My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Great!

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Goblin Gang Minion Horde Furnace Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Furnace Wizard P.E.K.K.A Electro Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Minion Horde P.E.K.K.A Electro Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Goblin Gang Minion Horde
Giant Snowball
Archers Goblin Gang Minion Horde Furnace
Zap
Archers Goblin Gang Minion Horde Furnace
Barbarian Barrel
Archers Goblin Gang Furnace Wizard
The Log
Archers Goblin Gang Furnace
Earthquake
Archers Goblin Gang Furnace
Arrows
Archers Goblin Gang Minion Horde Furnace
Royal Delivery
Archers Goblin Gang Minion Horde Wizard P.E.K.K.A
Fireball
Archers Goblin Gang Minion Horde Furnace Wizard
Poison
Archers Goblin Gang Minion Horde Furnace Wizard
Lightning
Furnace Wizard
Rocket
Minion Horde Furnace Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Furnace Wizard Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Furnace Wizard Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows P.E.K.K.A Electro Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Minion Horde Furnace Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Arrows Goblin Gang Furnace Minion Horde Wizard P.E.K.K.A Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Archers Arrows Goblin Gang Furnace

Attack Synergies 1 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Arrows P.E.K.K.A
Arrows
P.E.K.K.A Archers
Goblin Gang
P.E.K.K.A
Minion Horde
Furnace
P.E.K.K.A
Wizard
P.E.K.K.A
P.E.K.K.A
Arrows Archers Goblin Gang Furnace Wizard
Electro Giant

Defense Synergies 0 8

Archers
Goblin Gang Furnace P.E.K.K.A
Arrows
Furnace P.E.K.K.A
Goblin Gang
Archers Furnace P.E.K.K.A
Minion Horde
Furnace
Archers Arrows Goblin Gang
Wizard
P.E.K.K.A
P.E.K.K.A
Archers Arrows Goblin Gang Wizard
Electro Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Wizard
Minion Horde P.E.K.K.A Goblin Gang Furnace
Goblin Gang Minion Horde Furnace P.E.K.K.A Archers
Minion Horde P.E.K.K.A Goblin Gang Furnace
Arrows P.E.K.K.A
Arrows Goblin Gang Archers Furnace
Minion Horde Furnace Archers Arrows Goblin Gang Wizard
Arrows P.E.K.K.A Electro Giant
Minion Horde P.E.K.K.A Goblin Gang Furnace
Goblin Gang Archers Minion Horde
Archers Goblin Gang Minion Horde Arrows Furnace Wizard Electro Giant
Arrows Minion Horde Archers Goblin Gang Furnace Wizard
Minion Horde Furnace P.E.K.K.A Goblin Gang Wizard
Wizard Arrows Goblin Gang Minion Horde Furnace P.E.K.K.A
P.E.K.K.A Goblin Gang Minion Horde Furnace
Minion Horde Goblin Gang Furnace P.E.K.K.A Electro Giant
Minion Horde Wizard Arrows Goblin Gang Furnace P.E.K.K.A
Arrows Archers Goblin Gang Minion Horde Furnace Wizard
Arrows Furnace Wizard Archers
P.E.K.K.A
Goblin Gang Wizard Archers Arrows Minion Horde Furnace P.E.K.K.A Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Archers Furnace P.E.K.K.A Electro Giant
Archers Arrows Goblin Gang Wizard
Goblin Gang P.E.K.K.A Minion Horde Furnace
Goblin Gang P.E.K.K.A Minion Horde
P.E.K.K.A Goblin Gang Minion Horde
Arrows Furnace Wizard Electro Giant Archers Goblin Gang Minion Horde
Goblin Gang P.E.K.K.A Archers Minion Horde Furnace
P.E.K.K.A Minion Horde
Minion Horde P.E.K.K.A
P.E.K.K.A Goblin Gang Minion Horde
P.E.K.K.A Minion Horde
P.E.K.K.A Arrows Electro Giant
P.E.K.K.A Goblin Gang Minion Horde Wizard
Wizard Archers Minion Horde Furnace Electro Giant
Goblin Gang Electro Giant Archers Minion Horde Furnace P.E.K.K.A
Arrows Archers Minion Horde Wizard P.E.K.K.A Electro Giant
Arrows Furnace

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Minion Horde
Arrows
Arrows Minion Horde
Arrows
Wizard Arrows Minion Horde Furnace
Arrows Wizard Electro Giant Minion Horde Furnace
Archers Arrows Minion Horde Furnace Wizard
Arrows Wizard
Arrows Wizard
Goblin Gang Minion Horde
Arrows Minion Horde Wizard
Archers Arrows Wizard
Arrows Minion Horde
Arrows Furnace
Arrows Minion Horde Furnace Wizard
Arrows Minion Horde Furnace Wizard
Arrows
Minion Horde
Archers Arrows Wizard
Arrows Wizard Electro Giant
Minion Horde
Arrows Wizard
Arrows Minion Horde
Arrows Electro Giant Furnace Wizard
Minion Horde
Arrows Wizard
Arrows Wizard
Arrows
Archers Arrows Minion Horde Furnace Wizard Electro Giant
Minion Horde Wizard Electro Giant
Minion Horde
Arrows Minion Horde Wizard
Arrows Minion Horde
P.E.K.K.A Minion Horde
Arrows Wizard
Minion Horde Archers Goblin Gang
Archers Arrows Wizard
Arrows
Goblin Gang Minion Horde Wizard
Arrows Wizard
Arrows Electro Giant
Minion Horde P.E.K.K.A
Electro Giant Goblin Gang Minion Horde
Electro Giant

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