My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Ice Golem Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem Dart Goblin

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Skeleton Army Graveyard
Giant Snowball
Minions Cannon Dart Goblin Skeleton Army Graveyard
Zap
Minions Cannon Dart Goblin Skeleton Army Graveyard
Barbarian Barrel
Cannon Dart Goblin Skeleton Army Graveyard
The Log
Cannon Dart Goblin Skeleton Army Graveyard
Earthquake
Cannon Skeleton Army Graveyard
Arrows
Minions Dart Goblin Skeleton Army Graveyard
Royal Delivery
Minions Dart Goblin Skeleton Army Graveyard
Fireball
Minions Cannon Dart Goblin Skeleton Army
Poison
Minions Cannon Dart Goblin Skeleton Army Graveyard
Lightning
Cannon Ice Golem
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Ice Golem Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Zap Ice Golem Freeze

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Skeleton Army Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Ice Golem Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Ice Golem Cannon Minions Skeleton Army Dart Goblin Freeze Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Ice Golem Cannon Minions

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Graveyard Minions Ice Golem Freeze Dart Goblin
Cannon
Minions
Zap Ice Golem Graveyard
Ice Golem
Graveyard Zap Minions Dart Goblin
Skeleton Army
Freeze
Graveyard Zap
Graveyard
Zap Ice Golem Freeze Minions Dart Goblin
Dart Goblin
Zap Ice Golem Graveyard

Defense Synergies 3 12

Zap
Cannon Minions Ice Golem Skeleton Army Dart Goblin
Cannon
Zap Ice Golem Minions Skeleton Army Dart Goblin
Minions
Ice Golem Zap Cannon Freeze Dart Goblin
Ice Golem
Cannon Minions Zap Dart Goblin
Skeleton Army
Zap Cannon Freeze Dart Goblin
Freeze
Minions Skeleton Army
Graveyard
Dart Goblin
Zap Cannon Minions Ice Golem Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Cannon Minions Ice Golem Dart Goblin
Skeleton Army Zap Cannon Minions Dart Goblin
Cannon Skeleton Army Minions Freeze Dart Goblin
Cannon Skeleton Army Minions Dart Goblin
Skeleton Army
Skeleton Army Freeze Zap Cannon Minions Dart Goblin
Minions Dart Goblin Zap Cannon Freeze
Zap Cannon Ice Golem Dart Goblin
Cannon Minions Skeleton Army
Skeleton Army Cannon Ice Golem Dart Goblin
Minions Skeleton Army Dart Goblin Zap Cannon Ice Golem Freeze
Minions Zap Dart Goblin
Cannon Skeleton Army Zap Minions Freeze
Skeleton Army Zap Cannon Minions Freeze Dart Goblin
Skeleton Army Cannon
Skeleton Army Zap Cannon Freeze
Cannon Minions Skeleton Army
Cannon Zap Minions Skeleton Army Dart Goblin
Zap Freeze Cannon Minions Ice Golem Dart Goblin
Cannon Dart Goblin
Skeleton Army Cannon Minions Dart Goblin

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Zap Ice Golem
Zap Ice Golem
Skeleton Army Zap Minions Ice Golem
Skeleton Army Zap Ice Golem
Cannon Skeleton Army
Zap Minions Ice Golem Freeze Dart Goblin
Skeleton Army Minions Ice Golem Dart Goblin
Skeleton Army
Zap Freeze Minions Ice Golem Skeleton Army
Cannon Skeleton Army Dart Goblin
Minions Dart Goblin
Skeleton Army Zap
Skeleton Army Cannon Ice Golem
Cannon Skeleton Army Dart Goblin
Skeleton Army Zap Minions Ice Golem Freeze Dart Goblin
Minions Zap Cannon Ice Golem Freeze Dart Goblin
Zap Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Ice Golem Freeze Dart Goblin
Zap Dart Goblin
Dart Goblin
Ice Golem Freeze Dart Goblin
Zap
Zap Minions Ice Golem Freeze Dart Goblin
Dart Goblin
Zap Ice Golem Freeze Dart Goblin
Zap Dart Goblin
Minions
Zap Dart Goblin
Zap Dart Goblin
Ice Golem Dart Goblin
Minions Freeze Dart Goblin
Zap Ice Golem Dart Goblin
Zap Dart Goblin
Dart Goblin
Freeze
Minions
Zap Dart Goblin
Zap Dart Goblin
Minions
Zap
Zap Ice Golem Freeze
Zap Dart Goblin
Zap
Zap Dart Goblin
Zap Ice Golem Dart Goblin
Zap Minions Freeze Dart Goblin
Zap Dart Goblin
Zap Freeze
Zap Minions Skeleton Army Freeze Dart Goblin
Zap Dart Goblin
Freeze
Dart Goblin
Zap Ice Golem Dart Goblin
Zap
Dart Goblin
Zap Minions Freeze Dart Goblin
Zap Dart Goblin
Zap Freeze Dart Goblin
Dart Goblin

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