My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Good
Synergy
Godly!
Versatility
Good
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Elixir Golem Valkyrie Wizard Balloon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Goblin Barrel Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Goblin Barrel Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Valkyrie Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Elixir Golem Goblin Barrel Guards Balloon
Giant Snowball
Archers Goblin Barrel Guards Balloon
Zap
Archers Goblin Barrel Guards Balloon
Barbarian Barrel
Archers Elixir Golem Valkyrie Wizard Goblin Barrel Guards
The Log
Archers Elixir Golem Goblin Barrel Guards
Earthquake
Archers Elixir Golem Goblin Barrel Guards
Arrows
Archers Goblin Barrel Guards
Royal Delivery
Archers Elixir Golem Valkyrie Wizard Goblin Barrel Guards Balloon
Fireball
Archers Elixir Golem Wizard Goblin Barrel Balloon
Poison
Archers Elixir Golem Wizard Guards Balloon
Lightning
Valkyrie Wizard Balloon
Rocket
Valkyrie Wizard Balloon

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Elixir Golem Valkyrie Guards

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Arrows Elixir Golem Goblin Barrel Guards Valkyrie Wizard Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Archers Arrows Elixir Golem Goblin Barrel

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Valkyrie Arrows Elixir Golem Balloon
Arrows
Balloon Archers Elixir Golem Goblin Barrel
Elixir Golem
Archers Arrows Wizard Goblin Barrel Balloon
Valkyrie
Archers Goblin Barrel Balloon Wizard
Wizard
Elixir Golem Valkyrie Balloon
Goblin Barrel
Valkyrie Arrows Elixir Golem Guards Balloon
Guards
Goblin Barrel
Balloon
Arrows Valkyrie Archers Elixir Golem Wizard Goblin Barrel

Defense Synergies 1 4

Archers
Valkyrie Guards
Arrows
Valkyrie
Elixir Golem
Valkyrie
Archers Arrows Wizard
Wizard
Valkyrie Guards
Goblin Barrel
Guards
Archers Wizard
Balloon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Wizard
Valkyrie
Archers Valkyrie
Valkyrie Guards
Arrows Valkyrie
Arrows Archers Valkyrie Guards
Archers Arrows Wizard
Arrows Valkyrie
Guards Archers Valkyrie
Archers Valkyrie Guards Arrows Wizard
Arrows Archers Wizard
Valkyrie Wizard Guards
Valkyrie Wizard Arrows Guards
Wizard Arrows Valkyrie
Arrows Archers Valkyrie Wizard Guards
Arrows Valkyrie Wizard Archers Guards
Valkyrie Wizard Archers Arrows Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards Archers
Archers Arrows Valkyrie Wizard
Guards Valkyrie
Valkyrie Guards
Valkyrie Guards
Arrows Wizard Archers
Guards Archers Valkyrie
Valkyrie
Valkyrie
Guards
Valkyrie Guards
Arrows Valkyrie Guards
Valkyrie Wizard Guards
Wizard Archers Valkyrie
Guards Archers Valkyrie
Arrows Valkyrie Archers Wizard
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie Guards
Arrows
Arrows
Arrows Valkyrie Guards
Wizard Arrows Valkyrie
Arrows Wizard
Archers Arrows Wizard
Arrows Wizard
Arrows Wizard
Guards
Arrows Valkyrie Wizard
Archers Arrows Wizard
Arrows
Arrows
Arrows Wizard
Arrows Wizard
Arrows
Archers Arrows Wizard
Arrows Valkyrie Wizard
Arrows Wizard
Arrows
Arrows Valkyrie Wizard
Arrows Wizard
Arrows Wizard
Arrows
Archers Arrows Wizard
Wizard Guards
Arrows Wizard
Arrows
Arrows Wizard
Archers Guards
Archers Arrows Wizard
Arrows
Valkyrie Wizard
Arrows Wizard
Arrows
Guards

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