My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Goblin Gang Musketeer Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Musketeer Valkyrie Wizard Witch Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Goblin Gang Giant Skeleton
Giant Snowball
Archers Goblin Gang Musketeer Witch
Zap
Archers Goblin Gang Witch
Barbarian Barrel
Archers Goblin Gang Musketeer Valkyrie Wizard Witch Giant Skeleton
The Log
Archers Goblin Gang Musketeer Witch Giant Skeleton
Earthquake
Archers Goblin Gang Witch
Arrows
Archers Goblin Gang Witch
Royal Delivery
Archers Goblin Gang Musketeer Valkyrie Wizard Witch Giant Skeleton
Fireball
Archers Goblin Gang Musketeer Wizard Witch
Poison
Archers Goblin Gang Musketeer Wizard Witch
Lightning
Musketeer Valkyrie Wizard Witch
Rocket
Musketeer Valkyrie Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Musketeer Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Arrows Goblin Gang Musketeer Valkyrie Wizard Witch Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Archers Arrows Goblin Gang Musketeer

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Valkyrie Arrows Giant Skeleton
Arrows
Archers Giant Skeleton
Goblin Gang
Valkyrie Giant Skeleton
Musketeer
Valkyrie Giant Skeleton
Valkyrie
Archers Musketeer Goblin Gang Wizard Witch Giant Skeleton
Wizard
Valkyrie Giant Skeleton
Witch
Valkyrie Giant Skeleton
Giant Skeleton
Archers Arrows Goblin Gang Musketeer Valkyrie Wizard Witch

Defense Synergies 3 12

Archers
Valkyrie Goblin Gang Witch Giant Skeleton
Arrows
Valkyrie Giant Skeleton
Goblin Gang
Musketeer Archers Valkyrie Giant Skeleton
Musketeer
Goblin Gang Valkyrie Giant Skeleton
Valkyrie
Archers Musketeer Arrows Goblin Gang Wizard Witch
Wizard
Valkyrie Giant Skeleton
Witch
Archers Valkyrie Giant Skeleton
Giant Skeleton
Archers Arrows Goblin Gang Musketeer Wizard Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer Valkyrie Wizard
Goblin Gang Musketeer Valkyrie Witch
Goblin Gang Witch Archers Musketeer Valkyrie Giant Skeleton
Witch Goblin Gang Musketeer Valkyrie
Arrows Valkyrie Giant Skeleton
Arrows Goblin Gang Archers Musketeer Valkyrie
Musketeer Archers Arrows Goblin Gang Wizard Witch
Arrows Musketeer Valkyrie Giant Skeleton
Witch Goblin Gang Musketeer
Goblin Gang Archers Musketeer Valkyrie Giant Skeleton
Archers Goblin Gang Valkyrie Witch Arrows Musketeer Wizard Giant Skeleton
Arrows Musketeer Archers Goblin Gang Wizard Witch
Goblin Gang Musketeer Valkyrie Wizard Witch Giant Skeleton
Valkyrie Wizard Arrows Goblin Gang Witch
Goblin Gang
Goblin Gang
Wizard Arrows Goblin Gang Musketeer Valkyrie Witch
Arrows Valkyrie Archers Goblin Gang Musketeer Wizard Witch
Arrows Valkyrie Wizard Witch Archers Musketeer Giant Skeleton
Musketeer
Goblin Gang Valkyrie Wizard Archers Arrows Musketeer Witch Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Archers Witch Giant Skeleton
Archers Arrows Goblin Gang Musketeer Valkyrie Wizard
Goblin Gang Giant Skeleton Musketeer Valkyrie Witch
Goblin Gang Valkyrie Giant Skeleton Musketeer
Giant Skeleton Goblin Gang Musketeer Valkyrie Witch
Arrows Wizard Archers Goblin Gang Musketeer Witch
Goblin Gang Archers Musketeer Valkyrie Witch Giant Skeleton
Giant Skeleton Valkyrie
Giant Skeleton Valkyrie Witch
Witch Goblin Gang Musketeer
Musketeer Valkyrie Witch Giant Skeleton
Arrows Valkyrie Giant Skeleton
Giant Skeleton Goblin Gang Valkyrie Wizard Witch
Wizard Archers Musketeer Valkyrie Witch
Goblin Gang Witch Archers Musketeer Valkyrie Giant Skeleton
Arrows Valkyrie Archers Musketeer Wizard Witch Giant Skeleton
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Musketeer Valkyrie Giant Skeleton
Arrows Musketeer
Arrows Giant Skeleton
Arrows Musketeer Valkyrie Giant Skeleton
Wizard Arrows Valkyrie
Arrows Wizard Musketeer Witch
Archers Arrows Musketeer Wizard Witch
Arrows Wizard
Arrows Wizard
Goblin Gang Musketeer
Arrows Musketeer Valkyrie Wizard
Archers Arrows Musketeer Wizard
Musketeer
Arrows Musketeer
Arrows Musketeer
Arrows Musketeer Wizard Witch
Arrows Musketeer Wizard
Arrows
Archers Arrows Musketeer Wizard
Arrows Valkyrie Wizard Witch
Musketeer Giant Skeleton
Arrows Wizard
Musketeer
Arrows Musketeer
Arrows Valkyrie Wizard Witch
Witch
Arrows Musketeer Wizard Witch
Arrows Musketeer Wizard Witch
Arrows Musketeer
Archers Arrows Musketeer Wizard Witch
Musketeer Wizard Witch
Arrows Musketeer Wizard
Arrows
Giant Skeleton
Arrows Wizard
Archers Goblin Gang Musketeer Witch
Archers Arrows Musketeer Wizard Witch
Arrows
Goblin Gang Musketeer Valkyrie Wizard
Arrows Musketeer Wizard
Arrows Giant Skeleton
Musketeer
Goblin Gang Musketeer Witch Giant Skeleton
Musketeer Witch
Musketeer Witch Giant Skeleton
Wizard

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