My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Godly!

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Minions Dart Goblin Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Knight Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Elite Barbarians Dart Goblin Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Minions Elite Barbarians
Giant Snowball
Archers Minions Dart Goblin Princess
Zap
Archers Minions Dart Goblin Princess
Barbarian Barrel
Archers Knight Elite Barbarians Dart Goblin Princess
The Log
Archers Elite Barbarians Dart Goblin Princess
Earthquake
Archers
Arrows
Archers Minions Dart Goblin Princess
Royal Delivery
Archers Knight Minions Elite Barbarians Dart Goblin Princess
Fireball
Archers Minions Elite Barbarians Dart Goblin Princess
Poison
Archers Minions Dart Goblin Princess
Lightning
Knight Elite Barbarians
Rocket
Elite Barbarians

Against air swarms

Spells and units that can counter air swarms.

Arrows Princess

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Rage Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Archers Arrows Knight Minions Dart Goblin Princess Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Rage Archers Arrows Knight

Attack Synergies 7 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Knight Arrows Elite Barbarians
Arrows
Elite Barbarians Archers Knight
Knight
Archers Minions Dart Goblin Princess Arrows Elite Barbarians
Minions
Knight Rage Elite Barbarians
Elite Barbarians
Arrows Rage Archers Knight Minions Dart Goblin
Dart Goblin
Knight Elite Barbarians Princess
Rage
Minions Elite Barbarians
Princess
Knight Dart Goblin

Defense Synergies 4 6

Archers
Knight Minions Dart Goblin
Arrows
Knight
Knight
Archers Minions Dart Goblin Princess Arrows
Minions
Knight Archers Dart Goblin
Elite Barbarians
Dart Goblin
Dart Goblin
Knight Archers Minions Elite Barbarians Princess
Rage
Princess
Knight Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Minions Dart Goblin
Elite Barbarians Knight Minions Dart Goblin
Archers Knight Minions Elite Barbarians Dart Goblin
Elite Barbarians Knight Minions Dart Goblin
Arrows Elite Barbarians Princess
Arrows Archers Minions Dart Goblin
Minions Dart Goblin Archers Arrows Princess
Arrows Dart Goblin
Minions Elite Barbarians Princess
Knight Elite Barbarians Archers Dart Goblin
Archers Minions Dart Goblin Arrows Knight Princess
Arrows Minions Archers Dart Goblin Princess
Knight Minions Elite Barbarians
Arrows Minions Dart Goblin Princess
Elite Barbarians Knight
Elite Barbarians
Arrows Knight Minions Elite Barbarians
Arrows Archers Knight Minions Elite Barbarians Dart Goblin
Arrows Archers Knight Minions Dart Goblin Princess
Elite Barbarians Dart Goblin
Archers Arrows Knight Minions Elite Barbarians Dart Goblin

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Archers Elite Barbarians
Archers Arrows Knight Elite Barbarians
Knight Minions Elite Barbarians
Knight Elite Barbarians
Knight Elite Barbarians
Arrows Archers Minions Dart Goblin Princess
Archers Knight Minions Elite Barbarians Dart Goblin
Knight Elite Barbarians
Knight Minions Elite Barbarians
Dart Goblin
Knight Minions Elite Barbarians Dart Goblin
Arrows Elite Barbarians
Elite Barbarians Knight
Archers Dart Goblin Princess
Elite Barbarians Archers Knight Minions Dart Goblin
Arrows Minions Archers Elite Barbarians Dart Goblin Princess
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows Knight Dart Goblin
Arrows Dart Goblin Princess
Arrows Dart Goblin
Arrows Knight Dart Goblin
Arrows
Arrows Minions Dart Goblin Princess
Archers Arrows Dart Goblin Princess
Arrows Dart Goblin Princess
Arrows Dart Goblin
Minions Elite Barbarians
Arrows Knight Dart Goblin Princess
Archers Arrows Dart Goblin Princess
Knight Elite Barbarians Dart Goblin Princess
Arrows Minions Dart Goblin Princess
Princess Arrows Elite Barbarians Dart Goblin
Arrows Dart Goblin Princess
Arrows Dart Goblin Princess
Arrows
Minions
Archers Arrows Dart Goblin Princess
Arrows Dart Goblin Princess
Minions
Arrows Princess
Arrows
Arrows Princess
Arrows Dart Goblin Princess
Arrows Princess
Arrows Dart Goblin
Elite Barbarians Archers Arrows Dart Goblin Princess
Minions Dart Goblin
Elite Barbarians
Arrows Dart Goblin
Arrows Princess
Arrows Princess
Archers Minions Dart Goblin Princess
Archers Arrows Dart Goblin Princess
Arrows
Knight Dart Goblin Princess
Arrows Dart Goblin Princess
Arrows
Elite Barbarians Dart Goblin
Minions Elite Barbarians Dart Goblin Princess
Dart Goblin Princess
Dart Goblin Princess
Dart Goblin

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