My Best Clash Royale Deck

Deck Check Rating

Útok
Dobré
Obrana
Božský
Synergie
Dobré
Versatility
Skvelé!
F2P skóre
Dobré

1 problems Prečo?

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

PROBLÉM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. Mohol by si mať problémy s následujúcimi kartami:

Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!

Podobné decky

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Bats

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Skeletons Ice Spirit Bats Prince

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Hog Rider

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

Earthquake The Log

Punishments

Karty ktoré môžu byť zahrané ako okamžitá odpoveď na drahý pohyb súpera vzadu.

Hog Rider Prince

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Earthquake

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

Ice Spirit Hog Rider Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bats Hog Rider Prince
Giant Snowball
Skeletons Bats Hog Rider
Zap
Skeletons Bats Prince
Barbarian Barrel
Skeletons Ice Spirit Bomb Tower
The Log
Skeletons Ice Spirit Hog Rider Prince
Earthquake
Skeletons Bomb Tower Hog Rider
Arrows
Skeletons Ice Spirit Bats
Royal Delivery
Skeletons Ice Spirit Bats Hog Rider Prince
Fireball
Bomb Tower Hog Rider
Poison
Bats Bomb Tower
Lightning
Bomb Tower Prince
Rocket
Bomb Tower Hog Rider Prince

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Earthquake Bomb Tower The Log

Ladder info

Niektoré karty môžu byť nezávislé na úrovni a slabé/silné, keď sú pod/nadmerné. Príklad: Ice golem na nižšej úrovni nezabije Skarmy, takže je "slabý". Avšak v iných aspektoch, ako je tankovanie, funguje dokonale na nižších úrovniach.

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

Ice Spirit Bats Prince

Slabé na nižšom leveli

Karty, ktoré sú mimoriadne slabé, ak ich máte na nižšej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú o jednu alebo dve úrovne nižšie oproti inej karte.

Ice Spirit

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

Dobré

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Ice Spirit Bats The Log Earthquake Bomb Tower Hog Rider Prince

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

6 Skeletons Ice Spirit Bats The Log

Attack Synergies 4 7

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Skeletons
Ice Spirit
Hog Rider Bats Prince
Bats
Hog Rider Ice Spirit Prince
Earthquake
Hog Rider Prince The Log
Bomb Tower
Hog Rider
Ice Spirit Bats Earthquake The Log Prince
Prince
Ice Spirit Bats Earthquake Hog Rider The Log
The Log
Hog Rider Earthquake Prince

Defense Synergies 2 17

Skeletons
Ice Spirit Bats Earthquake Bomb Tower Prince The Log
Ice Spirit
Skeletons Bats Earthquake Bomb Tower Prince The Log
Bats
Skeletons Ice Spirit Earthquake Bomb Tower Prince The Log
Earthquake
Skeletons Ice Spirit Bats Bomb Tower The Log
Bomb Tower
The Log Skeletons Ice Spirit Bats Earthquake
Hog Rider
Prince
The Log Skeletons Ice Spirit Bats
The Log
Bomb Tower Prince Skeletons Ice Spirit Bats Earthquake

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake The Log
Bomb Tower Skeletons Ice Spirit Bats Prince The Log
Bomb Tower Prince Skeletons Bats
Bomb Tower Prince Skeletons Bats
Earthquake Bomb Tower Prince The Log
The Log Skeletons Bats Earthquake Bomb Tower
Bats Ice Spirit Bomb Tower
Earthquake Bomb Tower The Log
Skeletons Bomb Tower Prince
Skeletons Ice Spirit Prince
Bats Skeletons Earthquake Bomb Tower The Log
Bats
Bomb Tower Prince Skeletons Ice Spirit Bats Earthquake The Log
Bomb Tower Ice Spirit Bats Earthquake Prince The Log
Bomb Tower Prince
Bomb Tower Ice Spirit Prince The Log
Bomb Tower Skeletons Bats Prince
Ice Spirit Bomb Tower Bats Prince The Log
Earthquake Bomb Tower The Log Ice Spirit Bats
Bomb Tower Prince
Bats Earthquake Bomb Tower Prince The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Prince
Bomb Tower Prince The Log
Skeletons Ice Spirit Bats Bomb Tower Prince The Log
Prince Bats The Log
Skeletons Prince
Skeletons Ice Spirit Bats Bomb Tower
Prince Skeletons Bats Bomb Tower
Bomb Tower Prince
Skeletons Ice Spirit Bats Bomb Tower Prince The Log
Skeletons
Bats Bomb Tower Prince
Prince The Log
Prince Skeletons Bomb Tower
Bomb Tower
Skeletons Ice Spirit Bats Bomb Tower Prince The Log
Bats Earthquake Bomb Tower The Log
Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake The Log
The Log
Earthquake The Log
Earthquake Prince The Log
Earthquake The Log
Ice Spirit Bats
Earthquake The Log
Earthquake The Log Ice Spirit
The Log
Bats Prince
Earthquake Prince The Log
Earthquake The Log
Earthquake
Earthquake Prince The Log
Earthquake The Log
Earthquake The Log
Earthquake
Bats
Earthquake Prince The Log
Earthquake The Log
Earthquake Prince The Log
Prince The Log
Earthquake The Log
Earthquake The Log Ice Spirit
The Log Earthquake
Prince The Log
The Log
Bats
Ice Spirit Bats
Earthquake The Log
Ice Spirit
Prince
Earthquake The Log
Earthquake Ice Spirit Bats Prince
The Log
Prince
The Log Earthquake
Prince
Ice Spirit Bats The Log
Bats
Prince The Log

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