My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Baby Dragon Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Knight Baby Dragon Inferno Dragon Sparky Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Royal Hogs Baby Dragon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Royal Hogs Inferno Dragon Sparky
Giant Snowball
Archers Royal Hogs Baby Dragon Inferno Dragon
Zap
Archers Royal Hogs Inferno Dragon Sparky
Barbarian Barrel
Archers Knight Royal Hogs Sparky
The Log
Archers Royal Hogs Sparky
Earthquake
Archers Royal Hogs
Arrows
Archers Royal Hogs
Royal Delivery
Archers Knight Royal Hogs Baby Dragon Inferno Dragon Sparky
Fireball
Archers Royal Hogs Baby Dragon Inferno Dragon Sparky
Poison
Archers Royal Hogs Sparky
Lightning
Knight Baby Dragon Inferno Dragon Sparky
Rocket
Royal Hogs Inferno Dragon Sparky

Against air swarms

Spells and units that can counter air swarms.

Arrows Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Baby Dragon Sparky Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Baby Dragon Inferno Dragon Sparky Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Arrows Knight Baby Dragon Inferno Dragon Royal Hogs Sparky Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Archers Arrows Knight Baby Dragon

Attack Synergies 5 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Knight Arrows Royal Hogs Baby Dragon Inferno Dragon Mega Knight
Arrows
Royal Hogs Sparky Archers Knight Mega Knight
Knight
Archers Baby Dragon Arrows Royal Hogs Sparky
Royal Hogs
Arrows Archers Knight Mega Knight
Baby Dragon
Knight Archers Inferno Dragon Sparky Mega Knight
Inferno Dragon
Mega Knight Archers Baby Dragon
Sparky
Arrows Knight Baby Dragon
Mega Knight
Inferno Dragon Archers Arrows Royal Hogs Baby Dragon

Defense Synergies 2 9

Archers
Knight Baby Dragon Mega Knight
Arrows
Mega Knight Knight Sparky
Knight
Archers Arrows Baby Dragon Sparky
Royal Hogs
Baby Dragon
Archers Knight Inferno Dragon Mega Knight
Inferno Dragon
Baby Dragon Mega Knight
Sparky
Arrows Knight
Mega Knight
Arrows Archers Baby Dragon Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Baby Dragon Sparky
Inferno Dragon Sparky Knight Mega Knight
Sparky Mega Knight Archers Knight Inferno Dragon
Inferno Dragon Sparky Knight Mega Knight
Arrows Sparky Mega Knight
Arrows Archers Baby Dragon Mega Knight
Inferno Dragon Archers Arrows Baby Dragon
Arrows Baby Dragon Sparky Mega Knight
Inferno Dragon Sparky
Knight Archers Sparky Mega Knight
Archers Arrows Knight Baby Dragon Mega Knight
Arrows Inferno Dragon Archers Baby Dragon
Sparky Mega Knight Knight
Sparky Mega Knight Arrows Baby Dragon
Inferno Dragon Sparky Knight Mega Knight
Inferno Dragon Sparky Mega Knight
Sparky Mega Knight Arrows Knight
Arrows Mega Knight Archers Knight Baby Dragon
Arrows Baby Dragon Archers Knight Inferno Dragon Mega Knight
Sparky Inferno Dragon
Mega Knight Archers Arrows Knight Baby Dragon Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Archers Sparky
Archers Arrows Knight Baby Dragon Inferno Dragon Mega Knight
Mega Knight Knight Sparky
Mega Knight Knight Sparky
Knight Inferno Dragon Sparky Mega Knight
Arrows Archers Baby Dragon
Sparky Archers Knight
Mega Knight Knight Inferno Dragon Sparky
Mega Knight Knight Baby Dragon Inferno Dragon Sparky
Inferno Dragon Sparky
Inferno Dragon Mega Knight Knight Sparky
Mega Knight Arrows
Mega Knight Knight Sparky
Archers Baby Dragon Sparky Mega Knight
Sparky Archers Knight Baby Dragon Inferno Dragon
Arrows Mega Knight Archers Baby Dragon Inferno Dragon Sparky
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Baby Dragon Sparky
Arrows Baby Dragon
Arrows Baby Dragon Sparky
Arrows Knight Sparky
Arrows Baby Dragon Sparky Mega Knight
Arrows Baby Dragon
Archers Arrows Baby Dragon Sparky
Arrows Baby Dragon
Arrows
Sparky
Arrows Knight Sparky
Archers Arrows Baby Dragon
Knight Baby Dragon Sparky
Arrows Baby Dragon
Arrows Baby Dragon Sparky
Arrows Baby Dragon Sparky
Arrows Baby Dragon Sparky Mega Knight
Arrows Sparky
Sparky
Archers Arrows Baby Dragon Sparky Mega Knight
Arrows Baby Dragon Mega Knight
Baby Dragon Sparky Mega Knight
Arrows
Sparky
Arrows Baby Dragon
Arrows Baby Dragon Sparky Mega Knight
Inferno Dragon
Arrows Baby Dragon Sparky
Arrows Baby Dragon Sparky Mega Knight
Arrows Baby Dragon Sparky
Archers Arrows Baby Dragon Sparky
Sparky
Arrows Sparky Mega Knight
Arrows Sparky
Sparky Mega Knight
Arrows Sparky
Archers
Archers Arrows Baby Dragon
Arrows
Knight Baby Dragon Sparky Mega Knight
Arrows Baby Dragon
Arrows Sparky
Sparky Mega Knight
Baby Dragon Sparky
Baby Dragon Sparky Mega Knight
Inferno Dragon Sparky
Sparky Mega Knight

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