My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Valkyrie Battle Ram P.E.K.K.A Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Battle Ram P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Battle Ram
Giant Snowball
Archers Cannon Battle Ram Little Prince
Zap
Archers Cannon Battle Ram Little Prince
Barbarian Barrel
Archers Cannon Valkyrie Battle Ram Little Prince
The Log
Archers Cannon Battle Ram Little Prince
Earthquake
Archers Cannon
Arrows
Archers Little Prince
Royal Delivery
Archers Valkyrie Battle Ram P.E.K.K.A Little Prince
Fireball
Archers Cannon Battle Ram Little Prince
Poison
Archers Cannon Little Prince
Lightning
Cannon Valkyrie Battle Ram Little Prince
Rocket
Valkyrie Little Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Battle Ram P.E.K.K.A

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Archers Arrows Cannon Little Prince Valkyrie Battle Ram P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Archers Arrows Cannon

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Valkyrie Arrows Battle Ram P.E.K.K.A
Arrows
P.E.K.K.A Archers Battle Ram
Cannon
Valkyrie
Archers Battle Ram P.E.K.K.A Little Prince
Battle Ram
The Log Archers Arrows Valkyrie P.E.K.K.A
P.E.K.K.A
Arrows Archers Valkyrie Battle Ram The Log
The Log
Battle Ram P.E.K.K.A Little Prince
Little Prince
Valkyrie The Log

Defense Synergies 3 13

Archers
Valkyrie Cannon P.E.K.K.A The Log
Arrows
Cannon Valkyrie P.E.K.K.A Little Prince
Cannon
The Log Archers Arrows Valkyrie Little Prince
Valkyrie
Archers Arrows Cannon P.E.K.K.A The Log Little Prince
Battle Ram
P.E.K.K.A
The Log Archers Arrows Valkyrie
The Log
Cannon P.E.K.K.A Archers Valkyrie Little Prince
Little Prince
Arrows Cannon Valkyrie The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Valkyrie The Log
P.E.K.K.A Cannon Valkyrie The Log
Cannon P.E.K.K.A Archers Valkyrie
Cannon P.E.K.K.A Valkyrie
Arrows Valkyrie P.E.K.K.A The Log
Arrows The Log Archers Cannon Valkyrie
Archers Arrows Cannon Little Prince
Arrows Cannon Valkyrie P.E.K.K.A The Log
Cannon P.E.K.K.A
Archers Cannon Valkyrie Little Prince
Archers Valkyrie Arrows Cannon The Log
Arrows Archers
Cannon P.E.K.K.A Valkyrie The Log
Valkyrie Arrows Cannon P.E.K.K.A The Log
P.E.K.K.A Cannon
Cannon P.E.K.K.A The Log
Arrows Cannon Valkyrie P.E.K.K.A
Arrows Cannon Valkyrie Archers The Log Little Prince
Arrows Valkyrie The Log Archers Cannon Little Prince
P.E.K.K.A Cannon
Valkyrie Archers Arrows Cannon P.E.K.K.A The Log Little Prince
P.E.K.K.A Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Archers P.E.K.K.A
Archers Arrows Valkyrie The Log
P.E.K.K.A Valkyrie The Log
Valkyrie P.E.K.K.A The Log
P.E.K.K.A Cannon Valkyrie
Arrows Archers
P.E.K.K.A Archers Valkyrie
P.E.K.K.A Valkyrie
P.E.K.K.A Valkyrie The Log
P.E.K.K.A Cannon
P.E.K.K.A Valkyrie
P.E.K.K.A Arrows Valkyrie The Log
P.E.K.K.A Cannon Valkyrie
Archers Cannon Valkyrie
Archers Valkyrie P.E.K.K.A The Log Little Prince
Arrows Valkyrie Archers Cannon P.E.K.K.A The Log
Arrows Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie The Log
Arrows The Log
Arrows The Log
Arrows Valkyrie The Log
Arrows Valkyrie The Log
Arrows
Archers Arrows The Log
Arrows The Log
Arrows The Log
Arrows Valkyrie The Log
Archers Arrows
The Log
Arrows
Arrows The Log
Arrows The Log
Arrows The Log
Arrows
Archers Arrows The Log
Arrows Valkyrie The Log Little Prince
The Log
Arrows
The Log
Arrows The Log
Arrows The Log Valkyrie Little Prince
Arrows The Log
Arrows The Log
Arrows The Log
Archers Arrows Little Prince
Arrows The Log
Arrows
P.E.K.K.A
Arrows The Log
Archers
Archers Arrows
Arrows The Log
Valkyrie
Arrows The Log
Arrows
P.E.K.K.A
The Log
The Log Little Prince
P.E.K.K.A

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