My Best Clash Royale Deck

Deck Check Rating

Útok
Dobré
Obrana
Božský
Synergie
Podpriemer
Versatility
Dobré
F2P skóre
Podpriemer

1 problems Prečo?

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

PROBLÉM Žiadna anti-air high-damage jednotka!

Nemáš žiadnu jednotku, čo útočí silne na vzduch. Mohol by si mať problémy s následujúcimi kartami:

Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Firecracker Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Firecracker Battle Ram Electro Wizard Sparky

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Battle Ram

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

Earthquake The Log

Punishments

Karty ktoré môžu byť zahrané ako okamžitá odpoveď na drahý pohyb súpera vzadu.

Battle Ram

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Earthquake

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

Battle Ram

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Guards Sparky
Giant Snowball
Cannon Battle Ram Guards
Zap
Cannon Firecracker Battle Ram Guards Sparky
Barbarian Barrel
Cannon Firecracker Battle Ram Guards Electro Wizard Sparky
The Log
Cannon Firecracker Battle Ram Guards Sparky
Earthquake
Cannon Firecracker Guards
Arrows
Firecracker Guards
Royal Delivery
Firecracker Battle Ram Guards Electro Wizard Sparky
Fireball
Cannon Firecracker Battle Ram Electro Wizard Sparky
Poison
Cannon Firecracker Guards Electro Wizard Sparky
Lightning
Cannon Battle Ram Electro Wizard Sparky
Rocket
Sparky

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Earthquake The Log Sparky

Ladder info

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

Battle Ram Guards Sparky

Slabé na nižšom leveli

Karty, ktoré sú mimoriadne slabé, ak ich máte na nižšej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú o jednu alebo dve úrovne nižšie oproti inej karte.

Electro Wizard

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

Podpriemer

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Cannon Firecracker Earthquake Guards Battle Ram Electro Wizard Sparky

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Cannon Firecracker Earthquake

Attack Synergies 1 10

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Cannon
Firecracker
Earthquake Battle Ram Sparky
Earthquake
Firecracker Battle Ram The Log Sparky
Battle Ram
The Log Firecracker Earthquake Electro Wizard
Guards
The Log
The Log
Battle Ram Earthquake Guards Sparky
Electro Wizard
Battle Ram Sparky
Sparky
Firecracker Earthquake The Log Electro Wizard

Defense Synergies 2 15

Cannon
The Log Firecracker Earthquake Guards Electro Wizard Sparky
Firecracker
The Log Cannon Earthquake Guards Electro Wizard
Earthquake
Cannon Firecracker The Log Sparky
Battle Ram
Guards
Cannon Firecracker The Log Electro Wizard Sparky
The Log
Cannon Firecracker Earthquake Guards Electro Wizard Sparky
Electro Wizard
Cannon Firecracker Guards The Log
Sparky
Cannon Earthquake Guards The Log

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Cannon Firecracker The Log Electro Wizard Sparky
Sparky Cannon Firecracker The Log Electro Wizard
Cannon Sparky Electro Wizard
Cannon Sparky Firecracker Guards Electro Wizard
Firecracker Earthquake The Log Sparky
The Log Cannon Firecracker Earthquake Guards Electro Wizard
Electro Wizard Cannon Firecracker
Earthquake Cannon The Log Electro Wizard Sparky
Cannon Sparky
Guards Cannon Firecracker Electro Wizard Sparky
Guards Electro Wizard Cannon Firecracker Earthquake The Log
Firecracker Electro Wizard
Cannon Sparky Earthquake Guards The Log Electro Wizard
Sparky Cannon Firecracker Earthquake Guards The Log Electro Wizard
Sparky Cannon Electro Wizard
Cannon The Log Electro Wizard Sparky
Sparky Cannon Firecracker Electro Wizard
Cannon Firecracker Guards The Log Electro Wizard
Earthquake The Log Cannon Firecracker Guards Electro Wizard
Sparky Cannon Electro Wizard
Cannon Firecracker Earthquake Guards The Log Electro Wizard Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Electro Wizard Sparky
Electro Wizard Firecracker The Log
Guards The Log Electro Wizard Sparky
Guards The Log Electro Wizard Sparky
Cannon Guards Sparky
Firecracker Electro Wizard
Guards Sparky Electro Wizard
Sparky
Electro Wizard Firecracker The Log Sparky
Cannon Guards Sparky
Guards Sparky
Guards The Log Electro Wizard
Cannon Guards Sparky
Cannon Firecracker Sparky
Guards Electro Wizard Sparky Firecracker The Log
Cannon Firecracker Earthquake The Log Electro Wizard Sparky
Cannon Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Firecracker Guards The Log Sparky
Firecracker The Log Electro Wizard
Earthquake The Log Sparky
Earthquake Firecracker Guards The Log Sparky
Firecracker Earthquake The Log Sparky
Firecracker
Firecracker Earthquake The Log Sparky
Earthquake The Log Firecracker
The Log Firecracker
Guards Electro Wizard Sparky
Firecracker Earthquake The Log Electro Wizard Sparky
Firecracker
Earthquake Firecracker The Log Sparky
Earthquake Firecracker
Earthquake Firecracker The Log Sparky
Earthquake Firecracker The Log Sparky
Earthquake Firecracker The Log Sparky
Earthquake Sparky
Sparky
Firecracker Earthquake The Log Electro Wizard Sparky
Firecracker Earthquake The Log
Earthquake The Log Sparky
The Log Sparky
Earthquake The Log
Firecracker Earthquake The Log Sparky
Firecracker The Log Earthquake Electro Wizard Sparky
The Log Sparky
Firecracker The Log Sparky
Firecracker Electro Wizard Sparky
Electro Wizard Firecracker Guards
Sparky
Earthquake The Log Sparky
Firecracker Electro Wizard Sparky
Sparky
Firecracker Earthquake The Log Sparky
Earthquake Electro Wizard Guards
Firecracker Electro Wizard
The Log
Firecracker Electro Wizard Sparky
The Log Firecracker Earthquake
Sparky
Firecracker Sparky
Firecracker Guards The Log Electro Wizard Sparky
Firecracker Electro Wizard
Firecracker The Log Electro Wizard Sparky
Sparky
Firecracker Sparky

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