My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Baby Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Baby Dragon Golem Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Lightning The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Baby Dragon Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Minions
Giant Snowball
Skeletons Minions Baby Dragon
Zap
Skeletons Minions
Barbarian Barrel
Skeletons Electro Wizard
The Log
Skeletons
Earthquake
Skeletons
Arrows
Skeletons Minions
Royal Delivery
Skeletons Minions Baby Dragon Electro Wizard
Fireball
Minions Baby Dragon Electro Wizard
Poison
Minions Electro Wizard
Lightning
Baby Dragon Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Tornado Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Baby Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Baby Dragon Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons The Log Minions Tornado Baby Dragon Electro Wizard Lightning Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons The Log Minions Tornado

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Baby Dragon
Golem Tornado Lightning Minions Electro Wizard
Golem
Baby Dragon Lightning The Log Minions Tornado Electro Wizard
Lightning
Golem Baby Dragon
The Log
Golem Tornado
Minions
Baby Dragon Golem
Skeletons
Tornado
Baby Dragon Golem The Log
Electro Wizard
Baby Dragon Golem

Defense Synergies 0 14

Baby Dragon
The Log Minions Skeletons Tornado
Golem
Lightning
The Log
The Log
Baby Dragon Lightning Minions Skeletons Tornado Electro Wizard
Minions
Baby Dragon The Log Skeletons Electro Wizard
Skeletons
Baby Dragon The Log Minions Tornado Electro Wizard
Tornado
Baby Dragon The Log Skeletons Electro Wizard
Electro Wizard
The Log Minions Skeletons Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Baby Dragon The Log Minions Electro Wizard
The Log Minions Skeletons Electro Wizard
Tornado Lightning Minions Skeletons Electro Wizard
Minions Skeletons Electro Wizard
Lightning The Log Tornado
The Log Tornado Baby Dragon Minions Skeletons Electro Wizard
Lightning Minions Tornado Electro Wizard Baby Dragon
Lightning Baby Dragon The Log Electro Wizard
Minions Skeletons Tornado
Tornado Skeletons Electro Wizard
Minions Electro Wizard Baby Dragon The Log Skeletons Tornado
Minions Baby Dragon Tornado Electro Wizard
Lightning The Log Minions Skeletons Electro Wizard
Baby Dragon The Log Minions Tornado Electro Wizard
Electro Wizard
Tornado Lightning The Log Electro Wizard
Minions Skeletons Tornado Electro Wizard
Baby Dragon The Log Minions Tornado Electro Wizard
Baby Dragon The Log Tornado Minions Electro Wizard
Tornado Electro Wizard
Baby Dragon The Log Minions Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Electro Wizard
Electro Wizard Baby Dragon Lightning The Log
Lightning The Log Minions Skeletons Electro Wizard
Lightning The Log Tornado Electro Wizard
Skeletons
Baby Dragon Minions Skeletons Tornado Electro Wizard
Lightning Minions Skeletons Electro Wizard
Lightning Electro Wizard Baby Dragon The Log Minions Skeletons Tornado
Skeletons
Minions
Lightning The Log Tornado Electro Wizard
Lightning Skeletons
Baby Dragon
Electro Wizard Baby Dragon Lightning The Log Minions Skeletons Tornado
Minions Baby Dragon The Log Electro Wizard
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Baby Dragon The Log
Baby Dragon The Log Tornado Electro Wizard
Lightning Baby Dragon The Log
Lightning The Log
Baby Dragon The Log
Baby Dragon Minions Tornado
Baby Dragon The Log Tornado
The Log Baby Dragon Lightning Tornado
The Log Lightning Tornado
Lightning Minions Tornado Electro Wizard
Lightning The Log Tornado Electro Wizard
Lightning Baby Dragon Tornado
Lightning Baby Dragon The Log
Lightning Baby Dragon Minions
Lightning Baby Dragon The Log
Lightning Baby Dragon The Log
Lightning Baby Dragon The Log
Lightning Tornado
Lightning Minions
Lightning Baby Dragon The Log Electro Wizard
Lightning Baby Dragon The Log Tornado
Lightning Baby Dragon The Log Minions
Lightning Tornado
Lightning The Log Tornado
Lightning Baby Dragon The Log
The Log Tornado Baby Dragon
The Log Baby Dragon Lightning Tornado Electro Wizard
Lightning Baby Dragon The Log Tornado
Lightning Baby Dragon The Log Tornado
Lightning Baby Dragon Tornado Electro Wizard
Lightning Electro Wizard Minions
Lightning
Lightning The Log
Lightning Electro Wizard
Lightning The Log
Lightning Electro Wizard Minions
Lightning Baby Dragon Tornado Electro Wizard
The Log
Lightning Baby Dragon Electro Wizard
The Log Baby Dragon Lightning
Lightning Tornado
Baby Dragon Lightning The Log Minions Tornado Electro Wizard
Lightning Tornado Electro Wizard
Lightning Baby Dragon The Log Tornado Electro Wizard
Lightning

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