My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Dart Goblin Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Giant Skeleton Lumberjack Mega Knight Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Wall Breakers Giant Skeleton Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Wall Breakers Giant Skeleton
Giant Snowball
Archers Dart Goblin Wall Breakers Lumberjack Little Prince
Zap
Archers Dart Goblin Wall Breakers Little Prince
Barbarian Barrel
Archers Dart Goblin Wall Breakers Giant Skeleton Lumberjack Little Prince
The Log
Archers Dart Goblin Wall Breakers Giant Skeleton Lumberjack Little Prince
Earthquake
Archers
Arrows
Archers Dart Goblin Wall Breakers Little Prince
Royal Delivery
Archers Dart Goblin Wall Breakers Giant Skeleton Lumberjack Little Prince
Fireball
Archers Dart Goblin Wall Breakers Lumberjack Little Prince
Poison
Archers Dart Goblin Little Prince
Lightning
Lumberjack Little Prince
Rocket
Little Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Giant Skeleton Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers Archers Arrows Dart Goblin Little Prince Lumberjack Giant Skeleton Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Wall Breakers Archers Arrows Dart Goblin

Attack Synergies 0 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Arrows Wall Breakers Giant Skeleton Lumberjack Mega Knight
Arrows
Archers Wall Breakers Giant Skeleton Lumberjack Mega Knight
Dart Goblin
Wall Breakers Giant Skeleton Mega Knight
Wall Breakers
Archers Arrows Dart Goblin Mega Knight
Giant Skeleton
Archers Arrows Dart Goblin Lumberjack
Lumberjack
Archers Arrows Giant Skeleton Mega Knight
Mega Knight
Archers Arrows Dart Goblin Wall Breakers Lumberjack
Little Prince

Defense Synergies 1 13

Archers
Dart Goblin Giant Skeleton Lumberjack Mega Knight
Arrows
Mega Knight Giant Skeleton Lumberjack Little Prince
Dart Goblin
Archers Giant Skeleton Lumberjack Mega Knight
Wall Breakers
Giant Skeleton
Archers Arrows Dart Goblin Lumberjack Little Prince
Lumberjack
Archers Arrows Dart Goblin Giant Skeleton Little Prince
Mega Knight
Arrows Archers Dart Goblin
Little Prince
Arrows Giant Skeleton Lumberjack

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin
Lumberjack Dart Goblin Mega Knight
Lumberjack Mega Knight Archers Dart Goblin Giant Skeleton
Lumberjack Dart Goblin Mega Knight
Arrows Giant Skeleton Lumberjack Mega Knight
Arrows Archers Dart Goblin Lumberjack Mega Knight
Dart Goblin Archers Arrows Little Prince
Arrows Dart Goblin Giant Skeleton Mega Knight
Lumberjack
Archers Dart Goblin Giant Skeleton Lumberjack Mega Knight Little Prince
Archers Dart Goblin Arrows Giant Skeleton Lumberjack Mega Knight
Arrows Archers Dart Goblin
Lumberjack Mega Knight Giant Skeleton
Mega Knight Arrows Dart Goblin Lumberjack
Lumberjack Mega Knight
Lumberjack Mega Knight
Mega Knight Arrows Lumberjack
Arrows Mega Knight Archers Dart Goblin Lumberjack Little Prince
Arrows Archers Dart Goblin Giant Skeleton Lumberjack Mega Knight Little Prince
Dart Goblin Lumberjack
Mega Knight Archers Arrows Dart Goblin Giant Skeleton Lumberjack Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Mega Knight Archers Giant Skeleton
Archers Arrows Lumberjack Mega Knight
Giant Skeleton Lumberjack Mega Knight
Giant Skeleton Lumberjack Mega Knight
Giant Skeleton Lumberjack Mega Knight
Arrows Archers Dart Goblin
Archers Dart Goblin Giant Skeleton Lumberjack
Giant Skeleton Mega Knight Lumberjack
Giant Skeleton Mega Knight
Dart Goblin
Mega Knight Dart Goblin Giant Skeleton Lumberjack
Mega Knight Arrows Giant Skeleton
Giant Skeleton Mega Knight Lumberjack
Archers Dart Goblin Mega Knight
Archers Dart Goblin Giant Skeleton Lumberjack Little Prince
Arrows Mega Knight Archers Dart Goblin Giant Skeleton
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Dart Goblin Giant Skeleton
Arrows Dart Goblin
Arrows Dart Goblin Giant Skeleton
Arrows Dart Goblin Giant Skeleton
Arrows Mega Knight
Arrows Dart Goblin
Archers Arrows Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin
Lumberjack
Arrows Dart Goblin
Archers Arrows Dart Goblin
Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin Mega Knight
Arrows
Archers Arrows Dart Goblin Mega Knight
Arrows Dart Goblin Mega Knight Little Prince
Giant Skeleton Mega Knight
Arrows
Arrows
Arrows Mega Knight Little Prince
Arrows Dart Goblin
Arrows Mega Knight
Arrows Dart Goblin
Archers Arrows Dart Goblin Little Prince
Dart Goblin
Arrows Dart Goblin Mega Knight
Arrows
Giant Skeleton Mega Knight
Arrows
Archers Dart Goblin
Archers Arrows Dart Goblin
Arrows
Dart Goblin Lumberjack Mega Knight
Arrows Dart Goblin
Arrows Giant Skeleton
Dart Goblin Mega Knight
Dart Goblin Giant Skeleton
Dart Goblin
Dart Goblin Giant Skeleton Mega Knight Little Prince
Dart Goblin Mega Knight

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