My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Knight Witch Balloon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Balloon Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mini P.E.K.K.A Balloon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Skeleton Army Balloon
Giant Snowball
Archers Skeleton Army Witch Balloon
Zap
Archers Skeleton Army Witch Balloon
Barbarian Barrel
Archers Knight Skeleton Army Witch
The Log
Archers Mini P.E.K.K.A Skeleton Army Witch
Earthquake
Archers Skeleton Army Witch
Arrows
Archers Skeleton Army Witch
Royal Delivery
Archers Knight Mini P.E.K.K.A Skeleton Army Witch Balloon
Fireball
Archers Skeleton Army Witch Balloon
Poison
Archers Skeleton Army Witch Balloon
Lightning
Knight Mini P.E.K.K.A Witch Balloon
Rocket
Witch Balloon

Against air swarms

Spells and units that can counter air swarms.

Arrows Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Mini P.E.K.K.A Skeleton Army Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Arrows Knight Skeleton Army Mini P.E.K.K.A Witch Balloon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Archers Arrows Knight Skeleton Army

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Knight Arrows Mini P.E.K.K.A Balloon Mega Knight
Arrows
Balloon Archers Knight Mini P.E.K.K.A Mega Knight
Knight
Archers Balloon Arrows Witch
Mini P.E.K.K.A
Archers Arrows Mega Knight
Skeleton Army
Witch
Knight Mega Knight
Balloon
Arrows Knight Archers Mega Knight
Mega Knight
Archers Arrows Mini P.E.K.K.A Witch Balloon

Defense Synergies 2 12

Archers
Knight Mini P.E.K.K.A Skeleton Army Witch Mega Knight
Arrows
Mega Knight Knight Mini P.E.K.K.A
Knight
Archers Arrows Mini P.E.K.K.A Skeleton Army Witch
Mini P.E.K.K.A
Archers Arrows Knight Skeleton Army Witch
Skeleton Army
Archers Knight Mini P.E.K.K.A
Witch
Archers Knight Mini P.E.K.K.A Mega Knight
Balloon
Mega Knight
Arrows Archers Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight
Mini P.E.K.K.A Skeleton Army Knight Witch Mega Knight
Mini P.E.K.K.A Skeleton Army Witch Mega Knight Archers Knight
Mini P.E.K.K.A Skeleton Army Witch Knight Mega Knight
Arrows Mini P.E.K.K.A Skeleton Army Mega Knight
Arrows Skeleton Army Archers Mega Knight
Archers Arrows Witch
Arrows Mega Knight
Mini P.E.K.K.A Witch Skeleton Army
Knight Skeleton Army Archers Mini P.E.K.K.A Mega Knight
Archers Skeleton Army Witch Arrows Knight Mega Knight
Arrows Archers Witch
Mini P.E.K.K.A Skeleton Army Mega Knight Knight Witch
Skeleton Army Mega Knight Arrows Mini P.E.K.K.A Witch
Mini P.E.K.K.A Skeleton Army Knight Mega Knight
Skeleton Army Mini P.E.K.K.A Mega Knight
Mega Knight Arrows Knight Mini P.E.K.K.A Skeleton Army Witch
Arrows Mega Knight Archers Knight Skeleton Army Witch
Arrows Witch Archers Knight Mega Knight
Mini P.E.K.K.A
Skeleton Army Mega Knight Archers Arrows Knight Mini P.E.K.K.A Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Skeleton Army Mega Knight Archers Witch
Archers Arrows Knight Mini P.E.K.K.A Mega Knight
Skeleton Army Mega Knight Knight Mini P.E.K.K.A Witch
Mini P.E.K.K.A Skeleton Army Mega Knight Knight
Knight Mini P.E.K.K.A Skeleton Army Witch Mega Knight
Arrows Archers Witch
Mini P.E.K.K.A Skeleton Army Archers Knight Witch
Mini P.E.K.K.A Mega Knight Knight Skeleton Army
Mega Knight Knight Mini P.E.K.K.A Skeleton Army Witch
Witch Skeleton Army
Mega Knight Knight Mini P.E.K.K.A Witch
Skeleton Army Mega Knight Arrows
Mini P.E.K.K.A Skeleton Army Mega Knight Knight Witch
Archers Skeleton Army Witch Mega Knight
Skeleton Army Witch Archers Knight Mini P.E.K.K.A
Arrows Mega Knight Archers Mini P.E.K.K.A Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight
Arrows
Arrows
Arrows Knight
Arrows Mega Knight
Arrows Witch
Archers Arrows Witch
Arrows
Arrows
Mini P.E.K.K.A
Arrows Knight
Archers Arrows
Knight
Arrows
Arrows
Arrows Witch
Arrows Mega Knight
Arrows
Mini P.E.K.K.A
Archers Arrows Mini P.E.K.K.A Mega Knight
Arrows Witch Mega Knight
Mega Knight
Arrows
Arrows
Arrows Witch Mega Knight
Witch
Arrows Witch
Arrows Witch Mega Knight
Arrows
Archers Arrows Witch
Witch
Mini P.E.K.K.A
Arrows Mega Knight
Arrows
Mega Knight
Arrows
Archers Skeleton Army Witch
Archers Arrows Witch
Arrows
Knight Mini P.E.K.K.A Mega Knight
Arrows
Arrows
Mega Knight
Witch
Witch
Witch Mega Knight

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