My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Furnace Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Knight Valkyrie Furnace Inferno Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Valkyrie Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Skeleton Army Inferno Dragon
Giant Snowball
Archers Furnace Skeleton Army Inferno Dragon Lumberjack
Zap
Archers Furnace Skeleton Army Inferno Dragon
Barbarian Barrel
Archers Knight Valkyrie Furnace Skeleton Army Lumberjack
The Log
Archers Furnace Skeleton Army Lumberjack
Earthquake
Archers Furnace Skeleton Army
Arrows
Archers Furnace Skeleton Army
Royal Delivery
Archers Knight Valkyrie Skeleton Army Inferno Dragon Lumberjack
Fireball
Archers Furnace Skeleton Army Inferno Dragon Lumberjack
Poison
Archers Furnace Skeleton Army
Lightning
Knight Valkyrie Furnace Inferno Dragon Lumberjack
Rocket
Valkyrie Furnace Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Furnace

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Valkyrie Skeleton Army Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Arrows Knight Skeleton Army Valkyrie Furnace Inferno Dragon Lumberjack

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Archers Arrows Knight Skeleton Army

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Knight Valkyrie Arrows Inferno Dragon Lumberjack
Arrows
Archers Knight Lumberjack
Knight
Archers Arrows Furnace Lumberjack
Valkyrie
Archers Lumberjack Furnace
Furnace
Knight Valkyrie
Skeleton Army
Inferno Dragon
Archers
Lumberjack
Valkyrie Archers Arrows Knight

Defense Synergies 2 16

Archers
Knight Valkyrie Furnace Skeleton Army Lumberjack
Arrows
Knight Valkyrie Furnace Lumberjack
Knight
Archers Arrows Furnace Skeleton Army Lumberjack
Valkyrie
Archers Arrows Furnace Lumberjack
Furnace
Archers Arrows Knight Valkyrie Skeleton Army Lumberjack
Skeleton Army
Archers Knight Furnace Inferno Dragon Lumberjack
Inferno Dragon
Skeleton Army
Lumberjack
Archers Arrows Knight Valkyrie Furnace Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Valkyrie
Skeleton Army Inferno Dragon Lumberjack Knight Valkyrie Furnace
Furnace Skeleton Army Lumberjack Archers Knight Valkyrie Inferno Dragon
Skeleton Army Inferno Dragon Lumberjack Knight Valkyrie Furnace
Arrows Valkyrie Skeleton Army Lumberjack
Arrows Skeleton Army Archers Valkyrie Furnace Lumberjack
Furnace Inferno Dragon Archers Arrows
Arrows Valkyrie
Inferno Dragon Furnace Skeleton Army Lumberjack
Knight Skeleton Army Archers Valkyrie Lumberjack
Archers Valkyrie Skeleton Army Arrows Knight Furnace Lumberjack
Arrows Inferno Dragon Archers Furnace
Furnace Skeleton Army Lumberjack Knight Valkyrie
Valkyrie Skeleton Army Arrows Furnace Lumberjack
Skeleton Army Inferno Dragon Knight Furnace Lumberjack
Skeleton Army Furnace Inferno Dragon Lumberjack
Arrows Knight Valkyrie Furnace Skeleton Army Lumberjack
Arrows Archers Knight Valkyrie Furnace Skeleton Army Lumberjack
Arrows Valkyrie Furnace Archers Knight Inferno Dragon Lumberjack
Inferno Dragon Lumberjack
Valkyrie Skeleton Army Archers Arrows Knight Furnace Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Skeleton Army Lumberjack Archers Furnace
Archers Arrows Knight Valkyrie Inferno Dragon Lumberjack
Skeleton Army Lumberjack Knight Valkyrie Furnace
Valkyrie Skeleton Army Lumberjack Knight
Knight Valkyrie Skeleton Army Inferno Dragon Lumberjack
Arrows Furnace Archers
Skeleton Army Archers Knight Valkyrie Furnace Lumberjack
Knight Valkyrie Skeleton Army Inferno Dragon Lumberjack
Knight Valkyrie Skeleton Army Inferno Dragon
Skeleton Army Inferno Dragon
Inferno Dragon Knight Valkyrie Lumberjack
Skeleton Army Arrows Valkyrie
Skeleton Army Knight Valkyrie Lumberjack
Archers Valkyrie Furnace Skeleton Army
Skeleton Army Archers Knight Valkyrie Furnace Inferno Dragon Lumberjack
Arrows Valkyrie Archers Inferno Dragon
Arrows Furnace

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Valkyrie
Arrows
Arrows
Arrows Knight Valkyrie
Arrows Valkyrie Furnace
Arrows Furnace
Archers Arrows Furnace
Arrows
Arrows
Lumberjack
Arrows Knight Valkyrie
Archers Arrows
Knight
Arrows
Arrows Furnace
Arrows Furnace
Arrows Furnace
Arrows
Archers Arrows
Arrows Valkyrie
Arrows
Arrows
Arrows Valkyrie Furnace
Inferno Dragon
Arrows
Arrows
Arrows
Archers Arrows Furnace
Arrows
Arrows
Arrows
Archers Skeleton Army
Archers Arrows
Arrows
Knight Valkyrie Lumberjack
Arrows
Arrows

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