My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Goblin Gang Flying Machine Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Flying Machine Electro Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Flying Machine Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Goblin Gang Hog Rider
Giant Snowball
Archers Goblin Gang Flying Machine Hog Rider Electro Dragon
Zap
Archers Goblin Gang Flying Machine
Barbarian Barrel
Archers Goblin Gang
The Log
Archers Goblin Gang Hog Rider
Earthquake
Archers Goblin Gang Hog Rider
Arrows
Archers Goblin Gang Flying Machine
Royal Delivery
Archers Goblin Gang Flying Machine Hog Rider Electro Dragon
Fireball
Archers Goblin Gang Flying Machine Hog Rider Electro Dragon
Poison
Archers Goblin Gang Flying Machine Electro Dragon
Lightning
Electro Dragon
Rocket
Hog Rider Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Electro Dragon The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Archers Arrows Goblin Gang Flying Machine Hog Rider Electro Dragon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Archers Arrows Goblin Gang

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Arrows Hog Rider Electro Dragon Mega Knight
Arrows
Hog Rider Archers Mega Knight
Goblin Gang
Hog Rider
Flying Machine
Hog Rider Electro Dragon Mega Knight
Hog Rider
Arrows Goblin Gang The Log Archers Flying Machine Mega Knight
Electro Dragon
Archers Flying Machine Mega Knight
The Log
Hog Rider Mega Knight
Mega Knight
Archers Arrows Flying Machine Hog Rider Electro Dragon The Log

Defense Synergies 1 10

Archers
Goblin Gang The Log Mega Knight
Arrows
Mega Knight
Goblin Gang
Archers Flying Machine The Log
Flying Machine
Goblin Gang Electro Dragon The Log Mega Knight
Hog Rider
Electro Dragon
Flying Machine The Log
The Log
Archers Goblin Gang Flying Machine Electro Dragon Mega Knight
Mega Knight
Arrows Archers Flying Machine The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Flying Machine Electro Dragon The Log
Goblin Gang Flying Machine Electro Dragon The Log Mega Knight
Goblin Gang Mega Knight Archers Electro Dragon
Goblin Gang Electro Dragon Mega Knight
Arrows The Log Mega Knight
Arrows Goblin Gang The Log Archers Flying Machine Electro Dragon Mega Knight
Archers Arrows Goblin Gang Flying Machine Electro Dragon
Arrows Flying Machine Electro Dragon The Log Mega Knight
Goblin Gang
Goblin Gang Archers Mega Knight
Archers Goblin Gang Arrows Flying Machine Electro Dragon The Log Mega Knight
Arrows Archers Goblin Gang Flying Machine Electro Dragon
Mega Knight Goblin Gang Flying Machine Electro Dragon The Log
Mega Knight Arrows Goblin Gang Electro Dragon The Log
Goblin Gang Mega Knight
Goblin Gang The Log Mega Knight
Mega Knight Arrows Goblin Gang Electro Dragon
Arrows Mega Knight Archers Goblin Gang Flying Machine Electro Dragon The Log
Arrows The Log Archers Flying Machine Electro Dragon Mega Knight
Goblin Gang Mega Knight Archers Arrows Flying Machine Electro Dragon The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Archers
Archers Arrows Goblin Gang Flying Machine Electro Dragon The Log Mega Knight
Goblin Gang Mega Knight Electro Dragon The Log
Goblin Gang Mega Knight The Log
Goblin Gang Mega Knight
Arrows Archers Goblin Gang Flying Machine Electro Dragon
Goblin Gang Archers Flying Machine
Mega Knight
Electro Dragon Mega Knight Flying Machine The Log
Goblin Gang
Mega Knight Flying Machine Electro Dragon
Mega Knight Arrows The Log
Mega Knight Goblin Gang
Archers Flying Machine Electro Dragon Mega Knight
Goblin Gang Electro Dragon Archers Flying Machine The Log
Arrows Mega Knight Archers Flying Machine Electro Dragon The Log
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Flying Machine Electro Dragon The Log
Arrows Flying Machine Electro Dragon The Log
Arrows Flying Machine Electro Dragon The Log
Arrows Flying Machine The Log
Arrows The Log Mega Knight
Arrows Flying Machine Electro Dragon
Archers Arrows Flying Machine The Log
Arrows The Log Flying Machine Electro Dragon
Arrows The Log Flying Machine Electro Dragon
Goblin Gang Electro Dragon
Arrows Flying Machine Electro Dragon The Log
Archers Arrows Flying Machine Electro Dragon
Flying Machine The Log
Arrows Flying Machine Electro Dragon
Arrows Flying Machine The Log
Arrows Flying Machine Electro Dragon The Log
Arrows Flying Machine Electro Dragon The Log Mega Knight
Arrows
Archers Arrows Flying Machine Electro Dragon The Log Mega Knight
Arrows Flying Machine Electro Dragon The Log Mega Knight
The Log Mega Knight
Arrows
The Log
Arrows Flying Machine Electro Dragon The Log
Arrows The Log Electro Dragon Mega Knight
Arrows The Log Flying Machine Electro Dragon
Arrows Flying Machine Electro Dragon The Log Mega Knight
Arrows The Log
Archers Arrows Flying Machine Electro Dragon
Electro Dragon Flying Machine
Arrows Electro Dragon The Log Mega Knight
Arrows Electro Dragon
Mega Knight
Arrows The Log
Archers Goblin Gang Flying Machine Electro Dragon
Archers Arrows Flying Machine Electro Dragon
Arrows The Log
Goblin Gang Flying Machine Electro Dragon Mega Knight
Arrows The Log Flying Machine Electro Dragon
Arrows
Flying Machine Electro Dragon Mega Knight
Electro Dragon Goblin Gang Flying Machine The Log
Flying Machine Electro Dragon
Electro Dragon Flying Machine The Log Mega Knight
Electro Dragon Mega Knight

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