My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Goblin Gang Dart Goblin Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Wizard Witch P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Dart Goblin P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Goblin Gang Skeleton Army
Giant Snowball
Archers Goblin Gang Dart Goblin Skeleton Army Witch
Zap
Archers Goblin Gang Dart Goblin Skeleton Army Witch
Barbarian Barrel
Archers Goblin Gang Dart Goblin Wizard Skeleton Army Witch
The Log
Archers Goblin Gang Dart Goblin Skeleton Army Witch
Earthquake
Archers Goblin Gang Skeleton Army Witch
Arrows
Archers Goblin Gang Dart Goblin Skeleton Army Witch
Royal Delivery
Archers Goblin Gang Dart Goblin Wizard Skeleton Army Witch P.E.K.K.A
Fireball
Archers Goblin Gang Dart Goblin Wizard Skeleton Army Witch
Poison
Archers Goblin Gang Dart Goblin Wizard Skeleton Army Witch
Lightning
Wizard Witch
Rocket
Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Skeleton Army P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Arrows Goblin Gang Dart Goblin Skeleton Army Wizard Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Archers Arrows Goblin Gang Dart Goblin

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Arrows P.E.K.K.A
Arrows
P.E.K.K.A Archers
Goblin Gang
Dart Goblin P.E.K.K.A
Dart Goblin
Goblin Gang P.E.K.K.A
Wizard
P.E.K.K.A
Skeleton Army
Witch
P.E.K.K.A
P.E.K.K.A
Arrows Archers Goblin Gang Dart Goblin Wizard Witch

Defense Synergies 0 13

Archers
Goblin Gang Dart Goblin Skeleton Army Witch P.E.K.K.A
Arrows
P.E.K.K.A
Goblin Gang
Archers Dart Goblin Skeleton Army P.E.K.K.A
Dart Goblin
Archers Goblin Gang Skeleton Army P.E.K.K.A
Wizard
Skeleton Army P.E.K.K.A
Skeleton Army
Archers Goblin Gang Dart Goblin Wizard
Witch
Archers
P.E.K.K.A
Archers Arrows Goblin Gang Dart Goblin Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Wizard
Skeleton Army P.E.K.K.A Goblin Gang Dart Goblin Witch
Goblin Gang Skeleton Army Witch P.E.K.K.A Archers Dart Goblin
Skeleton Army Witch P.E.K.K.A Goblin Gang Dart Goblin
Arrows Skeleton Army P.E.K.K.A
Arrows Goblin Gang Skeleton Army Archers Dart Goblin
Dart Goblin Archers Arrows Goblin Gang Wizard Witch
Arrows Dart Goblin P.E.K.K.A
Witch P.E.K.K.A Goblin Gang Skeleton Army
Goblin Gang Skeleton Army Archers Dart Goblin
Archers Goblin Gang Dart Goblin Skeleton Army Witch Arrows Wizard
Arrows Archers Goblin Gang Dart Goblin Wizard Witch
Skeleton Army P.E.K.K.A Goblin Gang Wizard Witch
Wizard Skeleton Army Arrows Goblin Gang Dart Goblin Witch P.E.K.K.A
Skeleton Army P.E.K.K.A Goblin Gang
Skeleton Army Goblin Gang P.E.K.K.A
Wizard Arrows Goblin Gang Skeleton Army Witch P.E.K.K.A
Arrows Archers Goblin Gang Dart Goblin Wizard Skeleton Army Witch
Arrows Wizard Witch Archers Dart Goblin
P.E.K.K.A Dart Goblin
Goblin Gang Wizard Skeleton Army Archers Arrows Dart Goblin Witch P.E.K.K.A
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Skeleton Army Archers Witch P.E.K.K.A
Archers Arrows Goblin Gang Wizard
Goblin Gang Skeleton Army P.E.K.K.A Witch
Goblin Gang Skeleton Army P.E.K.K.A
P.E.K.K.A Goblin Gang Skeleton Army Witch
Arrows Wizard Archers Goblin Gang Dart Goblin Witch
Goblin Gang Skeleton Army P.E.K.K.A Archers Dart Goblin Witch
P.E.K.K.A Skeleton Army
P.E.K.K.A Skeleton Army Witch
Witch P.E.K.K.A Goblin Gang Dart Goblin Skeleton Army
P.E.K.K.A Dart Goblin Witch
Skeleton Army P.E.K.K.A Arrows
Skeleton Army P.E.K.K.A Goblin Gang Wizard Witch
Wizard Archers Dart Goblin Skeleton Army Witch
Goblin Gang Skeleton Army Witch Archers Dart Goblin P.E.K.K.A
Arrows Archers Dart Goblin Wizard Witch P.E.K.K.A
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin
Wizard Arrows
Arrows Wizard Dart Goblin Witch
Archers Arrows Dart Goblin Wizard Witch
Arrows Dart Goblin Wizard
Arrows Dart Goblin Wizard
Goblin Gang
Arrows Dart Goblin Wizard
Archers Arrows Dart Goblin Wizard
Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin Wizard Witch
Arrows Dart Goblin Wizard
Arrows
Archers Arrows Dart Goblin Wizard
Arrows Dart Goblin Wizard Witch
Arrows Wizard
Arrows
Arrows Wizard Witch
Witch
Arrows Dart Goblin Wizard Witch
Arrows Wizard Witch
Arrows Dart Goblin
Archers Arrows Dart Goblin Wizard Witch
Dart Goblin Wizard Witch
Arrows Dart Goblin Wizard
Arrows
P.E.K.K.A
Arrows Wizard
Archers Goblin Gang Dart Goblin Skeleton Army Witch
Archers Arrows Dart Goblin Wizard Witch
Arrows
Goblin Gang Dart Goblin Wizard
Arrows Dart Goblin Wizard
Arrows
Dart Goblin P.E.K.K.A
Goblin Gang Dart Goblin Witch
Dart Goblin Witch
Dart Goblin Witch
P.E.K.K.A
Dart Goblin Wizard

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