My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Mediocre
F2P score
RIP

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Flying Machine Bowler Fisherman Mother Witch Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Flying Machine

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Fisherman
Giant Snowball
Royal Recruits Flying Machine Fisherman
Zap
Flying Machine Fisherman
Barbarian Barrel
Royal Recruits
The Log
Royal Recruits Fisherman
Earthquake
Arrows
Royal Recruits Flying Machine
Royal Delivery
Royal Recruits Flying Machine Bowler Fisherman Mother Witch
Fireball
Flying Machine Bowler Fisherman Mother Witch
Poison
Royal Recruits Flying Machine Fisherman Mother Witch
Lightning
Bowler Fisherman Mother Witch
Rocket
Bowler

Against air swarms

Spells and units that can counter air swarms.

Poison

Against ground swarms

Spells and units that can counter ground swarms.

Poison Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Poison Bowler Mother Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Fisherman Flying Machine Golden Knight Mother Witch Poison Bowler Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Mirror Fisherman Flying Machine Golden Knight

Attack Synergies 0 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bowler
Fisherman Flying Machine Mother Witch Poison
Fisherman
Bowler
Flying Machine
Bowler Golden Knight Mirror Royal Recruits
Golden Knight
Flying Machine
Mirror
Flying Machine Poison
Mother Witch
Bowler Poison
Poison
Bowler Mirror Mother Witch
Royal Recruits
Flying Machine

Defense Synergies 0 10

Bowler
Flying Machine Mirror Mother Witch
Fisherman
Flying Machine Mother Witch
Flying Machine
Bowler Fisherman Golden Knight Mirror
Golden Knight
Flying Machine Mother Witch
Mirror
Bowler Flying Machine Poison
Mother Witch
Bowler Fisherman Golden Knight Poison
Poison
Mirror Mother Witch
Royal Recruits

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Flying Machine Golden Knight Royal Recruits
Fisherman Flying Machine Royal Recruits
Bowler Fisherman Royal Recruits
Royal Recruits Bowler Fisherman
Bowler Poison Royal Recruits
Bowler Flying Machine Mother Witch
Flying Machine Poison
Bowler Flying Machine Golden Knight Poison Royal Recruits
Fisherman Royal Recruits
Bowler Fisherman Royal Recruits
Mother Witch Poison Bowler Fisherman Flying Machine Royal Recruits
Flying Machine Poison
Bowler Royal Recruits Flying Machine
Bowler Golden Knight Poison Royal Recruits
Royal Recruits
Bowler Fisherman Royal Recruits
Bowler Fisherman Poison Royal Recruits
Bowler Fisherman Flying Machine Golden Knight Royal Recruits
Poison Bowler Fisherman Flying Machine Mother Witch Royal Recruits
Fisherman Royal Recruits
Bowler Royal Recruits Fisherman Flying Machine Mother Witch Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Bowler Fisherman
Poison Bowler Fisherman Flying Machine
Royal Recruits Bowler Fisherman Golden Knight
Bowler Royal Recruits Fisherman
Royal Recruits Bowler Fisherman
Mother Witch Poison Flying Machine
Royal Recruits Bowler Flying Machine
Fisherman Royal Recruits
Royal Recruits Flying Machine Poison
Royal Recruits
Bowler Flying Machine Golden Knight Royal Recruits
Royal Recruits Bowler Poison
Bowler Royal Recruits Golden Knight
Royal Recruits Bowler Flying Machine
Royal Recruits Bowler Fisherman Flying Machine Golden Knight Poison
Bowler Poison Flying Machine Golden Knight Mother Witch Royal Recruits

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Flying Machine Golden Knight Royal Recruits
Poison Bowler Fisherman Flying Machine Golden Knight
Flying Machine Poison
Flying Machine Poison Royal Recruits
Poison Bowler
Mother Witch Poison Flying Machine
Bowler Flying Machine Poison
Poison Bowler Flying Machine
Poison Fisherman Flying Machine Golden Knight
Bowler Fisherman Poison
Poison Bowler Fisherman Flying Machine Golden Knight Royal Recruits
Poison Flying Machine
Flying Machine Poison Bowler Fisherman Golden Knight
Fisherman Flying Machine Poison
Fisherman Flying Machine Poison
Bowler Flying Machine Golden Knight Poison
Bowler Flying Machine Poison Royal Recruits
Poison
Fisherman
Bowler Fisherman Flying Machine Poison
Bowler Flying Machine Golden Knight Mother Witch Poison
Bowler Poison
Poison
Bowler Fisherman
Flying Machine Poison Royal Recruits
Mother Witch Poison Bowler
Fisherman
Poison Bowler Fisherman Flying Machine Golden Knight
Bowler Fisherman Flying Machine Golden Knight Poison
Poison Fisherman Golden Knight
Poison Flying Machine Mother Witch
Flying Machine Poison
Bowler
Poison
Poison
Bowler Poison
Flying Machine Royal Recruits
Poison Flying Machine
Poison Bowler Flying Machine
Bowler Flying Machine Poison
Poison
Flying Machine Royal Recruits
Bowler Flying Machine Golden Knight Poison Royal Recruits
Flying Machine Poison
Poison Bowler Flying Machine Golden Knight Royal Recruits

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