My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Great!

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Valkyrie Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Elite Barbarians Guards Night Witch
Giant Snowball
Archers Cannon Guards Night Witch
Zap
Archers Cannon Guards Night Witch
Barbarian Barrel
Archers Cannon Elite Barbarians Valkyrie Guards Night Witch
The Log
Archers Cannon Elite Barbarians Guards
Earthquake
Archers Cannon Guards
Arrows
Archers Guards Night Witch
Royal Delivery
Archers Elite Barbarians Valkyrie Guards Night Witch
Fireball
Archers Cannon Elite Barbarians Night Witch
Poison
Archers Cannon Guards Night Witch
Lightning
Cannon Elite Barbarians Valkyrie Night Witch
Rocket
Elite Barbarians Valkyrie Night Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Guards Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Arrows Cannon Guards Fireball Valkyrie Night Witch Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Archers Arrows Cannon Guards

Attack Synergies 4 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Valkyrie Arrows Elite Barbarians
Arrows
Elite Barbarians Fireball Archers Night Witch
Cannon
Elite Barbarians
Arrows Valkyrie Archers Fireball
Fireball
Arrows Elite Barbarians
Valkyrie
Archers Elite Barbarians
Guards
Night Witch
Arrows

Defense Synergies 2 11

Archers
Valkyrie Cannon Guards
Arrows
Cannon Fireball Valkyrie
Cannon
Archers Arrows Fireball Valkyrie Guards Night Witch
Elite Barbarians
Valkyrie
Fireball
Arrows Cannon Valkyrie
Valkyrie
Archers Elite Barbarians Arrows Cannon Fireball Night Witch
Guards
Archers Cannon
Night Witch
Cannon Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Fireball Valkyrie
Elite Barbarians Cannon Valkyrie Night Witch
Cannon Archers Elite Barbarians Valkyrie Night Witch
Cannon Elite Barbarians Night Witch Valkyrie Guards
Arrows Elite Barbarians Fireball Valkyrie
Arrows Fireball Archers Cannon Valkyrie Guards Night Witch
Archers Arrows Cannon Fireball Night Witch
Arrows Cannon Fireball Valkyrie
Cannon Elite Barbarians Night Witch
Elite Barbarians Guards Archers Cannon Valkyrie Night Witch
Archers Valkyrie Guards Arrows Cannon Fireball Night Witch
Arrows Archers Fireball Night Witch
Cannon Night Witch Elite Barbarians Fireball Valkyrie Guards
Fireball Valkyrie Arrows Cannon Guards Night Witch
Elite Barbarians Cannon
Cannon Elite Barbarians Fireball
Arrows Cannon Elite Barbarians Fireball Valkyrie Night Witch
Arrows Cannon Fireball Valkyrie Archers Elite Barbarians Guards Night Witch
Arrows Valkyrie Archers Cannon Fireball Guards
Cannon Elite Barbarians
Valkyrie Archers Arrows Cannon Elite Barbarians Fireball Guards Night Witch
Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards Archers Elite Barbarians Fireball
Fireball Archers Arrows Elite Barbarians Valkyrie
Guards Elite Barbarians Valkyrie
Valkyrie Guards Elite Barbarians Fireball Night Witch
Cannon Elite Barbarians Valkyrie Guards Night Witch
Arrows Fireball Archers
Guards Archers Elite Barbarians Fireball Valkyrie Night Witch
Elite Barbarians Valkyrie
Elite Barbarians Fireball Valkyrie
Cannon Guards
Elite Barbarians Valkyrie Guards
Arrows Elite Barbarians Fireball Valkyrie Guards
Elite Barbarians Cannon Fireball Valkyrie Guards Night Witch
Archers Cannon Fireball Valkyrie
Elite Barbarians Guards Archers Fireball Valkyrie Night Witch
Arrows Valkyrie Archers Cannon Elite Barbarians Fireball
Arrows Cannon Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Valkyrie Guards
Arrows Fireball
Arrows Fireball
Arrows Fireball Valkyrie Guards
Fireball Arrows Valkyrie
Arrows Fireball
Archers Arrows
Arrows Fireball
Arrows Fireball
Elite Barbarians Fireball Guards Night Witch
Arrows Fireball Valkyrie
Fireball Archers Arrows
Elite Barbarians Fireball
Arrows Fireball
Arrows Elite Barbarians Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball
Night Witch
Archers Arrows Fireball
Arrows Fireball Valkyrie
Fireball Night Witch
Arrows Fireball
Arrows Fireball
Arrows Fireball Valkyrie
Arrows Fireball
Fireball Arrows
Fireball Arrows
Elite Barbarians Archers Arrows Fireball Night Witch
Fireball Guards
Elite Barbarians Fireball Night Witch
Arrows Fireball Night Witch
Arrows Fireball
Arrows Fireball
Archers Fireball Guards Night Witch
Fireball Archers Arrows
Arrows Fireball
Fireball Valkyrie
Arrows Fireball
Arrows Fireball
Elite Barbarians
Elite Barbarians Fireball Guards
Fireball
Fireball
Fireball

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