My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Great!

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Skeleton Dragons Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Knight Skeleton Dragons Goblin Cage Battle Ram Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Battle Ram Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Battle Ram Hog Rider
Giant Snowball
Archers Skeleton Dragons Battle Ram Hog Rider
Zap
Archers Battle Ram
Barbarian Barrel
Archers Knight Goblin Cage Battle Ram Wizard
The Log
Archers Goblin Cage Battle Ram Hog Rider
Earthquake
Archers Goblin Cage Hog Rider
Arrows
Archers Skeleton Dragons
Royal Delivery
Archers Knight Skeleton Dragons Goblin Cage Battle Ram Hog Rider Wizard
Fireball
Archers Skeleton Dragons Goblin Cage Battle Ram Hog Rider Wizard
Poison
Archers Skeleton Dragons Goblin Cage Wizard
Lightning
Knight Skeleton Dragons Goblin Cage Battle Ram Wizard
Rocket
Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Skeleton Dragons Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Skeleton Dragons Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Battle Ram

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Arrows Knight Skeleton Dragons Goblin Cage Battle Ram Hog Rider Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Archers Arrows Knight Skeleton Dragons

Attack Synergies 5 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Knight Arrows Goblin Cage Battle Ram Hog Rider
Arrows
Hog Rider Archers Knight Battle Ram
Knight
Archers Skeleton Dragons Battle Ram Hog Rider Arrows Wizard
Skeleton Dragons
Knight Goblin Cage Hog Rider
Goblin Cage
Archers Skeleton Dragons Battle Ram Hog Rider
Battle Ram
Knight Archers Arrows Goblin Cage
Hog Rider
Arrows Knight Archers Skeleton Dragons Goblin Cage Wizard
Wizard
Knight Hog Rider

Defense Synergies 3 6

Archers
Knight Skeleton Dragons Goblin Cage
Arrows
Knight
Knight
Archers Skeleton Dragons Arrows Goblin Cage Wizard
Skeleton Dragons
Knight Goblin Cage Archers
Goblin Cage
Skeleton Dragons Archers Knight Wizard
Battle Ram
Hog Rider
Wizard
Knight Goblin Cage

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Skeleton Dragons Goblin Cage Wizard
Knight Skeleton Dragons Goblin Cage
Goblin Cage Archers Knight Skeleton Dragons
Goblin Cage Knight Skeleton Dragons
Arrows Goblin Cage
Arrows Archers Skeleton Dragons
Skeleton Dragons Archers Arrows Goblin Cage Wizard
Arrows Skeleton Dragons Goblin Cage
Goblin Cage
Knight Archers
Archers Skeleton Dragons Arrows Knight Wizard
Arrows Skeleton Dragons Archers Wizard
Goblin Cage Knight Skeleton Dragons Wizard
Wizard Arrows Skeleton Dragons Goblin Cage
Knight Goblin Cage
Goblin Cage
Wizard Arrows Knight Skeleton Dragons Goblin Cage
Arrows Goblin Cage Archers Knight Skeleton Dragons Wizard
Arrows Goblin Cage Wizard Archers Knight Skeleton Dragons
Goblin Cage
Skeleton Dragons Wizard Archers Arrows Knight

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Archers Goblin Cage
Archers Arrows Knight Skeleton Dragons Wizard
Knight Goblin Cage
Knight Goblin Cage
Knight Goblin Cage
Arrows Skeleton Dragons Wizard Archers
Archers Knight Goblin Cage
Knight Goblin Cage
Goblin Cage Knight Skeleton Dragons
Skeleton Dragons Goblin Cage
Knight Goblin Cage
Arrows Goblin Cage
Knight Goblin Cage Wizard
Wizard Archers Skeleton Dragons Goblin Cage
Archers Knight Skeleton Dragons Goblin Cage
Arrows Archers Skeleton Dragons Goblin Cage Wizard
Arrows Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Skeleton Dragons
Arrows Skeleton Dragons
Arrows Skeleton Dragons
Arrows Knight Skeleton Dragons
Wizard Arrows Skeleton Dragons
Arrows Skeleton Dragons Wizard
Archers Arrows Skeleton Dragons Wizard
Arrows Skeleton Dragons Wizard
Arrows Skeleton Dragons Wizard
Arrows Knight Skeleton Dragons Wizard
Archers Arrows Skeleton Dragons Wizard
Knight Skeleton Dragons
Arrows Skeleton Dragons
Arrows Skeleton Dragons
Arrows Skeleton Dragons Wizard
Arrows Skeleton Dragons Wizard
Arrows
Skeleton Dragons
Archers Arrows Skeleton Dragons Wizard
Arrows Skeleton Dragons Wizard
Skeleton Dragons
Arrows Skeleton Dragons Wizard
Arrows Skeleton Dragons
Arrows Skeleton Dragons Wizard
Arrows Skeleton Dragons Wizard
Arrows Skeleton Dragons Wizard
Arrows Skeleton Dragons
Archers Arrows Skeleton Dragons Wizard
Skeleton Dragons Wizard
Arrows Skeleton Dragons Wizard
Arrows Skeleton Dragons
Arrows Wizard
Archers
Archers Arrows Skeleton Dragons Wizard
Arrows
Knight Skeleton Dragons Wizard
Arrows Skeleton Dragons Wizard
Arrows
Skeleton Dragons
Skeleton Dragons
Skeleton Dragons
Skeleton Dragons Wizard

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