My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Great!

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Firecracker Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Firecracker Elixir Golem Electro Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Elixir Golem Battle Healer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Elite Barbarians Elixir Golem
Giant Snowball
Archers Electro Dragon
Zap
Archers Firecracker
Barbarian Barrel
Archers Firecracker Elite Barbarians Elixir Golem
The Log
Archers Firecracker Elite Barbarians Elixir Golem
Earthquake
Archers Firecracker Elixir Golem
Arrows
Archers Firecracker
Royal Delivery
Archers Firecracker Elite Barbarians Elixir Golem Battle Healer Electro Dragon
Fireball
Archers Firecracker Elite Barbarians Elixir Golem Battle Healer Electro Dragon
Poison
Archers Firecracker Elixir Golem Battle Healer Electro Dragon
Lightning
Elite Barbarians Battle Healer Electro Dragon
Rocket
Elite Barbarians Battle Healer Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Tornado Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Tornado Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Elixir Golem Battle Healer Tornado

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Arrows Firecracker Elixir Golem Tornado Battle Healer Electro Dragon Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Archers Arrows Firecracker Elixir Golem

Attack Synergies 5 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Battle Healer Arrows Elite Barbarians Elixir Golem Electro Dragon
Arrows
Elite Barbarians Archers Elixir Golem Battle Healer
Firecracker
Elixir Golem Elite Barbarians Battle Healer Tornado
Elite Barbarians
Arrows Archers Firecracker
Elixir Golem
Firecracker Battle Healer Archers Arrows Tornado Electro Dragon
Battle Healer
Archers Elixir Golem Electro Dragon Arrows Firecracker Tornado
Tornado
Firecracker Elixir Golem Battle Healer Electro Dragon
Electro Dragon
Battle Healer Archers Elixir Golem Tornado

Defense Synergies 1 10

Archers
Firecracker Battle Healer Tornado
Arrows
Battle Healer Tornado
Firecracker
Archers Battle Healer Tornado Electro Dragon
Elite Barbarians
Elixir Golem
Battle Healer
Electro Dragon Archers Arrows Firecracker Tornado
Tornado
Archers Arrows Firecracker Battle Healer Electro Dragon
Electro Dragon
Battle Healer Firecracker Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Electro Dragon
Elite Barbarians Firecracker Battle Healer Electro Dragon
Tornado Archers Elite Barbarians Electro Dragon
Elite Barbarians Firecracker Electro Dragon
Arrows Firecracker Elite Barbarians Battle Healer Tornado
Arrows Tornado Archers Firecracker Electro Dragon
Tornado Archers Arrows Firecracker Electro Dragon
Arrows Battle Healer Electro Dragon
Elite Barbarians Tornado
Elite Barbarians Tornado Archers Firecracker Battle Healer
Archers Arrows Firecracker Tornado Electro Dragon
Arrows Archers Firecracker Tornado Electro Dragon
Elite Barbarians Battle Healer Electro Dragon
Arrows Firecracker Tornado Electro Dragon
Elite Barbarians
Tornado Elite Barbarians
Arrows Firecracker Elite Barbarians Tornado Electro Dragon
Arrows Archers Firecracker Elite Barbarians Battle Healer Tornado Electro Dragon
Arrows Tornado Archers Firecracker Battle Healer Electro Dragon
Elite Barbarians Tornado
Archers Arrows Firecracker Elite Barbarians Battle Healer Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Archers Elite Barbarians Battle Healer
Archers Arrows Firecracker Elite Barbarians Battle Healer Electro Dragon
Elite Barbarians Battle Healer Electro Dragon
Elite Barbarians Battle Healer Tornado
Elite Barbarians Battle Healer
Arrows Firecracker Archers Tornado Electro Dragon
Archers Elite Barbarians Battle Healer
Elite Barbarians Battle Healer
Electro Dragon Firecracker Elite Barbarians Tornado
Elite Barbarians Electro Dragon
Arrows Elite Barbarians Tornado
Elite Barbarians
Archers Firecracker Electro Dragon
Elite Barbarians Electro Dragon Archers Firecracker Battle Healer Tornado
Arrows Archers Firecracker Elite Barbarians Battle Healer Electro Dragon
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Electro Dragon
Arrows Firecracker Tornado Electro Dragon
Arrows Electro Dragon
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker Tornado Electro Dragon
Archers Arrows Firecracker Tornado
Arrows Firecracker Tornado Electro Dragon
Arrows Firecracker Tornado Electro Dragon
Elite Barbarians Tornado Electro Dragon
Firecracker Arrows Tornado Electro Dragon
Archers Arrows Firecracker Tornado Electro Dragon
Firecracker Elite Barbarians
Arrows Firecracker Electro Dragon
Arrows Firecracker Elite Barbarians
Arrows Firecracker Electro Dragon
Arrows Firecracker Electro Dragon
Arrows Tornado
Archers Arrows Firecracker Electro Dragon
Arrows Firecracker Tornado Electro Dragon
Arrows Tornado
Tornado
Arrows Electro Dragon
Arrows Firecracker Tornado Electro Dragon
Arrows Firecracker Tornado Electro Dragon
Arrows Tornado Electro Dragon
Arrows Firecracker Tornado
Elite Barbarians Archers Arrows Firecracker Tornado Electro Dragon
Electro Dragon Firecracker
Elite Barbarians
Arrows Electro Dragon
Arrows Firecracker Electro Dragon
Arrows Firecracker
Archers Electro Dragon
Archers Arrows Firecracker Tornado Electro Dragon
Arrows
Firecracker Electro Dragon
Arrows Firecracker Electro Dragon
Arrows Tornado
Firecracker Elite Barbarians Electro Dragon
Electro Dragon Firecracker Elite Barbarians Tornado
Firecracker Tornado Electro Dragon
Electro Dragon Firecracker Tornado
Firecracker Electro Dragon

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