My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Zappies Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Zappies Hunter Fisherman

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Heal Spirit Ice Golem Royal Hogs Barbarian Barrel

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs Fisherman
Giant Snowball
Zappies Royal Hogs Fisherman
Zap
Zappies Royal Hogs Fisherman
Barbarian Barrel
Heal Spirit Zappies Royal Hogs Hunter
The Log
Heal Spirit Zappies Royal Hogs Hunter Fisherman
Earthquake
Zappies Royal Hogs
Arrows
Heal Spirit Zappies Royal Hogs
Royal Delivery
Heal Spirit Zappies Royal Hogs Hunter Fisherman
Fireball
Zappies Royal Hogs Hunter Fisherman
Poison
Zappies Royal Hogs Hunter Fisherman
Lightning
Ice Golem Hunter Fisherman
Rocket
Royal Hogs Hunter

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Fireball Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Fireball Barbarian Barrel Hunter

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Heal Spirit Ice Golem

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Heal Spirit Ice Golem Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Heal Spirit Barbarian Barrel Ice Golem Fisherman Fireball Hunter Zappies Royal Hogs

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Heal Spirit Barbarian Barrel Ice Golem Fisherman

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Barbarian Barrel
Hunter Ice Golem Royal Hogs Zappies
Fireball
Royal Hogs
Fisherman
Hunter Royal Hogs
Heal Spirit
Royal Hogs Hunter Zappies
Hunter
Fisherman Barbarian Barrel Heal Spirit Ice Golem
Ice Golem
Barbarian Barrel Hunter Royal Hogs Zappies
Royal Hogs
Heal Spirit Barbarian Barrel Fireball Fisherman Ice Golem Zappies
Zappies
Barbarian Barrel Heal Spirit Ice Golem Royal Hogs

Defense Synergies 2 9

Barbarian Barrel
Fireball Hunter Ice Golem Zappies
Fireball
Barbarian Barrel Ice Golem Zappies
Fisherman
Hunter Ice Golem Zappies
Heal Spirit
Hunter
Fisherman Barbarian Barrel Ice Golem
Ice Golem
Barbarian Barrel Fireball Fisherman Hunter Zappies
Royal Hogs
Zappies
Barbarian Barrel Fireball Fisherman Ice Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Barrel Fireball Ice Golem Zappies
Hunter Fisherman Zappies
Fisherman Hunter Zappies
Hunter Fisherman Zappies
Barbarian Barrel Fireball
Barbarian Barrel Fireball Hunter Zappies
Hunter Fireball Zappies
Barbarian Barrel Fireball Ice Golem
Hunter Zappies Fisherman
Barbarian Barrel Fisherman Hunter Ice Golem Zappies
Barbarian Barrel Fireball Fisherman Hunter Ice Golem Zappies
Hunter Fireball Zappies
Hunter Fireball Zappies
Fireball Barbarian Barrel Hunter Zappies
Hunter Zappies
Fireball Fisherman Hunter Zappies
Fireball Fisherman Hunter Zappies
Fireball Barbarian Barrel Fisherman Hunter Zappies
Barbarian Barrel Hunter Fireball Fisherman Ice Golem Zappies
Fisherman Hunter Zappies
Barbarian Barrel Fireball Fisherman Hunter Zappies

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarian Barrel Fireball Fisherman Ice Golem Zappies
Fireball Barbarian Barrel Fisherman Hunter Ice Golem
Zappies Fisherman Hunter Ice Golem
Hunter Barbarian Barrel Fireball Fisherman Ice Golem Zappies
Fisherman Hunter Zappies
Fireball Hunter Ice Golem Zappies
Fireball Hunter Ice Golem Zappies
Fisherman Hunter Zappies
Barbarian Barrel Fireball Ice Golem Zappies
Zappies
Hunter Zappies
Fireball
Fireball Hunter Ice Golem Zappies
Fireball Zappies
Zappies Barbarian Barrel Fireball Fisherman Hunter Ice Golem
Barbarian Barrel Fireball Hunter Ice Golem Zappies

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Barbarian Barrel Ice Golem
Fireball Barbarian Barrel Fisherman
Barbarian Barrel Fireball
Barbarian Barrel Fireball Ice Golem
Fireball Barbarian Barrel
Fireball Hunter Ice Golem
Fireball Barbarian Barrel Hunter Ice Golem
Fireball Fisherman
Fireball Fisherman
Barbarian Barrel Fireball Fisherman
Fireball
Barbarian Barrel Fireball Fisherman Hunter Ice Golem
Barbarian Barrel Fireball Fisherman
Barbarian Barrel Fireball Fisherman Ice Golem
Barbarian Barrel Fireball Hunter
Barbarian Barrel Fireball
Barbarian Barrel Fireball
Fisherman
Barbarian Barrel Fireball Fisherman Hunter
Barbarian Barrel Fireball
Fireball
Fireball
Fisherman
Barbarian Barrel Fireball
Ice Golem Barbarian Barrel Fireball Hunter
Fisherman
Fireball Barbarian Barrel Fisherman Hunter
Fireball Fisherman
Fireball Barbarian Barrel Fisherman
Fireball Hunter Ice Golem
Fireball Zappies
Fireball
Fireball Hunter
Fireball Zappies
Fireball
Barbarian Barrel Fireball Zappies
Fireball Hunter Zappies
Barbarian Barrel Fireball
Fireball Hunter
Fireball Ice Golem
Fireball
Fireball Zappies
Fireball Zappies
Barbarian Barrel Fireball

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