My Best Clash Royale Deck

Deck Check Rating

Útok
Podpriemer
Obrana
Božský
Synergie
Božský
Versatility
Podpriemer
F2P skóre
Dobré

2 problems Prečo?

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

PROBLÉM Žiadna anti-air high-damage jednotka!

Nemáš žiadnu jednotku, čo útočí silne na vzduch. Mohol by si mať problémy s následujúcimi kartami:

Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!
PROBLÉM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. Mohol by si mať problémy s následujúcimi kartami:

Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!

Podobné decky

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Ice Spirit Knight Firecracker

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Hog Rider

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

Earthquake The Log

Punishments

Karty ktoré môžu byť zahrané ako okamžitá odpoveď na drahý pohyb súpera vzadu.

Hog Rider

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Earthquake

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

Ice Spirit Knight Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Guards
Giant Snowball
Hog Rider Guards
Zap
Firecracker Guards
Barbarian Barrel
Ice Spirit Knight Firecracker Bomb Tower Guards
The Log
Ice Spirit Firecracker Hog Rider Guards
Earthquake
Firecracker Bomb Tower Hog Rider Guards
Arrows
Ice Spirit Firecracker Guards
Royal Delivery
Ice Spirit Knight Firecracker Hog Rider Guards
Fireball
Firecracker Bomb Tower Hog Rider
Poison
Firecracker Bomb Tower Guards
Lightning
Knight Bomb Tower
Rocket
Bomb Tower Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Firecracker Earthquake Bomb Tower The Log

Ladder info

Niektoré karty môžu byť nezávislé na úrovni a slabé/silné, keď sú pod/nadmerné. Príklad: Ice golem na nižšej úrovni nezabije Skarmy, takže je "slabý". Avšak v iných aspektoch, ako je tankovanie, funguje dokonale na nižších úrovniach.

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

Ice Spirit Knight Guards

Slabé na nižšom leveli

Karty, ktoré sú mimoriadne slabé, ak ich máte na nižšej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú o jednu alebo dve úrovne nižšie oproti inej karte.

Ice Spirit

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

Dobré

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit The Log Knight Firecracker Earthquake Guards Bomb Tower Hog Rider

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit The Log Knight Firecracker

Attack Synergies 7 8

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Ice Spirit
Knight Hog Rider Firecracker Guards
Knight
Ice Spirit Firecracker Hog Rider Earthquake The Log
Firecracker
Knight Hog Rider Ice Spirit Earthquake
Earthquake
Hog Rider Knight Firecracker The Log
Bomb Tower
Hog Rider
Ice Spirit Knight Firecracker Earthquake The Log Guards
Guards
Ice Spirit Hog Rider The Log
The Log
Hog Rider Knight Earthquake Guards

Defense Synergies 4 14

Ice Spirit
Knight Firecracker Earthquake Bomb Tower Guards The Log
Knight
Firecracker Bomb Tower Ice Spirit Earthquake The Log
Firecracker
Knight The Log Ice Spirit Earthquake Bomb Tower Guards
Earthquake
Ice Spirit Knight Firecracker Bomb Tower The Log
Bomb Tower
Knight The Log Ice Spirit Firecracker Earthquake
Hog Rider
Guards
Ice Spirit Firecracker The Log
The Log
Firecracker Bomb Tower Ice Spirit Knight Earthquake Guards

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Knight Firecracker The Log
Bomb Tower Ice Spirit Knight Firecracker The Log
Bomb Tower Knight
Bomb Tower Knight Firecracker Guards
Firecracker Earthquake Bomb Tower The Log
The Log Firecracker Earthquake Bomb Tower Guards
Ice Spirit Firecracker Bomb Tower
Earthquake Bomb Tower The Log
Bomb Tower
Knight Guards Ice Spirit Firecracker
Guards Knight Firecracker Earthquake Bomb Tower The Log
Firecracker
Bomb Tower Ice Spirit Knight Earthquake Guards The Log
Bomb Tower Ice Spirit Firecracker Earthquake Guards The Log
Knight Bomb Tower
Bomb Tower Ice Spirit The Log
Bomb Tower Knight Firecracker
Ice Spirit Bomb Tower Knight Firecracker Guards The Log
Earthquake Bomb Tower The Log Ice Spirit Knight Firecracker Guards
Bomb Tower
Knight Firecracker Earthquake Bomb Tower Guards The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Guards
Knight Firecracker Bomb Tower The Log
Guards Ice Spirit Knight Bomb Tower The Log
Guards Knight The Log
Knight Guards
Firecracker Ice Spirit Bomb Tower
Guards Knight Bomb Tower
Knight Bomb Tower
Ice Spirit Knight Firecracker Bomb Tower The Log
Guards
Knight Bomb Tower Guards
Guards The Log
Knight Bomb Tower Guards
Firecracker Bomb Tower
Guards Ice Spirit Knight Firecracker Bomb Tower The Log
Firecracker Earthquake Bomb Tower The Log
Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Knight Firecracker Guards The Log
Firecracker The Log
Earthquake The Log
Earthquake Knight Firecracker Guards The Log
Firecracker Earthquake The Log
Firecracker Ice Spirit
Firecracker Earthquake The Log
Earthquake The Log Ice Spirit Firecracker
The Log Firecracker
Guards
Firecracker Knight Earthquake The Log
Firecracker
Earthquake Knight Firecracker The Log
Earthquake Firecracker
Earthquake Firecracker The Log
Earthquake Firecracker The Log
Earthquake Firecracker The Log
Earthquake
Firecracker Earthquake The Log
Firecracker Earthquake The Log
Earthquake The Log
The Log
Earthquake The Log
Firecracker Earthquake The Log Ice Spirit
Firecracker The Log Earthquake
The Log
Firecracker The Log
Firecracker
Ice Spirit Firecracker Guards
Earthquake The Log
Ice Spirit Firecracker
Firecracker Earthquake The Log
Earthquake Ice Spirit Guards
Firecracker
The Log
Knight Firecracker
The Log Firecracker Earthquake
Firecracker
Ice Spirit Firecracker Guards The Log
Firecracker
Firecracker The Log
Firecracker

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