar
Guards
Prince
Arrows Knight
Golden Knight
Mortar

Defense Synergies 2 12

Electro Spirit
Mega Minion Golden Knight
Arrows
Knight Mortar Mega Minion Prince Golden Knight
Knight
Mega Minion Arrows Mortar
Mortar
Arrows Knight Mega Minion Guards
Mega Minion
Electro Spirit Knight Arrows Mortar Guards Golden Knight
Guards
Mortar Mega Minion Prince
Prince
Arrows Guards
Golden Knight
Electro Spirit Arrows Mega Minion

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Mortar Mega Minion Golden Knight
Knight Mortar Mega Minion Prince
Mortar Prince Knight Mega Minion
Prince Knight Mortar Mega Minion Guards
Arrows Prince
Arrows Electro Spirit Mega Minion Guards
Mega Minion Electro Spirit Arrows Mortar
Electro Spirit Arrows Golden Knight
Mortar Prince
Knight Guards Prince
Guards Electro Spirit Arrows Knight Mega Minion
Arrows Mega Minion
Mortar Prince Knight Guards
Electro Spirit Arrows Mortar Mega Minion Guards Prince Golden Knight
Knight Mortar Prince
Mortar Prince
Arrows Knight Mortar Prince
Arrows Mortar Electro Spirit Knight Mega Minion Guards Prince Golden Knight
Arrows Mortar Electro Spirit Knight Mega Minion Guards
Mortar Prince
Electro Spirit Arrows Knight Guards Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Guards Prince
Arrows Knight Mortar Mega Minion Prince
Guards Knight Prince Golden Knight
Guards Prince Knight
Knight Guards Prince
Arrows Electro Spirit
Guards Prince Knight Mega Minion
Knight Prince
Electro Spirit Knight Mortar Mega Minion Prince
Mega Minion Guards
Knight Mega Minion Guards Prince Golden Knight
Arrows Guards Prince
Prince Knight Guards Golden Knight
Guards Electro Spirit Knight Mortar Mega Minion Prince Golden Knight
Arrows Electro Spirit Mega Minion Golden Knight
Arrows Mortar

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Mortar Guards Golden Knight
Arrows Mortar Golden Knight
Arrows
Arrows Knight Guards Prince
Arrows Mortar
Arrows Electro Spirit Mega Minion
Arrows Mortar
Arrows
Arrows Mortar Golden Knight
Guards Prince
Arrows Knight Mortar Prince Golden Knight
Arrows
Knight Mortar Golden Knight
Arrows Mortar
Arrows Mortar Prince
Arrows Mortar Golden Knight
Arrows Mortar
Arrows Mortar
Arrows Mortar Mega Minion Prince
Arrows Mortar Golden Knight
Prince
Arrows
Prince
Arrows Mortar
Arrows Electro Spirit Mortar
Mega Minion
Arrows Mortar Golden Knight
Arrows Mortar Prince Golden Knight
Arrows Mortar Golden Knight
Arrows
Electro Spirit Mega Minion Guards
Mega Minion
Arrows Mortar
Electro Spirit Arrows
Prince
Arrows
Electro Spirit Guards Prince
Arrows Mega Minion
Arrows
Knight Mega Minion Prince
Arrows Mortar
Arrows
Mega Minion Prince
Electro Spirit Guards Golden Knight
Mortar Prince Golden Knight

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