My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Firecracker Tesla Witch Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Knight Firecracker Tesla Witch P.E.K.K.A Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Inferno Dragon
Giant Snowball
Archers Witch Inferno Dragon
Zap
Archers Firecracker Witch Inferno Dragon
Barbarian Barrel
Archers Knight Firecracker Tesla Witch
The Log
Archers Firecracker Witch
Earthquake
Archers Firecracker Tesla Witch
Arrows
Archers Firecracker Witch
Royal Delivery
Archers Knight Firecracker Witch P.E.K.K.A Inferno Dragon
Fireball
Archers Firecracker Tesla Witch Inferno Dragon
Poison
Archers Firecracker Witch
Lightning
Knight Tesla Witch Inferno Dragon
Rocket
Witch Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight P.E.K.K.A Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Arrows Knight Firecracker Tesla Inferno Dragon Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Archers Arrows Knight Firecracker

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Knight Arrows P.E.K.K.A Inferno Dragon
Arrows
P.E.K.K.A Archers Knight
Knight
Archers Firecracker Arrows Witch
Firecracker
Knight P.E.K.K.A Inferno Dragon
Tesla
Witch
Knight P.E.K.K.A
P.E.K.K.A
Arrows Archers Firecracker Witch
Inferno Dragon
Archers Firecracker

Defense Synergies 3 11

Archers
Knight Firecracker Tesla Witch P.E.K.K.A
Arrows
Knight Tesla P.E.K.K.A
Knight
Archers Firecracker Tesla Arrows Witch
Firecracker
Knight Archers Tesla P.E.K.K.A
Tesla
Knight Archers Arrows Firecracker Inferno Dragon
Witch
Archers Knight
P.E.K.K.A
Archers Arrows Firecracker
Inferno Dragon
Tesla

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Tesla
P.E.K.K.A Inferno Dragon Knight Firecracker Tesla Witch
Tesla Witch P.E.K.K.A Archers Knight Inferno Dragon
Tesla Witch P.E.K.K.A Inferno Dragon Knight Firecracker
Arrows Firecracker P.E.K.K.A
Arrows Archers Firecracker Tesla
Tesla Inferno Dragon Archers Arrows Firecracker Witch
Arrows Tesla P.E.K.K.A
Tesla Witch P.E.K.K.A Inferno Dragon
Knight Archers Firecracker Tesla
Archers Witch Arrows Knight Firecracker Tesla
Arrows Tesla Inferno Dragon Archers Firecracker Witch
Tesla P.E.K.K.A Knight Witch
Arrows Firecracker Tesla Witch P.E.K.K.A
P.E.K.K.A Inferno Dragon Knight Tesla
Tesla P.E.K.K.A Inferno Dragon
Tesla Arrows Knight Firecracker Witch P.E.K.K.A
Arrows Tesla Archers Knight Firecracker Witch
Arrows Witch Archers Knight Firecracker Tesla Inferno Dragon
P.E.K.K.A Tesla Inferno Dragon
Archers Arrows Knight Firecracker Tesla Witch P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Archers Tesla Witch P.E.K.K.A
Archers Arrows Knight Firecracker Tesla Inferno Dragon
P.E.K.K.A Knight Witch
P.E.K.K.A Knight Tesla
P.E.K.K.A Knight Tesla Witch Inferno Dragon
Arrows Firecracker Archers Tesla Witch
P.E.K.K.A Archers Knight Tesla Witch
P.E.K.K.A Knight Tesla Inferno Dragon
P.E.K.K.A Knight Firecracker Witch Inferno Dragon
Witch P.E.K.K.A Tesla Inferno Dragon
P.E.K.K.A Inferno Dragon Knight Tesla Witch
P.E.K.K.A Arrows
P.E.K.K.A Knight Tesla Witch
Archers Firecracker Tesla Witch
Tesla Witch Archers Knight Firecracker P.E.K.K.A Inferno Dragon
Arrows Archers Firecracker Tesla Witch P.E.K.K.A Inferno Dragon
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Firecracker
Arrows Firecracker
Arrows
Arrows Knight Firecracker
Arrows Firecracker
Arrows Firecracker Witch
Archers Arrows Firecracker Witch
Arrows Firecracker
Arrows Firecracker
Firecracker Arrows Knight
Archers Arrows Firecracker
Knight Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker Witch
Arrows Firecracker
Arrows
Archers Arrows Firecracker
Arrows Firecracker Witch
Arrows
Arrows
Arrows Firecracker Witch
Witch Inferno Dragon
Arrows Firecracker Witch
Arrows Witch
Arrows Firecracker
Archers Arrows Firecracker Witch
Firecracker Witch
Arrows
Arrows Firecracker
P.E.K.K.A
Arrows Firecracker
Archers Witch
Archers Arrows Firecracker Witch
Arrows
Knight Firecracker
Arrows Firecracker
Arrows
Firecracker P.E.K.K.A
Firecracker Witch
Firecracker Witch
Firecracker Witch

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